Player Matchup

The Morrigan
The Morrigan
NoxTimore
The Morrigan
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 107L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
RinzlerVoss
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
RougeHemlock
Kuzenbo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,572 Elo+
Party 1
Persephone
Persephone
Telegonus
Persephone
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,638 Elo+
Party 1
Medusa
Medusa
VomitingBrains
Medusa
Level 159
God Stats
8W - 5L
1,500 SR
Queue Stats
223W - 208L
1,492 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,538 Elo+

VS

Team Averages
Level 116
1,478 SR
1,417 Elo+
Sobek
Sobek
CARNAGE98
Sobek
Level 118
God Stats
0W - 1L
1,293 SR
Queue Stats
38W - 25L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
Grinmog
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,260 Elo+
Party 2
Mulan
Mulan
HeedlessUnicorn
Mulan
Level 146
God Stats
0W - 1L
1,527 SR
Queue Stats
93W - 101L
1,462 Elo+
Solo
Loki
Loki
Lunesya
Loki
Level 133
God Stats
0W - 1L
1,568 SR
Queue Stats
31W - 18L
1,439 Elo+
Party 2
Merlin
Merlin
l Gobeil l 76 l
Merlin
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 64L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NoxTimore
The Morrigan
18
5 / 6 / 14
11,305
707
7,219
10,022
4,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
RinzlerVoss
Ah Puch
18
5 / 2 / 18
11,526
720
18,565
12,523
6,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
RougeHemlock
Kuzenbo
17
3 / 3 / 18
10,838
677
8,515
15,695
25,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Telegonus
Persephone
19
4 / 3 / 19
11,921
745
20,071
12,486
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 11
12,328
771
16,054
15,618
8,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CARNAGE98
Sobek
16
2 / 6 / 10
11,242
703
5,945
21,367
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Grinmog
Heimdallr
17
1 / 6 / 12
10,500
656
6,687
15,785
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 6
9,650
603
8,257
18,856
13,510
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
Lunesya
Loki
19
8 / 3 / 4
11,438
715
10,584
14,978
6,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 3 / 8
11,074
692
15,928
10,638
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
25
Kills
15
16
Deaths
26
80
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sobek
CARNAGE98
Sobek
2
6
10
1.17
L
Heimdallr
Grinmog
Heimdallr
1
6
12
1.17
L
1
8
6
0.5
L
Loki
Lunesya
Loki
8
3
4
3.33
W
The Morrigan
NoxTimore
The Morrigan
5
6
14
2
W
Ah Puch
RinzlerVoss
Ah Puch
5
2
18
7
W
Kuzenbo
RougeHemlock
Kuzenbo
3
3
18
4
W
Persephone
Telegonus
Persephone
4
3
19
4.5
W
8
2
11
6.75
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,424
Damage
47,401
66,344
Taken
81,624
49,578
Mitigated
54,759
30,689
Healing
29,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CARNAGE98
Sobek
5,945
367
2,196
4,779
21,367
22,835
15
11,299
9,807
10,680
0
L
Heimdallr
Grinmog
Heimdallr
6,687
1,473
3,395
3,909
15,785
7,069
1,864
11,697
3,840
0
24,881
L
8,257
449
4,240
2,375
18,856
13,510
0
10,235
8,374
0
13,579
L
Loki
Lunesya
Loki
10,584
1,099
611
3,313
14,978
6,534
359
10,597
3,988
0
25,918
W
The Morrigan
NoxTimore
The Morrigan
7,219
618
2,099
1,676
10,022
4,493
863
2,848
7,156
14,188
2,695
W
Ah Puch
RinzlerVoss
Ah Puch
18,565
602
2,084
6,458
12,523
6,019
1,164
4,050
8,473
35,901
0
W
Kuzenbo
RougeHemlock
Kuzenbo
8,515
3,184
3,875
1,946
15,695
25,314
636
6,063
9,632
13,981
0
W
Persephone
Telegonus
Persephone
20,071
314
1,564
4,118
12,486
5,549
103
3,513
8,970
40,471
0
W
16,054
6,608
1,083
5,786
15,618
8,203
2,755
5,380
10,238
0
43,058
L
15,928
355
2,226
2,210
10,638
4,811
1,046
8,089
2,287
56,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,918
Gold Earned
53,904
178
Minions Killed
186
0
Camps Cleared
0
1,488,137
Distance Traveled
1,326,430
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,242
703
13
1
0
263,462
3
L
Heimdallr
10,500
656
51
3
0
263,845
1
L
Mulan
9,650
603
16
1
0
275,308
0
L
Loki
11,438
715
23
1
0
270,886
2
W
The Morrigan
11,305
707
18
1
0
244,883
1
W
Ah Puch
11,526
720
34
2
0
265,603
0
W
Kuzenbo
10,838
677
7
0
0
308,712
4
W
Persephone
11,921
745
53
3
0
318,502
0
W
Medusa
12,328
771
66
4
0
350,437
3
L
Merlin
11,074
692
83
5
0
252,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role