Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
H29423
Set
Level 87
God Stats
2W - 3L
1,280 SR
Queue Stats
178W - 174L
1,448 Elo+
Party 2
Hera
Hera
ONO801909
Hera
Level 108
God Stats
5W - 5L
1,469 SR
Queue Stats
303W - 324L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
Sixzui-_-
Hou Yi
Level 121
God Stats
6W - 4L
1,500 SR
Queue Stats
297W - 298L
1,448 Elo+
Party 2
Janus
Janus
niklasbraun2606
Janus
Level 93
God Stats
1W - 0L
1,681 SR
Queue Stats
90W - 106L
1,337 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,427 Elo+

VS

Team Averages
Level 62
1,531 SR
1,409 Elo+
Baron Samedi
Baron Samedi
Ceci_liia
Baron Samedi
Level 29
God Stats
12W - 10L
1,641 SR
Queue Stats
285W - 315L
1,418 Elo+
Party 1
Fenrir
Fenrir
KendoTheNinja
Fenrir
Level 34
God Stats
2W - 1L
1,726 SR
Queue Stats
103W - 113L
1,468 Elo+
Solo
Geb
Geb
Re_Cedro
Geb
Level 99
God Stats
4W - 6L
1,346 SR
Queue Stats
38W - 47L
1,398 Elo+
Party 1
Tiamat
Tiamat
lAmMarcoRuggeri
Tiamat
Level 120
God Stats
8W - 4L
1,605 SR
Queue Stats
314W - 297L
1,433 Elo+
Party 1
Skadi
Skadi
soph1e
Skadi
Level 29
God Stats
28W - 32L
1,338 SR
Queue Stats
222W - 258L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
3 / 0 / 4
7,241
557
5,320
5,635
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
H29423
Set
12
4 / 2 / 6
7,359
566
6,105
9,645
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
13
5 / 2 / 4
7,955
612
7,643
5,688
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Sixzui-_-
Hou Yi
13
7 / 0 / 4
7,618
586
9,804
5,500
2,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 3 / 1
6,538
503
4,334
7,522
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ceci_liia
Baron Samedi
11
2 / 4 / 0
6,757
520
2,917
9,669
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 3 / 0
6,658
512
3,425
8,524
4,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,787
445
3,286
12,519
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 2
6,788
522
4,679
8,377
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Skadi
soph1e
Skadi
9
1 / 6 / 0
5,514
424
2,635
9,104
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
7
7
Deaths
20
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
4
5
L
Baron Samedi
Ceci_liia
Baron Samedi
2
4
0
0.5
W
Set
H29423
Set
4
2
6
3.5
L
3
3
0
1
W
Hera
5
2
4
3.5
L
0
4
0
0
W
Hou Yi
Sixzui-_-
Hou Yi
7
0
4
9
L
1
3
2
0.67
W
1
3
1
0.5
L
Skadi
soph1e
Skadi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,206
Damage
16,942
33,990
Taken
48,193
12,654
Mitigated
24,307
12,888
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,320
702
0
3,842
5,635
2,993
63
1,325
4,282
20,272
0
L
Baron Samedi
Ceci_liia
Baron Samedi
2,917
344
0
1,606
9,669
4,456
180
3,990
5,404
30,739
0
W
Set
H29423
Set
6,105
3,150
0
3,771
9,645
3,481
240
1,900
7,568
0
33,833
L
3,425
1,722
342
3,885
8,524
4,943
68
1,078
7,392
0
24,265
W
Hera
7,643
1,757
0
485
5,688
1,823
827
2,699
2,812
43,201
0
L
3,286
243
0
810
12,519
5,415
0
4,687
7,774
15,272
0
W
Hou Yi
Sixzui-_-
Hou Yi
9,804
4,955
0
2,544
5,500
2,169
0
1,085
4,415
0
42,654
L
4,679
511
0
3,376
8,377
7,123
0
4,309
4,028
28,691
0
W
4,334
580
0
2,246
7,522
2,188
616
3,091
4,031
32,610
0
L
Skadi
soph1e
Skadi
2,635
771
0
350
9,104
2,370
496
2,768
6,298
0
25,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
31,504
323
Minions Killed
226
0
Camps Cleared
0
1,176,418
Distance Traveled
1,178,218
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,241
557
28
2
0
246,040
1
L
Baron Samedi
6,757
520
71
5
0
228,317
0
W
Set
7,359
566
48
4
0
248,000
0
L
Fenrir
6,658
512
49
4
0
247,716
5
W
Hera
7,955
612
93
7
0
240,782
0
L
Geb
5,787
445
16
1
0
250,921
2
W
Hou Yi
7,618
586
84
6
0
223,991
1
L
Tiamat
6,788
522
51
4
0
233,130
3
W
Janus
6,538
503
70
5
0
217,605
2
L
Skadi
5,514
424
39
3
0
218,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role