Player Matchup

Cthulhu
Cthulhu
GLASSESGENIUS
Cthulhu
Level 15
God Stats
1W - 4L
1,340 SR
Queue Stats
19W - 31L
1,283 Elo+
Solo
Tiamat
Tiamat
Jkhaj1
Tiamat
Level 14
God Stats
0W - 2L
1,231 SR
Queue Stats
137W - 130L
1,597 Elo+
Solo
Loki
Loki
Lurima0101
Loki
Level 2
God Stats
7W - 6L
1,500 SR
Queue Stats
35W - 41L
1,500 Elo+
Solo
Neith
Neith
Psych0xXx
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
onisebroooo
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,414 SR
1,476 Elo+

VS

Team Averages
Level 23
1,491 SR
1,433 Elo+
Horus
Horus
Aseitunax
Horus
Level 20
God Stats
5W - 3L
1,514 SR
Queue Stats
22W - 11L
1,428 Elo+
Party 2
Fenrir
Fenrir
Nqqbz13
Fenrir
Level 27
God Stats
15W - 22L
1,670 SR
Queue Stats
526W - 577L
1,444 Elo+
Party 1
Scylla
Scylla
Scaretoon
Scylla
Level 16
God Stats
28W - 34L
1,301 SR
Queue Stats
237W - 280L
1,325 Elo+
Party 1
Bellona
Bellona
javi_sama
Bellona
Level 24
God Stats
4W - 7L
1,225 SR
Queue Stats
120W - 96L
1,487 Elo+
Party 2
Medusa
Medusa
leplacenta
Medusa
Level 29
God Stats
24W - 20L
1,744 SR
Queue Stats
92W - 88L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 4 / 0
4,431
443
1,215
7,613
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Jkhaj1
Tiamat
8
2 / 4 / 1
5,106
511
2,597
5,988
2,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
4,935
494
1,492
6,182
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Psych0xXx
Neith
6
1 / 7 / 0
4,271
427
2,971
6,664
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
onisebroooo
Bellona
4
0 / 2 / 0
3,748
375
816
3,696
1,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aseitunax
Horus
8
2 / 0 / 5
5,896
590
2,548
3,860
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Nqqbz13
Fenrir
9
6 / 1 / 3
5,975
598
4,330
5,467
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Scaretoon
Scylla
9
4 / 2 / 4
5,584
558
5,327
4,894
1,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
javi_sama
Bellona
10
3 / 1 / 0
5,875
588
2,108
4,335
2,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
leplacenta
Medusa
10
4 / 0 / 1
6,094
609
3,485
3,103
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
19
20
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
Aseitunax
Horus
2
0
5
4.5
L
Cthulhu
0
4
0
0
L
Tiamat
Jkhaj1
Tiamat
2
4
1
0.63
L
1
3
1
0.5
W
Fenrir
Nqqbz13
Fenrir
6
1
3
7.5
L
Neith
Psych0xXx
Neith
1
7
0
0.14
W
Scylla
Scaretoon
Scylla
4
2
4
3
W
Bellona
javi_sama
Bellona
3
1
0
3
W
Medusa
leplacenta
Medusa
4
0
1
4.5
L
Bellona
onisebroooo
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,091
Damage
17,798
30,143
Taken
21,659
10,224
Mitigated
8,384
4,000
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aseitunax
Horus
2,548
1,313
342
1,786
3,860
1,840
661
340
3,445
0
9,094
L
Cthulhu
1,215
133
0
168
7,613
2,898
0
417
7,196
15,488
0
L
Tiamat
Jkhaj1
Tiamat
2,597
309
0
1,665
5,988
2,365
259
2,291
3,697
22,551
0
L
1,492
233
0
1,268
6,182
1,352
60
0
6,182
0
15,679
W
Fenrir
Nqqbz13
Fenrir
4,330
444
0
1,723
5,467
2,051
0
1,181
4,236
0
20,410
L
Neith
Psych0xXx
Neith
2,971
1,470
0
661
6,664
1,832
0
2,291
4,373
0
9,325
W
Scylla
Scaretoon
Scylla
5,327
817
0
1,625
4,894
1,285
0
1,509
3,385
22,671
0
W
Bellona
javi_sama
Bellona
2,108
316
0
1,484
4,335
2,384
1,041
155
4,155
0
19,054
W
Medusa
leplacenta
Medusa
3,485
1,586
0
1,946
3,103
824
1,535
627
2,476
0
31,141
L
Bellona
onisebroooo
Bellona
816
150
0
238
3,696
1,777
107
328
3,368
0
4,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,491
Gold Earned
29,424
112
Minions Killed
201
0
Camps Cleared
0
911,584
Distance Traveled
931,770
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,896
590
7
1
0
221,529
1
L
Cthulhu
4,431
443
30
3
0
218,243
0
L
Tiamat
5,106
511
32
3
0
174,874
4
L
Loki
4,935
494
32
3
0
196,681
0
W
Fenrir
5,975
598
44
4
0
193,994
2
L
Neith
4,271
427
10
1
0
182,798
0
W
Scylla
5,584
558
38
4
0
158,539
0
W
Bellona
5,875
588
53
5
0
198,542
0
W
Medusa
6,094
609
59
6
0
159,166
3
L
Bellona
3,748
375
8
1
0
138,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role