Player Matchup

Tiamat
Tiamat
BlazyBard
Tiamat
Level 146
God Stats
61W - 47L
1,798 SR
Queue Stats
677W - 637L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
Luna4513
Cthulhu
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 173L
1,648 Elo+
Party 1
Mulan
Mulan
Nopepadd
Mulan
Level 29
God Stats
12W - 7L
1,538 SR
Queue Stats
102W - 105L
1,821 Elo+
Party 1
Hou Yi
Hou Yi
Vayr0n
Hou Yi
Level 159
God Stats
44W - 42L
1,500 SR
Queue Stats
1,037W - 691L
1,726 Elo+
Party 1
Chaac
Chaac
dwatts45
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,567 SR
1,669 Elo+

VS

Team Averages
Level 57
1,673 SR
1,704 Elo+
Danzaburou
Danzaburou
Cheongug
Danzaburou
Level 32
God Stats
5W - 1L
1,701 SR
Queue Stats
7W - 2L
1,895 Elo+
Party 2
Mulan
Mulan
CooperKnight
Mulan
Level 107
God Stats
0W - 1L
1,700 SR
Queue Stats
10W - 2L
1,895 Elo+
Party 2
Chaac
Chaac
Moschoka
Chaac
Level 42
God Stats
6W - 9L
1,537 SR
Queue Stats
97W - 94L
1,428 Elo+
Solo
Tyr
Tyr
PoxoloSPA
Tyr
Level 48
God Stats
14W - 7L
1,786 SR
Queue Stats
136W - 144L
1,495 Elo+
Solo
Agni
Agni
cap-vety
Agni
Level 58
God Stats
0W - 1L
1,640 SR
Queue Stats
2W - 1L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlazyBard
Tiamat
20
7 / 3 / 7
15,723
655
19,782
17,765
15,406
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Luna4513
Cthulhu
19
8 / 1 / 17
13,712
571
15,691
24,082
27,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mulan
Nopepadd
Mulan
18
4 / 7 / 10
12,823
534
8,869
22,907
13,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Vayr0n
Hou Yi
20
16 / 1 / 4
16,739
697
37,506
29,077
13,701
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
dwatts45
Chaac
19
1 / 5 / 12
13,030
543
12,136
24,225
31,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cheongug
Danzaburou
17
2 / 8 / 4
11,718
488
8,091
16,750
6,015
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 10 / 8
10,776
449
13,483
32,386
17,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
Moschoka
Chaac
19
4 / 5 / 8
12,308
513
21,892
32,477
25,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 6 / 5
10,509
438
6,694
27,895
24,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
17
5 / 7 / 4
10,816
451
12,666
15,567
8,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
36
Kills
17
17
Deaths
36
50
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BlazyBard
Tiamat
7
3
7
3.5
L
Danzaburou
Cheongug
Danzaburou
2
8
4
0.5
L
3
10
8
0.7
W
Cthulhu
Luna4513
Cthulhu
8
1
17
16.5
L
Chaac
Moschoka
Chaac
4
5
8
1.6
W
Mulan
Nopepadd
Mulan
4
7
10
1.29
L
3
6
5
0.92
W
Hou Yi
Vayr0n
Hou Yi
16
1
4
18
L
Agni
5
7
4
1
W
Chaac
dwatts45
Chaac
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,984
Damage
62,826
118,056
Taken
125,075
101,477
Mitigated
82,094
64,739
Healing
33,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BlazyBard
Tiamat
19,782
2,515
185
7,905
17,765
15,406
5,149
2,991
14,157
126,184
0
L
Danzaburou
Cheongug
Danzaburou
8,091
4,707
0
3,399
16,750
6,015
237
2,719
13,883
0
62,814
L
13,483
2,482
0
9,159
32,386
17,472
495
7,204
24,720
0
87,489
W
Cthulhu
Luna4513
Cthulhu
15,691
1,375
1,037
13,473
24,082
27,132
688
4,782
19,300
51,055
0
L
Chaac
Moschoka
Chaac
21,892
7,589
0
11,467
32,477
25,795
1,323
9,113
22,480
938
97,152
W
Mulan
Nopepadd
Mulan
8,869
1,400
0
7,293
22,907
13,401
907
7,207
15,700
0
60,961
L
6,694
939
0
6,157
27,895
24,477
0
9,193
18,059
0
50,785
W
Hou Yi
Vayr0n
Hou Yi
37,506
24,139
0
23,816
29,077
13,701
8,028
2,175
26,902
0
186,631
L
Agni
12,666
626
72
3,699
15,567
8,335
190
5,833
9,459
62,084
0
W
Chaac
dwatts45
Chaac
12,136
2,502
0
11,030
24,225
31,837
21
3,050
21,175
273
74,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,027
Gold Earned
56,127
719
Minions Killed
660
0
Camps Cleared
0
2,340,550
Distance Traveled
2,134,129
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,723
655
231
10
0
450,212
4
L
Danzaburou
11,718
488
134
6
0
410,012
2
L
Mulan
10,776
449
146
6
0
418,130
2
W
Cthulhu
13,712
571
58
2
0
517,993
1
L
Chaac
12,308
513
190
8
0
423,600
0
W
Mulan
12,823
534
90
4
0
458,619
5
L
Tyr
10,509
438
82
3
0
489,239
7
W
Hou Yi
16,739
697
213
9
0
454,052
6
L
Agni
10,816
451
108
5
0
393,148
1
W
Chaac
13,030
543
127
5
0
459,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role