Player Matchup

Eset
Eset
Gold I
Gooogster
Eset
Gold I
Level 157
God Stats
16W - 6L
1,943 SR
Queue Stats
70W - 52L
1,718 MMR
Party 2
King Arthur
King Arthur
Gold II
Icyarcanine
King Arthur
Gold II
Level 157
God Stats
63W - 46L
1,612 SR
Queue Stats
451W - 448L
1,580 MMR
Solo
Ne Zha
Ne Zha
Gold IV
NicoErza
Ne Zha
Gold IV
Level 124
God Stats
6W - 7L
1,461 SR
Queue Stats
30W - 28L
1,527 MMR
Party 2
Sobek
Sobek
Gold III
ThePsychoBacon
Sobek
Gold III
Level 129
God Stats
23W - 20L
1,694 SR
Queue Stats
44W - 43L
1,586 MMR
Solo
Chernobog
Chernobog
Gold III
mcdougs98
Chernobog
Gold III
Level 128
God Stats
2W - 5L
1,374 SR
Queue Stats
290W - 287L
1,582 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,617 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,505 SR
1,599 MMR
Ganesha
Ganesha
Gold IV
Angelslegion
Ganesha
Gold IV
Level 142
God Stats
1W - 4L
1,379 SR
Queue Stats
308W - 303L
1,570 MMR
Party 1
Apollo
Apollo
Platinum V
Guille_27S
Apollo
Platinum V
Level 138
God Stats
11W - 23L
1,403 SR
Queue Stats
370W - 366L
1,622 MMR
Solo
Nu Wa
Nu Wa
Gold I
ItsJordaanHOE
Nu Wa
Gold I
Level 47
God Stats
29W - 30L
1,485 SR
Queue Stats
121W - 116L
1,560 MMR
Solo
Ra
Ra
Gold II
PleasingThony
Ra
Gold II
Level 154
God Stats
4W - 5L
1,733 SR
Queue Stats
438W - 444L
1,628 MMR
Party 1
Mercury
Mercury
Gold II
angrydav
Mercury
Gold II
Level 89
God Stats
2W - 5L
1,524 SR
Queue Stats
45W - 43L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
9 / 5 / 13
11,234
562
19,266
13,183
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Icyarcanine
King Arthur
19
10 / 1 / 7
12,466
623
14,249
15,912
14,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
NicoErza
Ne Zha
18
10 / 2 / 11
12,011
601
11,081
17,660
7,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 2 / 16
10,808
540
10,791
18,534
21,949
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
mcdougs98
Chernobog
18
5 / 1 / 6
11,548
577
13,323
19,858
7,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiCu ChulainnErlang ShenCthulhu

VS

Bans
ScyllaCupidGebDanzaburouCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Angelslegion
Ganesha
13
0 / 8 / 7
8,911
446
8,924
20,921
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Guille_27S
Apollo
17
3 / 4 / 0
10,455
523
13,283
20,931
8,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 10 / 1
9,711
486
13,873
15,383
7,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
1 / 8 / 1
8,599
430
7,163
13,406
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
angrydav
Mercury
15
5 / 10 / 5
9,989
499
7,803
16,356
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
40
Kills
11
11
Deaths
40
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Angelslegion
Ganesha
0
8
7
0.44
W
Eset
9
5
13
3.1
L
Apollo
Guille_27S
Apollo
3
4
0
0.75
W
King Arthur
Icyarcanine
King Arthur
10
1
7
13.5
L
2
10
1
0.25
W
Ne Zha
NicoErza
Ne Zha
10
2
11
7.75
L
1
8
1
0.19
W
6
2
16
7
L
Mercury
angrydav
Mercury
5
10
5
0.75
W
Chernobog
mcdougs98
Chernobog
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,710
Damage
51,046
85,147
Taken
86,997
56,366
Mitigated
41,730
32,290
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Angelslegion
Ganesha
8,924
1,219
0
3,480
20,921
15,158
0
8,884
11,797
26,933
0
W
Eset
19,266
2,074
1,164
1,844
13,183
5,123
1,076
6,738
6,445
71,452
0
L
Apollo
Guille_27S
Apollo
13,283
9,223
0
7,114
20,931
8,086
615
5,384
15,469
0
88,673
W
King Arthur
Icyarcanine
King Arthur
14,249
919
0
3,622
15,912
14,227
0
6,340
9,572
65
92,921
L
13,873
3,894
0
2,687
15,383
7,778
1,146
1,153
14,074
58,983
0
W
Ne Zha
NicoErza
Ne Zha
11,081
2,977
0
10,024
17,660
7,394
2,854
5,715
11,945
0
89,472
L
7,163
721
1,415
2,648
13,406
5,059
0
7,355
5,647
58,850
0
W
10,791
1,004
0
4,018
18,534
21,949
596
6,935
11,599
26,910
0
L
Mercury
angrydav
Mercury
7,803
2,638
0
350
16,356
5,649
171
6,392
9,750
0
51,962
W
Chernobog
mcdougs98
Chernobog
13,323
8,926
0
11,618
19,858
7,673
2,580
4,232
15,626
0
84,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,067
Gold Earned
47,665
616
Minions Killed
473
0
Camps Cleared
0
1,939,255
Distance Traveled
1,747,717
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,911
446
18
1
0
351,103
6
W
Eset
11,234
562
127
6
0
353,638
8
L
Apollo
10,455
523
143
7
0
379,550
10
W
King Arthur
12,466
623
174
9
0
391,231
3
L
Nu Wa
9,711
486
99
5
0
301,065
1
W
Ne Zha
12,011
601
134
7
0
420,638
5
L
Ra
8,599
430
129
6
0
346,485
4
W
Sobek
10,808
540
32
2
0
404,221
6
L
Mercury
9,989
499
84
4
0
369,514
1
W
Chernobog
11,548
577
149
7
0
369,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role