Player Matchup

Serqet
Serqet
Falre
Serqet
Level 30
God Stats
4W - 12L
1,500 SR
Queue Stats
108W - 159L
1,357 Elo+
Solo
Anhur
Anhur
ImMrSnow
Anhur
Level 20
God Stats
19W - 15L
1,461 SR
Queue Stats
203W - 139L
1,739 Elo+
Solo
Chang'e
Chang'e
IsmaRM22
Chang'e
Level 29
God Stats
7W - 3L
1,726 SR
Queue Stats
249W - 263L
1,596 Elo+
Solo
Anubis
Anubis
ManitasFrias1
Anubis
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
148W - 161L
1,460 Elo+
Solo
Tiamat
Tiamat
buffbinxx
Tiamat
Level 29
God Stats
4W - 4L
1,693 SR
Queue Stats
37W - 30L
1,644 Elo+
Solo
Team Averages
Level 27
1,619 SR
1,559 Elo+

VS

Team Averages
Level 21
1,588 SR
1,599 Elo+
Pele
Pele
Cruamoss
Pele
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 38L
1,452 Elo+
Solo
Izanami
Izanami
EaterOCrayons
Izanami
Level 12
God Stats
4W - 5L
1,451 SR
Queue Stats
112W - 115L
1,634 Elo+
Solo
Chang'e
Chang'e
Kenjur
Chang'e
Level 22
God Stats
1W - 1L
1,739 SR
Queue Stats
75W - 44L
1,603 Elo+
Solo
Mulan
Mulan
Myrei
Mulan
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 7L
1,674 Elo+
Solo
Tiamat
Tiamat
immortal034sb
Tiamat
Level 29
God Stats
3W - 6L
1,747 SR
Queue Stats
140W - 157L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Falre
Serqet
11
2 / 2 / 3
6,876
529
2,726
5,798
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
ImMrSnow
Anhur
14
10 / 1 / 8
8,902
685
10,255
9,271
2,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
IsmaRM22
Chang'e
13
1 / 3 / 5
7,925
610
3,797
8,716
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 3 / 9
8,403
646
5,959
8,775
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
buffbinxx
Tiamat
14
5 / 1 / 2
8,565
659
6,371
5,967
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 5 / 1
7,094
546
5,737
11,358
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
10
0 / 7 / 4
5,904
454
3,978
8,720
1,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Kenjur
Chang'e
12
3 / 3 / 4
7,123
548
8,093
8,855
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Myrei
Mulan
9
3 / 8 / 1
5,997
461
5,609
11,597
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 1 / 0
4,153
319
0
1,100
321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
24
Kills
10
10
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
4
5
1
0.9
L
Izanami
0
7
4
0.29
W
Serqet
Falre
Serqet
2
2
3
1.75
W
Anhur
ImMrSnow
Anhur
10
1
8
14
W
Chang'e
IsmaRM22
Chang'e
1
3
5
1.17
L
Chang'e
Kenjur
Chang'e
3
3
4
1.67
W
6
3
9
3.5
L
Mulan
Myrei
Mulan
3
8
1
0.44
W
Tiamat
buffbinxx
Tiamat
5
1
2
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,108
Damage
23,417
38,527
Taken
41,630
16,902
Mitigated
13,156
17,715
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
5,737
1,842
0
3,354
11,358
2,858
0
4,598
6,344
0
30,337
L
Izanami
3,978
2,416
0
1,758
8,720
1,436
0
3,381
5,255
0
27,326
W
Serqet
Falre
Serqet
2,726
977
0
308
5,798
3,106
0
1,391
4,326
0
29,528
W
Anhur
ImMrSnow
Anhur
10,255
7,053
0
5,867
9,271
2,872
2,567
316
8,698
0
47,539
W
Chang'e
IsmaRM22
Chang'e
3,797
223
446
4,776
8,716
3,685
1,819
3,811
4,571
46,689
0
L
Chang'e
Kenjur
Chang'e
8,093
764
308
3,265
8,855
3,935
34
3,479
5,084
37,590
0
W
5,959
358
258
3,529
8,775
4,001
764
382
8,253
27,439
0
L
Mulan
Myrei
Mulan
5,609
1,172
0
1,241
11,597
4,606
0
3,318
8,151
0
13,583
W
Tiamat
buffbinxx
Tiamat
6,371
936
0
2,531
5,967
3,238
1,385
1,647
4,228
51,170
0
L
0
0
0
524
1,100
321
0
771
237
2,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
30,271
407
Minions Killed
206
0
Camps Cleared
0
1,199,624
Distance Traveled
934,896
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,094
546
61
5
0
253,915
0
L
Izanami
5,904
454
49
4
0
203,515
6
W
Serqet
6,876
529
64
5
0
268,864
3
W
Anhur
8,902
685
97
7
0
226,328
2
W
Chang'e
7,925
610
91
7
0
237,859
0
L
Chang'e
7,123
548
63
5
0
229,405
0
W
Anubis
8,403
646
39
3
0
225,852
1
L
Mulan
5,997
461
24
2
0
217,702
3
W
Tiamat
8,565
659
116
9
0
240,721
4
L
Tiamat
4,153
319
9
1
0
30,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role