Player Matchup

Tyr
Tyr
Bironx
Tyr
Level 18
God Stats
10W - 6L
1,630 SR
Queue Stats
32W - 30L
1,399 Elo+
Party 1
Neith
Neith
GodSorajin
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chiron
Chiron
Panamericano10
Chiron
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,345 Elo+
Solo
Mercury
Mercury
Submefiito
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,425 Elo+
Party 1
Ares
Ares
mugnas
Ares
Level 7
God Stats
0W - 1L
1,072 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 10
1,440 SR
1,434 Elo+

VS

Team Averages
Level 21
1,543 SR
1,469 Elo+
Bellona
Bellona
BansheeBTW
Bellona
Level 16
God Stats
1W - 0L
1,193 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ImKazm
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 66L
1,439 Elo+
Party 4
Rama
Rama
ThaCreepyNoob
Rama
Level 20
God Stats
7W - 6L
1,762 SR
Queue Stats
78W - 68L
1,439 Elo+
Party 4
Loki
Loki
Uke697u7
Loki
Level 26
God Stats
11W - 6L
1,466 SR
Queue Stats
14W - 14L
1,412 Elo+
Party 2
Scylla
Scylla
Zebrowo
Scylla
Level 26
God Stats
12W - 5L
1,793 SR
Queue Stats
213W - 188L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Bironx
Tyr
13
1 / 10 / 4
8,665
433
8,998
20,842
16,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
3 / 12 / 5
8,993
450
9,469
16,728
5,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
1 / 2 / 0
5,911
296
351
2,417
545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Submefiito
Mercury
15
4 / 10 / 4
9,836
492
8,031
16,401
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
mugnas
Ares
13
3 / 7 / 5
9,296
465
7,757
16,752
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BansheeBTW
Bellona
18
5 / 1 / 7
11,805
590
7,294
12,217
11,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
ImKazm
Ymir
16
3 / 3 / 19
11,035
552
11,197
17,549
23,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 4 / 8
11,570
579
19,005
18,389
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
17
6 / 0 / 9
11,010
551
5,038
10,458
4,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Zebrowo
Scylla
17
12 / 4 / 5
11,352
568
14,515
9,278
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
12
Kills
39
41
Deaths
12
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
BansheeBTW
Bellona
5
1
7
8.5
L
Tyr
Bironx
Tyr
1
10
4
0.3
L
Neith
3
12
5
0.46
W
Ymir
ImKazm
Ymir
3
3
19
4.17
L
1
2
0
0.5
L
Mercury
Submefiito
Mercury
4
10
4
0.6
W
13
4
8
4.25
W
Loki
6
0
9
10.5
W
Scylla
Zebrowo
Scylla
12
4
5
3.63
L
Ares
mugnas
Ares
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,606
Damage
57,049
73,140
Taken
67,891
46,789
Mitigated
51,674
7,831
Healing
21,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BansheeBTW
Bellona
7,294
2,461
0
2,823
12,217
11,753
2,141
1,124
11,093
0
67,628
L
Tyr
Bironx
Tyr
8,998
2,370
0
1,274
20,842
16,413
0
6,951
13,577
0
41,666
L
Neith
9,469
4,328
0
2,922
16,728
5,954
0
8,949
7,559
0
40,914
W
Ymir
ImKazm
Ymir
11,197
2,018
0
2,100
17,549
23,522
1,328
3,230
14,319
37,365
0
L
351
217
35
831
2,417
545
0
743
1,602
0
5,389
L
Mercury
Submefiito
Mercury
8,031
3,142
0
1,428
16,401
7,250
0
4,117
12,143
0
34,446
W
19,005
12,945
0
10,676
18,389
8,682
5,265
2,164
16,225
0
73,361
W
Loki
5,038
1,071
0
5,832
10,458
4,017
1,362
548
9,910
0
72,011
W
Scylla
Zebrowo
Scylla
14,515
1,219
0
433
9,278
3,700
1,620
691
8,587
59,100
0
L
Ares
mugnas
Ares
7,757
195
0
1,341
16,752
16,627
0
4,320
12,104
17,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,701
Gold Earned
56,772
228
Minions Killed
547
0
Camps Cleared
0
1,377,316
Distance Traveled
1,747,992
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,805
590
168
8
0
359,545
4
L
Tyr
8,665
433
78
4
0
333,415
3
L
Neith
8,993
450
68
3
0
273,349
1
W
Ymir
11,035
552
30
2
0
334,862
0
L
Chiron
5,911
296
10
1
0
69,156
0
L
Mercury
9,836
492
55
3
0
359,740
1
W
Rama
11,570
579
123
6
0
299,230
3
W
Loki
11,010
551
121
6
0
452,602
1
W
Scylla
11,352
568
105
5
0
301,753
2
L
Ares
9,296
465
17
1
0
341,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role