Player Matchup

Tiamat
Tiamat
EvilxChuckyx
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ezexx420
Neith
Level 25
God Stats
23W - 15L
1,784 SR
Queue Stats
151W - 202L
1,270 Elo+
Party 1
Ah Puch
Ah Puch
SlayerFer
Ah Puch
Level 27
God Stats
1W - 2L
1,862 SR
Queue Stats
43W - 49L
1,447 Elo+
Party 1
Team Averages
Level 31
1,715 SR
1,406 Elo+

VS

Team Averages
Level 52
1,400 SR
1,242 Elo+
Cthulhu
Cthulhu
Faxx3002
Cthulhu
Level 16
God Stats
3W - 1L
1,568 SR
Queue Stats
9W - 15L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Jaronut
Baron Samedi
Level 17
God Stats
5W - 8L
1,282 SR
Queue Stats
65W - 92L
1,178 Elo+
Solo
Cernunnos
Cernunnos
markclauber
Cernunnos
Level 124
God Stats
14W - 14L
1,351 SR
Queue Stats
95W - 111L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 8 / 7
11,781
589
10,814
16,226
8,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Ezexx420
Neith
13
1 / 9 / 9
11,214
561
13,103
19,353
8,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
SlayerFer
Ah Puch
16
9 / 6 / 1
12,987
649
27,045
20,729
9,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faxx3002
Cthulhu
17
4 / 4 / 16
13,315
666
13,172
20,609
22,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Jaronut
Baron Samedi
16
5 / 9 / 7
12,412
621
11,102
19,385
9,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
markclauber
Cernunnos
19
14 / 0 / 6
14,857
743
24,899
22,567
11,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
13
Kills
23
23
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
8
7
0.81
L
Neith
Ezexx420
Neith
1
9
9
0.61
W
Cthulhu
Faxx3002
Cthulhu
4
4
16
3
W
Baron Samedi
Jaronut
Baron Samedi
5
9
7
0.94
L
Ah Puch
SlayerFer
Ah Puch
9
6
1
1.58
W
Cernunnos
markclauber
Cernunnos
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,962
Damage
49,173
56,308
Taken
62,561
26,497
Mitigated
44,093
15,857
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,814
1,724
0
3,371
16,226
8,710
92
8,119
8,004
33,260
0
L
Neith
Ezexx420
Neith
13,103
5,147
0
3,597
19,353
8,425
1,750
6,490
12,731
0
33,532
W
Cthulhu
Faxx3002
Cthulhu
13,172
441
70
380
20,609
22,581
30
13,283
7,326
43,493
0
W
Baron Samedi
Jaronut
Baron Samedi
11,102
551
1,309
4,305
19,385
9,755
835
12,809
6,576
44,145
0
L
Ah Puch
SlayerFer
Ah Puch
27,045
2,752
0
8,889
20,729
9,362
637
9,438
11,215
76,112
0
W
Cernunnos
markclauber
Cernunnos
24,899
14,227
0
13,102
22,567
11,757
2,455
11,845
10,722
0
97,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
40,584
165
Minions Killed
261
0
Camps Cleared
0
897,796
Distance Traveled
1,009,969
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,781
589
38
2
0
301,426
2
L
Neith
11,214
561
41
2
0
290,658
0
W
Cthulhu
13,315
666
61
3
0
371,810
5
W
Baron Samedi
12,412
621
61
3
0
314,587
0
L
Ah Puch
12,987
649
86
4
0
305,712
2
W
Cernunnos
14,857
743
139
7
0
323,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role