Player Matchup

Pele
Pele
Gold IV
AgentOxton
Pele
Gold IV
Level 78
God Stats
12W - 7L
1,842 SR
Queue Stats
40W - 42L
1,572 MMR
Party 3
Geb
Geb
Gold III
Barbaboy
Geb
Gold III
Level 66
God Stats
0W - 3L
1,281 SR
Queue Stats
102W - 94L
1,495 MMR
Party 1
Fenrir
Fenrir
Gold V
Charras06
Fenrir
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
MikaxCZ
Anhur
Bronze III
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
75W - 76L
1,465 MMR
Solo
Amaterasu
Amaterasu
Silver I
Zéphyrr
Amaterasu
Silver I
Level 44
God Stats
14W - 13L
1,665 SR
Queue Stats
40W - 46L
1,396 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,558 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,701 SR
1,452 MMR
Guan Yu
Guan Yu
Gold V
GoblinBabie
Guan Yu
Gold V
Level 66
God Stats
2W - 0L
1,750 SR
Queue Stats
17W - 21L
1,448 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
ItzSilent
Ratatoskr
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Silver I
King503
Izanami
Silver I
Level 148
God Stats
7W - 1L
1,800 SR
Queue Stats
130W - 137L
1,280 MMR
Party 4
Raijin
Raijin
Gold V
Oskildo
Raijin
Gold V
Level 140
God Stats
8W - 3L
1,953 SR
Queue Stats
30W - 23L
1,633 MMR
Party 4
Xing Tian
Xing Tian
Silver III
elTarantula9
Xing Tian
Silver III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,399 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 3
15,789
585
25,414
29,375
11,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 6 / 9
12,130
449
6,445
26,588
25,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Charras06
Fenrir
18
3 / 9 / 11
12,424
460
14,093
27,776
16,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
MikaxCZ
Anhur
19
3 / 6 / 7
12,515
464
19,229
28,201
12,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Zéphyrr
Amaterasu
19
3 / 6 / 8
13,362
495
16,107
30,205
18,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
Nu WaDanzaburouErlang ShenNemesisApollo

VS

Bans
TsukuyomiEsetJanusScyllaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GoblinBabie
Guan Yu
20
8 / 4 / 12
15,568
577
18,009
28,504
48,672
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
ItzSilent
Ratatoskr
20
5 / 3 / 12
14,551
539
11,134
18,161
10,927
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
King503
Izanami
20
6 / 7 / 12
16,814
623
29,531
30,188
11,619
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Oskildo
Raijin
20
8 / 6 / 13
16,168
599
23,714
18,797
13,901
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
elTarantula9
Xing Tian
19
5 / 3 / 17
14,342
531
21,427
24,804
31,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
98
23
Kills
32
32
Deaths
23
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
14
5
3
3.1
L
0
6
9
0.75
L
Fenrir
Charras06
Fenrir
3
9
11
0.94
W
Guan Yu
GoblinBabie
Guan Yu
8
4
12
3.5
W
Ratatoskr
ItzSilent
Ratatoskr
5
3
12
3.67
W
Izanami
King503
Izanami
6
7
12
1.71
L
Anhur
MikaxCZ
Anhur
3
6
7
1.08
W
Raijin
Oskildo
Raijin
8
6
13
2.42
L
Amaterasu
Zéphyrr
Amaterasu
3
6
8
1.17
W
Xing Tian
elTarantula9
Xing Tian
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,288
Damage
103,815
142,145
Taken
120,454
84,832
Mitigated
116,231
34,382
Healing
47,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,414
4,685
0
8,147
29,375
11,299
2,017
9,224
19,667
0
127,968
L
6,445
619
0
2,856
26,588
25,513
0
6,302
20,160
31,170
0
L
Fenrir
Charras06
Fenrir
14,093
3,654
0
6,434
27,776
16,859
334
9,888
17,760
0
77,114
W
Guan Yu
GoblinBabie
Guan Yu
18,009
3,373
5,732
12,408
28,504
48,672
1,378
1,289
27,215
1,287
76,620
W
Ratatoskr
ItzSilent
Ratatoskr
11,134
2,956
0
6,547
18,161
10,927
1,551
2,270
15,891
0
101,334
W
Izanami
King503
Izanami
29,531
22,598
0
14,811
30,188
11,619
8,471
2,663
27,372
0
160,972
L
Anhur
MikaxCZ
Anhur
19,229
9,935
0
9,850
28,201
12,591
4,563
8,688
19,311
0
91,459
W
Raijin
Oskildo
Raijin
23,714
2,031
0
2,875
18,797
13,901
1,871
922
17,875
106,362
0
L
Amaterasu
Zéphyrr
Amaterasu
16,107
7,606
0
7,095
30,205
18,570
3,888
10,988
19,150
0
76,608
W
Xing Tian
elTarantula9
Xing Tian
21,427
2,487
0
4,661
24,804
31,112
471
1,404
22,315
55,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,220
Gold Earned
77,443
614
Minions Killed
708
0
Camps Cleared
0
2,567,582
Distance Traveled
2,622,052
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,789
585
217
8
0
565,862
4
L
Geb
12,130
449
32
1
0
525,630
3
L
Fenrir
12,424
460
117
4
0
502,071
7
W
Guan Yu
15,568
577
118
4
0
524,730
5
W
Ratatoskr
14,551
539
139
5
0
608,606
2
W
Izanami
16,814
623
221
8
0
442,561
11
L
Anhur
12,515
464
114
4
0
469,168
6
W
Raijin
16,168
599
181
7
0
490,090
8
L
Amaterasu
13,362
495
134
5
0
504,851
2
W
Xing Tian
14,342
531
49
2
0
556,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role