Player Matchup

Ne Zha
Ne Zha
Alex0z76
Ne Zha
Level 27
God Stats
13W - 3L
1,658 SR
Queue Stats
179W - 37L
1,819 Elo+
Solo
Tiamat
Tiamat
BehemotioN
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 169L
1,700 Elo+
Party 2
Osiris
Osiris
Mysterio8992
Osiris
Level 103
God Stats
6W - 11L
1,603 SR
Queue Stats
544W - 497L
1,636 Elo+
Party 2
Team Averages
Level 53
1,587 SR
1,718 Elo+

VS

Team Averages
Level 56
1,758 SR
1,592 Elo+
Tiamat
Tiamat
Dr_Pepper511
Tiamat
Level 24
God Stats
4W - 4L
1,533 SR
Queue Stats
41W - 32L
1,573 Elo+
Solo
Odin
Odin
Sergios Prodigy
Odin
Level 28
God Stats
3W - 2L
2,078 SR
Queue Stats
274W - 151L
1,678 Elo+
Party 1
Bakasura
Bakasura
eViL X cLoWn X
Bakasura
Level 117
God Stats
8W - 3L
1,662 SR
Queue Stats
308W - 200L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alex0z76
Ne Zha
13
0 / 2 / 1
8,683
579
9,761
5,674
2,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
BehemotioN
Tiamat
12
0 / 2 / 2
8,895
593
9,457
7,218
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
12
2 / 2 / 0
9,415
628
7,950
13,154
9,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 1 / 3
9,654
644
7,782
11,977
6,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 5
9,014
601
5,746
10,569
7,651
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
13
3 / 1 / 3
9,565
638
7,975
8,506
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Alex0z76
Ne Zha
0
2
1
0.25
L
Tiamat
BehemotioN
Tiamat
0
2
2
0.5
W
Tiamat
2
1
3
3.5
L
Osiris
2
2
0
1
W
1
0
5
3.5
W
Bakasura
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
21,503
26,046
Taken
31,052
16,758
Mitigated
19,215
6,896
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Alex0z76
Ne Zha
9,761
987
0
552
5,674
2,015
0
1,207
3,541
0
34,095
L
Tiamat
BehemotioN
Tiamat
9,457
466
0
2,012
7,218
4,863
0
2,740
3,800
41,096
0
W
Tiamat
7,782
378
707
6,780
11,977
6,761
0
3,619
8,358
60,628
0
L
Osiris
7,950
1,693
0
4,332
13,154
9,880
84
3,259
8,912
0
47,678
W
5,746
704
0
1,757
10,569
7,651
0
3,728
6,841
0
16,575
W
Bakasura
7,975
5,441
0
3,043
8,506
4,803
0
2,194
6,312
0
20,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
28,233
190
Minions Killed
178
0
Camps Cleared
0
919,213
Distance Traveled
881,575
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,683
579
34
2
0
319,696
7
L
Tiamat
8,895
593
89
6
0
287,977
2
W
Tiamat
9,654
644
95
6
0
277,909
3
L
Osiris
9,415
628
67
4
0
311,540
7
W
Odin
9,014
601
23
2
0
260,480
7
W
Bakasura
9,565
638
60
4
0
343,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role