Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Powercalafrio
Arachne
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 126L
1,535 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Toko_Yami_22
Cu Chulainn
Level 109
God Stats
2W - 2L
1,282 SR
Queue Stats
50W - 36L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Vizual1500
Danzaburou
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 174L
1,500 Elo+
Solo
Ares
Ares
danjor645
Ares
Level 148
God Stats
14W - 9L
1,609 SR
Queue Stats
526W - 519L
1,447 Elo+
Solo
Team Averages
Level 124
1,478 SR
1,498 Elo+

VS

Team Averages
Level 102
1,469 SR
1,543 Elo+
Fenrir
Fenrir
Bigg ol Frog
Fenrir
Level 105
God Stats
0W - 2L
1,301 SR
Queue Stats
22W - 28L
1,532 Elo+
Party 2
Xing Tian
Xing Tian
BornDaddyKing
Xing Tian
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 204L
1,603 Elo+
Solo
Chernobog
Chernobog
JakoThePaco
Chernobog
Level 67
God Stats
0W - 1L
1,758 SR
Queue Stats
73W - 87L
1,501 Elo+
Party 2
Nox
Nox
Qcuack
Nox
Level 73
God Stats
2W - 3L
1,266 SR
Queue Stats
139W - 143L
1,589 Elo+
Party 2
Tiamat
Tiamat
posterchiId
Tiamat
Level 128
God Stats
4W - 5L
1,522 SR
Queue Stats
76W - 87L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 3 / 12
12,011
572
10,876
10,646
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
19
14 / 1 / 4
12,909
615
15,790
17,372
11,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Toko_Yami_22
Cu Chulainn
18
3 / 3 / 4
11,747
559
7,687
18,994
13,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Vizual1500
Danzaburou
17
0 / 2 / 11
10,529
501
12,771
17,240
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
17
4 / 2 / 8
11,065
527
12,338
15,933
19,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 6 / 2
11,012
524
11,116
17,628
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
BornDaddyKing
Xing Tian
14
0 / 5 / 4
8,813
420
7,648
22,705
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
JakoThePaco
Chernobog
13
3 / 7 / 3
8,528
406
9,355
16,362
6,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Qcuack
Nox
13
1 / 5 / 2
8,458
403
6,896
10,919
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
14
0 / 5 / 2
8,628
411
7,620
14,854
20,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
27
Kills
11
11
Deaths
28
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
3
12
4
L
Fenrir
7
6
2
1.33
L
Xing Tian
BornDaddyKing
Xing Tian
0
5
4
0.4
L
Chernobog
JakoThePaco
Chernobog
3
7
3
0.64
W
Arachne
14
1
4
16
L
Nox
Qcuack
Nox
1
5
2
0.4
W
Cu Chulainn
Toko_Yami_22
Cu Chulainn
3
3
4
1.67
W
Danzaburou
Vizual1500
Danzaburou
0
2
11
2.75
W
Ares
4
2
8
4
L
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,462
Damage
42,635
80,185
Taken
82,468
54,494
Mitigated
54,166
39,129
Healing
22,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,876
232
6,105
5,747
10,646
3,684
464
1,904
8,742
63,475
0
L
Fenrir
11,116
2,475
0
6,706
17,628
7,756
0
2,759
14,635
0
77,215
L
Xing Tian
BornDaddyKing
Xing Tian
7,648
621
603
5,753
22,705
15,718
66
5,502
17,037
45,671
0
L
Chernobog
JakoThePaco
Chernobog
9,355
6,017
624
6,647
16,362
6,051
610
7,745
8,555
0
45,427
W
Arachne
15,790
9,526
0
5,763
17,372
11,092
1,543
4,048
13,324
0
91,662
L
Nox
Qcuack
Nox
6,896
882
0
225
10,919
4,140
0
4,498
6,145
44,188
0
W
Cu Chulainn
Toko_Yami_22
Cu Chulainn
7,687
1,749
0
7,484
18,994
13,031
2,089
5,994
13,000
3,368
73,133
W
Danzaburou
Vizual1500
Danzaburou
12,771
6,942
0
11,981
17,240
7,360
942
6,782
10,458
0
87,765
W
Ares
12,338
304
0
2,049
15,933
19,327
216
5,045
10,888
37,499
0
L
Tiamat
7,620
724
0
2,190
14,854
20,501
0
1,978
12,823
50,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,261
Gold Earned
45,439
567
Minions Killed
436
0
Camps Cleared
0
2,037,968
Distance Traveled
1,822,260
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,011
572
123
6
0
418,340
4
L
Fenrir
11,012
524
127
6
0
391,167
0
L
Xing Tian
8,813
420
60
3
0
384,026
1
L
Chernobog
8,528
406
94
4
0
299,327
4
W
Arachne
12,909
615
114
5
0
455,118
2
L
Nox
8,458
403
73
3
0
385,405
8
W
Cu Chulainn
11,747
559
162
8
0
398,495
8
W
Danzaburou
10,529
501
126
6
0
377,657
0
W
Ares
11,065
527
42
2
0
388,358
3
L
Tiamat
8,628
411
82
4
0
362,335
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role