Player Matchup

Cupid
Cupid
FatBoyyTee
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,485 Elo+
Solo
Yemoja
Yemoja
RH_Rodri1203
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,631 Elo+
Solo
Ra
Ra
balgovf
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Tiamat
Tiamat
cortejo-global
Tiamat
Level 19
God Stats
8W - 2L
1,269 SR
Queue Stats
27W - 16L
1,508 Elo+
Solo
Cthulhu
Cthulhu
queryquest
Cthulhu
Level 29
God Stats
26W - 21L
1,627 SR
Queue Stats
117W - 105L
1,663 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,558 Elo+

VS

Team Averages
Level 22
1,602 SR
1,611 Elo+
Mercury
Mercury
 
Mercury
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Barbosa1002
Poseidon
Level 26
God Stats
12W - 15L
1,500 SR
Queue Stats
44W - 48L
1,665 Elo+
Solo
Danzaburou
Danzaburou
Ela QuiCCC
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Solo
Skadi
Skadi
JeffreyB_ackup
Skadi
Level 18
God Stats
24W - 28L
1,950 SR
Queue Stats
72W - 72L
1,726 Elo+
Solo
Agni
Agni
nicky6204 beast
Agni
Level 24
God Stats
1W - 0L
1,558 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 3 / 1
4,558
456
1,110
6,527
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
5
0 / 7 / 1
4,188
419
2,044
7,639
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,623
462
989
4,733
1,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,423
542
3,019
7,420
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
queryquest
Cthulhu
9
2 / 0 / 0
4,783
478
3,481
5,677
2,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
4 / 0 / 4
6,163
616
2,276
4,332
1,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Barbosa1002
Poseidon
12
5 / 0 / 4
6,858
686
6,130
4,206
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ela QuiCCC
Danzaburou
10
2 / 0 / 4
6,195
620
3,800
5,734
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 0
6,776
678
6,010
6,771
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 2 / 2
5,412
541
5,405
3,787
1,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
4
6
W
Poseidon
Barbosa1002
Poseidon
5
0
4
7
W
Danzaburou
Ela QuiCCC
Danzaburou
2
0
4
4
L
Cupid
0
3
1
0.17
W
2
1
0
2
L
Yemoja
0
7
1
0.07
L
0
4
0
0
L
1
2
0
0.5
W
3
2
2
2
L
Cthulhu
queryquest
Cthulhu
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,643
Damage
23,621
31,996
Taken
24,830
11,699
Mitigated
7,205
8,499
Healing
11,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,276
1,198
0
2,163
4,332
1,195
178
520
3,812
0
25,426
W
Poseidon
Barbosa1002
Poseidon
6,130
1,542
0
1,282
4,206
1,288
82
2,235
1,971
36,144
0
W
Danzaburou
Ela QuiCCC
Danzaburou
3,800
1,939
0
3,483
5,734
1,709
457
2,302
3,432
0
32,982
L
Cupid
1,110
517
444
1,901
6,527
1,812
782
2,514
3,963
0
16,900
W
6,010
2,713
0
3,918
6,771
1,983
1,941
2,623
3,752
0
42,682
L
Yemoja
2,044
807
112
248
7,639
2,743
0
4,214
3,243
8,338
0
L
989
70
48
489
4,733
1,288
306
1,774
2,753
16,302
0
L
3,019
197
0
2,889
7,420
3,404
0
0
7,420
23,634
0
W
5,405
404
123
975
3,787
1,030
396
1,457
2,330
20,921
0
L
Cthulhu
queryquest
Cthulhu
3,481
68
222
2,146
5,677
2,452
460
2,551
3,082
16,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,575
Gold Earned
31,404
167
Minions Killed
346
0
Camps Cleared
0
954,991
Distance Traveled
959,501
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,163
616
55
6
0
230,789
6
W
Poseidon
6,858
686
86
9
0
206,236
1
W
Danzaburou
6,195
620
56
6
0
168,797
0
L
Cupid
4,558
456
40
4
0
193,015
0
W
Skadi
6,776
678
114
11
0
149,807
1
L
Yemoja
4,188
419
13
1
0
197,483
0
L
Ra
4,623
462
34
3
0
203,194
0
L
Tiamat
5,423
542
49
5
0
159,539
1
W
Agni
5,412
541
35
4
0
203,872
0
L
Cthulhu
4,783
478
31
3
0
201,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role