Player Matchup

Tiamat
Tiamat
FaTe From Above
Tiamat
Level 25
God Stats
2W - 1L
1,658 SR
Queue Stats
53W - 53L
1,348 Elo+
Party 1
Janus
Janus
NRKY Harbinger
Janus
Level 13
God Stats
4W - 5L
1,499 SR
Queue Stats
17W - 22L
1,357 Elo+
Party 1
Arachne
Arachne
SaturnOpRelic
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 118L
1,367 Elo+
Party 2
Artio
Artio
SharKBa8OoHhaha
Artio
Level 9
God Stats
26W - 23L
1,317 SR
Queue Stats
34W - 40L
1,171 Elo+
Party 2
Cupid
Cupid
TympanalHalo
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,331 Elo+
Party 1
Team Averages
Level 17
1,495 SR
1,315 Elo+

VS

Team Averages
Level 21
1,562 SR
1,359 Elo+
Horus
Horus
Anestesiagomez
Horus
Level 27
God Stats
3W - 3L
1,629 SR
Queue Stats
920W - 962L
1,323 Elo+
Solo
Ares
Ares
D3ADLY ICEMAN
Ares
Level 8
God Stats
4W - 2L
1,647 SR
Queue Stats
9W - 18L
1,286 Elo+
Solo
Chang'e
Chang'e
Marjanee
Chang'e
Level 29
God Stats
29W - 24L
1,438 SR
Queue Stats
62W - 66L
1,318 Elo+
Solo
Nu Wa
Nu Wa
idyllistics
Nu Wa
Level 14
God Stats
214W - 155L
1,540 SR
Queue Stats
399W - 325L
1,513 Elo+
Solo
Izanami
Izanami
polarpanther187
Izanami
Level 28
God Stats
111W - 129L
1,558 SR
Queue Stats
203W - 223L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,807
892
11,101
16,348
7,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
0 / 3 / 1
9,203
837
9,865
14,084
4,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
15
1 / 9 / 1
9,423
857
7,505
24,357
6,431
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 11 / 1
9,654
878
9,481
26,195
30,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 9 / 3
9,303
846
9,113
17,240
4,486
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 22
11,074
1,007
11,293
13,150
8,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 1 / 29
12,077
1,098
14,238
15,446
17,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Marjanee
Chang'e
19
8 / 0 / 25
11,809
1,074
11,846
8,043
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 17
12,241
1,113
27,613
4,817
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 1 / 21
12,525
1,139
25,950
11,486
5,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
151
3
Kills
37
37
Deaths
3
7
Assists
114
Player
Kills
Deaths
Assists
KDA
W
6
0
22
17
W
2
1
29
16.5
L
1
5
1
0.3
W
Chang'e
Marjanee
Chang'e
8
0
25
20.5
L
0
3
1
0.17
L
Arachne
1
9
1
0.17
L
1
11
1
0.14
L
0
9
3
0.17
W
10
1
17
18.5
W
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,065
Damage
90,940
98,224
Taken
52,942
53,893
Mitigated
37,606
9,588
Healing
26,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,293
7,544
2,132
2,663
13,150
8,668
0
8,713
3,809
0
17,579
W
14,238
1,284
0
1,547
15,446
17,328
0
7,627
7,359
19,958
0
L
11,101
736
0
1,070
16,348
7,743
0
7,726
8,622
28,529
0
W
Chang'e
Marjanee
Chang'e
11,846
329
9,909
4,758
8,043
3,962
0
4,836
2,943
37,677
0
L
9,865
915
0
1,029
14,084
4,312
0
6,701
7,383
34,490
0
L
Arachne
7,505
4,470
0
2,876
24,357
6,431
0
14,464
9,893
0
21,032
L
9,481
353
2,651
1,778
26,195
30,921
0
15,273
10,922
24,257
0
L
9,113
5,653
162
22
17,240
4,486
0
9,533
7,707
0
27,241
W
27,613
9,144
0
117
4,817
1,987
0
2,534
2,008
45,589
0
W
25,950
15,662
763
4,213
11,486
5,661
0
5,395
5,752
0
56,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
59,726
182
Minions Killed
245
3
Camps Cleared
6
798,980
Distance Traveled
986,470
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,074
1,007
20
2
0
197,993
0
W
Ares
12,077
1,098
15
1
0
224,052
1
L
Tiamat
9,807
892
34
3
2
167,461
0
W
Chang'e
11,809
1,074
66
6
2
226,230
0
L
Janus
9,203
837
56
5
0
129,464
0
L
Arachne
9,423
857
32
3
1
173,339
4
L
Artio
9,654
878
23
2
0
163,940
1
L
Cupid
9,303
846
37
3
0
164,776
0
W
Nu Wa
12,241
1,113
58
5
0
193,575
2
W
Izanami
12,525
1,139
86
8
4
144,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role