Player Matchup

Set
Set
Svengal7
Set
Level 22
God Stats
3W - 4L
1,151 SR
Queue Stats
19W - 21L
1,282 Elo+
Solo
Nike
Nike
devot_98
Nike
Level 18
God Stats
25W - 13L
1,745 SR
Queue Stats
25W - 13L
1,613 Elo+
Solo
Medusa
Medusa
gorkemsnl
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
maac11_3asy
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
zecasousa65
Yemoja
Level 22
God Stats
28W - 26L
1,523 SR
Queue Stats
42W - 41L
1,426 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,464 Elo+

VS

Team Averages
Level 28
1,375 SR
1,347 Elo+
Guan Yu
Guan Yu
Spookie1x1
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 132L
1,159 Elo+
Solo
Nox
Nox
Vasili_Marcel
Nox
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 182L
1,367 Elo+
Party 1
Odin
Odin
Vrexouu
Odin
Level 21
God Stats
3W - 5L
1,265 SR
Queue Stats
230W - 211L
1,470 Elo+
Solo
Ullr
Ullr
WAEX-
Ullr
Level 18
God Stats
7W - 4L
1,413 SR
Queue Stats
71W - 86L
1,331 Elo+
Party 1
Geb
Geb
xNSG_Aqua
Geb
Level 25
God Stats
6W - 6L
1,195 SR
Queue Stats
593W - 732L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
6,620
414
4,288
10,059
3,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
12
2 / 5 / 1
7,121
445
6,262
12,782
7,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
gorkemsnl
Medusa
5
0 / 8 / 0
5,018
314
933
8,240
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
maac11_3asy
Cthulhu
9
1 / 2 / 0
6,314
395
961
12,356
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
12
3 / 1 / 4
7,301
456
7,764
9,430
5,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Spookie1x1
Guan Yu
9
2 / 2 / 5
7,110
444
2,278
7,287
3,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 2 / 9
8,622
539
6,481
8,952
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Vrexouu
Odin
16
10 / 1 / 0
9,592
600
11,922
9,780
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ullr
WAEX-
Ullr
12
2 / 2 / 5
7,409
463
5,163
8,677
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 4 / 7
7,752
485
5,503
8,665
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
22
23
Deaths
11
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Spookie1x1
Guan Yu
2
2
5
2.25
L
2
7
2
0.43
W
5
2
9
4.75
W
Odin
Vrexouu
Odin
10
1
0
10
W
Ullr
WAEX-
Ullr
2
2
5
2.25
L
Nike
2
5
1
0.5
L
Medusa
gorkemsnl
Medusa
0
8
0
0
L
Cthulhu
maac11_3asy
Cthulhu
1
2
0
0.5
W
3
4
7
1.63
L
Yemoja
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
31,347
52,867
Taken
43,361
24,361
Mitigated
19,045
8,989
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Spookie1x1
Guan Yu
2,278
353
204
2,613
7,287
3,671
0
0
7,287
0
22,895
L
4,288
2,045
0
552
10,059
3,610
995
3,135
6,924
0
22,304
W
6,481
913
1,662
4,085
8,952
3,236
427
2,323
6,529
38,006
0
W
Odin
Vrexouu
Odin
11,922
4,865
0
737
9,780
5,666
2,073
1,192
8,263
0
57,709
W
Ullr
WAEX-
Ullr
5,163
3,047
0
3,961
8,677
2,878
265
2,880
5,772
0
32,776
L
Nike
6,262
1,788
0
1,065
12,782
7,675
446
2,216
10,566
0
42,403
L
Medusa
gorkemsnl
Medusa
933
933
0
960
8,240
2,140
102
1,432
6,808
0
4,860
L
Cthulhu
maac11_3asy
Cthulhu
961
36
0
2,616
12,356
5,892
0
637
11,719
31,208
0
W
5,503
670
0
1,314
8,665
3,594
216
2,330
6,335
22,807
0
L
Yemoja
7,764
403
332
3,464
9,430
5,044
0
4,564
4,866
24,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
40,485
196
Minions Killed
291
0
Camps Cleared
0
1,246,075
Distance Traveled
1,366,654
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,110
444
41
3
0
266,277
0
L
Set
6,620
414
35
2
0
274,237
0
W
Nox
8,622
539
66
4
0
257,267
4
W
Odin
9,592
600
103
6
0
280,637
0
W
Ullr
7,409
463
52
3
0
253,111
0
L
Nike
7,121
445
67
4
0
282,191
0
L
Medusa
5,018
314
10
1
0
187,018
0
L
Cthulhu
6,314
395
54
3
0
222,055
2
W
Geb
7,752
485
29
2
0
309,362
2
L
Yemoja
7,301
456
30
2
0
280,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role