Player Matchup

Arachne
Arachne
Pandaax0
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,255 Elo+
Solo
Discordia
Discordia
SPUD-231
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
989 Elo+
Party 2
Olorun
Olorun
S_J_S_02
Olorun
Level 12
God Stats
2W - 2L
1,482 SR
Queue Stats
42W - 44L
1,360 Elo+
Solo
Cupid
Cupid
The_Flash_Kid7
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,083 Elo+
Party 2
Tyr
Tyr
Thunder_Drift5
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Team Averages
Level 9
1,496 SR
1,169 Elo+

VS

Team Averages
Level 26
1,465 SR
1,393 Elo+
Hercules
Hercules
Killerspider212
Hercules
Level 25
God Stats
3W - 2L
1,619 SR
Queue Stats
11W - 3L
1,701 Elo+
Solo
Thor
Thor
RoloCZ916
Thor
Level 18
God Stats
4W - 6L
1,335 SR
Queue Stats
54W - 72L
1,310 Elo+
Solo
Arachne
Arachne
Taichimaru210
Arachne
Level 36
God Stats
31W - 43L
1,412 SR
Queue Stats
133W - 221L
1,274 Elo+
Party 1
Ganesha
Ganesha
WillDaBeast574
Ganesha
Level 25
God Stats
97W - 113L
1,458 SR
Queue Stats
119W - 150L
1,375 Elo+
Party 1
Anhur
Anhur
firesharkfang1
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Pandaax0
Arachne
16
4 / 4 / 3
10,816
983
13,318
18,840
7,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
SPUD-231
Discordia
15
0 / 5 / 4
9,419
856
3,088
11,366
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
S_J_S_02
Olorun
17
2 / 4 / 5
10,614
965
18,307
21,111
10,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 9 / 0
9,712
883
3,454
18,703
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 3
9,494
863
1,506
10,927
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

135

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
16 / 0 / 3
13,303
1,209
17,783
14,519
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
17
2 / 3 / 9
10,564
960
16,213
7,175
3,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
16
4 / 4 / 8
10,662
969
11,420
9,981
4,260
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
0 / 1 / 18
10,903
991
12,447
8,723
7,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 1 / 11
11,459
1,042
11,960
7,401
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
9
Kills
27
27
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
16
0
3
17.5
L
Arachne
Pandaax0
Arachne
4
4
3
1.38
W
Thor
2
3
9
2.17
L
Discordia
SPUD-231
Discordia
0
5
4
0.4
L
Olorun
S_J_S_02
Olorun
2
4
5
1.13
W
Arachne
4
4
8
2
L
2
9
0
0.22
L
1
5
3
0.5
W
0
1
18
9
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,673
Damage
69,823
80,947
Taken
47,799
38,180
Mitigated
34,154
16,328
Healing
11,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
17,783
7,083
0
5,334
14,519
14,870
0
7,738
6,706
168
38,104
L
Arachne
Pandaax0
Arachne
13,318
10,149
0
3,387
18,840
7,841
0
3,277
15,361
2,018
21,002
W
Thor
16,213
5,713
740
567
7,175
3,524
0
2,392
4,733
0
29,439
L
Discordia
SPUD-231
Discordia
3,088
852
0
104
11,366
2,970
0
2,711
8,580
10,420
0
L
Olorun
S_J_S_02
Olorun
18,307
12,191
715
9,178
21,111
10,272
0
2,665
18,145
34,795
0
W
Arachne
11,420
10,376
0
2,129
9,981
4,260
0
5,994
3,987
0
20,821
L
3,454
1,891
98
2,476
18,703
6,470
0
1,992
16,533
0
19,936
L
1,506
1,058
0
370
10,927
10,627
0
1,934
8,842
0
7,927
W
12,447
1,196
0
0
8,723
7,551
0
3,851
4,847
18,876
0
W
11,960
6,290
0
2,364
7,401
3,949
0
2,391
4,960
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,055
Gold Earned
56,891
122
Minions Killed
157
1
Camps Cleared
5
867,476
Distance Traveled
957,359
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,303
1,209
53
5
0
242,125
0
L
Arachne
10,816
983
19
2
0
207,945
0
W
Thor
10,564
960
40
4
0
161,196
1
L
Discordia
9,419
856
11
1
1
179,167
0
L
Olorun
10,614
965
36
3
0
172,877
0
W
Arachne
10,662
969
20
2
2
135,220
0
L
Cupid
9,712
883
42
4
0
167,451
1
L
Tyr
9,494
863
14
1
0
140,036
0
W
Ganesha
10,903
991
0
0
0
234,592
2
W
Anhur
11,459
1,042
44
4
3
184,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role