Player Matchup

Cerberus
Cerberus
CANTTOUCHDURIM
Cerberus
Level 65
God Stats
3W - 6L
1,279 SR
Queue Stats
576W - 468L
1,661 Elo+
Party 1
Nox
Nox
atkced
Nox
Level 28
God Stats
28W - 23L
1,850 SR
Queue Stats
228W - 209L
1,640 Elo+
Party 1
Nu Wa
Nu Wa
caelanx
Nu Wa
Level 17
God Stats
5W - 0L
1,673 SR
Queue Stats
65W - 68L
1,520 Elo+
Solo
Team Averages
Level 37
1,601 SR
1,607 Elo+

VS

Team Averages
Level 20
1,496 SR
1,449 Elo+
Yemoja
Yemoja
Anas83
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,173 Elo+
Solo
Thoth
Thoth
Drovz
Thoth
Level 27
God Stats
24W - 25L
1,510 SR
Queue Stats
168W - 147L
1,581 Elo+
Solo
Hou Yi
Hou Yi
IzunaTamamo
Hou Yi
Level 27
God Stats
7W - 11L
1,479 SR
Queue Stats
67W - 119L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
5 / 2 / 10
12,512
736
10,271
21,619
23,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nox
atkced
Nox
16
5 / 0 / 11
11,841
697
13,571
6,589
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
caelanx
Nu Wa
15
6 / 5 / 9
11,595
682
13,156
11,194
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Anas83
Yemoja
12
0 / 7 / 2
9,220
542
3,519
16,249
8,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Drovz
Thoth
14
3 / 5 / 2
11,017
648
11,478
11,796
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
3 / 4 / 2
10,395
611
12,157
15,005
4,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
6
7
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Anas83
Yemoja
0
7
2
0.14
W
Cerberus
5
2
10
5
L
Thoth
Drovz
Thoth
3
5
2
0.8
L
Hou Yi
3
4
2
1
W
Nox
atkced
Nox
5
0
11
10.5
W
Nu Wa
caelanx
Nu Wa
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,998
Damage
27,154
39,402
Taken
43,050
30,849
Mitigated
19,561
9,562
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Anas83
Yemoja
3,519
568
841
188
16,249
8,401
0
13,976
1,892
22,355
0
W
Cerberus
10,271
599
0
6,019
21,619
23,886
311
6,546
14,515
49,917
0
L
Thoth
Drovz
Thoth
11,478
258
455
1,304
11,796
6,219
35
9,448
2,066
49,036
0
L
Hou Yi
12,157
5,994
0
5,258
15,005
4,941
202
12,561
2,002
0
50,105
W
Nox
atkced
Nox
13,571
328
0
729
6,589
2,736
489
3,504
2,757
55,163
0
W
Nu Wa
caelanx
Nu Wa
13,156
1,812
590
2,224
11,194
4,227
397
3,855
7,069
43,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
30,632
236
Minions Killed
179
0
Camps Cleared
0
933,614
Distance Traveled
832,420
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,220
542
25
1
0
272,579
2
W
Cerberus
12,512
736
108
6
0
322,258
0
L
Thoth
11,017
648
84
5
0
300,913
0
L
Hou Yi
10,395
611
70
4
0
258,928
4
W
Nox
11,841
697
65
4
0
324,070
0
W
Nu Wa
11,595
682
63
4
0
287,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role