Player Matchup

Danzaburou
Danzaburou
Fainertil
Danzaburou
Level 48
God Stats
48W - 56L
1,566 SR
Queue Stats
106W - 144L
1,418 Elo+
Party 1
Bacchus
Bacchus
Judas_treason
Bacchus
Level 67
God Stats
51W - 49L
1,581 SR
Queue Stats
474W - 544L
1,461 Elo+
Party 1
Scylla
Scylla
Kuro_fr90
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 65L
1,462 Elo+
Party 1
Thanatos
Thanatos
ReVo_HUNTER_93
Thanatos
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
158W - 215L
1,411 Elo+
Party 1
Skadi
Skadi
Sk1boss
Skadi
Level 38
God Stats
37W - 34L
1,490 SR
Queue Stats
453W - 412L
1,442 Elo+
Solo
Team Averages
Level 52
1,527 SR
1,439 Elo+

VS

Team Averages
Level 54
1,549 SR
1,462 Elo+
Tyr
Tyr
ChriisTiiaNiiKo
Tyr
Level 89
God Stats
6W - 2L
1,804 SR
Queue Stats
43W - 38L
1,515 Elo+
Party 2
Kali
Kali
aivil0
Kali
Level 23
God Stats
5W - 11L
1,217 SR
Queue Stats
35W - 50L
1,327 Elo+
Party 3
Ymir
Ymir
fulgen_5
Ymir
Level 47
God Stats
3W - 2L
1,829 SR
Queue Stats
30W - 27L
1,540 Elo+
Party 2
Tiamat
Tiamat
oliviamnesia
Tiamat
Level 47
God Stats
7W - 16L
1,382 SR
Queue Stats
79W - 112L
1,350 Elo+
Party 3
Izanami
Izanami
xestebanxx
Izanami
Level 62
God Stats
9W - 5L
1,512 SR
Queue Stats
117W - 99L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fainertil
Danzaburou
11
4 / 2 / 2
7,178
449
3,934
6,840
2,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
3 / 5 / 6
6,908
432
9,444
11,726
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Kuro_fr90
Scylla
11
1 / 7 / 10
7,058
441
11,592
10,716
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
8 / 3 / 3
8,058
504
8,190
13,692
4,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Sk1boss
Skadi
12
1 / 7 / 1
7,356
460
6,133
12,227
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
9,734
608
11,742
15,216
11,615
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
aivil0
Kali
13
2 / 7 / 7
8,192
512
6,618
12,015
6,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
11
1 / 4 / 9
7,866
492
4,685
14,132
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
12
3 / 5 / 6
8,049
503
7,788
8,898
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xestebanxx
Izanami
17
9 / 0 / 2
10,707
669
10,092
7,610
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
17
Kills
24
24
Deaths
18
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Danzaburou
Fainertil
Danzaburou
4
2
2
2.5
L
Bacchus
3
5
6
1.2
L
Scylla
Kuro_fr90
Scylla
1
7
10
0.86
L
Thanatos
8
3
3
3.17
L
Skadi
Sk1boss
Skadi
1
7
1
0.21
W
Kali
aivil0
Kali
2
7
7
0.79
W
Ymir
1
4
9
1.38
W
Tiamat
3
5
6
1.2
W
Izanami
xestebanxx
Izanami
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,293
Damage
40,925
55,201
Taken
57,871
24,241
Mitigated
34,444
17,762
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,742
1,328
0
4,540
15,216
11,615
562
4,132
10,936
0
51,547
L
Danzaburou
Fainertil
Danzaburou
3,934
1,917
204
1,448
6,840
2,195
177
879
5,961
0
16,956
L
Bacchus
9,444
485
159
2,093
11,726
10,131
0
4,446
7,280
21,467
0
L
Scylla
Kuro_fr90
Scylla
11,592
1,618
0
1,235
10,716
3,259
318
4,576
6,140
32,161
0
L
Thanatos
8,190
1,457
441
10,062
13,692
4,650
70
2,093
11,599
0
31,552
L
Skadi
Sk1boss
Skadi
6,133
3,677
0
2,120
12,227
4,006
175
479
11,748
0
40,835
W
Kali
aivil0
Kali
6,618
3,423
361
2,704
12,015
6,344
0
2,275
9,589
0
38,578
W
Ymir
4,685
1,366
0
2,709
14,132
9,948
318
7,144
6,865
23,060
0
W
Tiamat
7,788
870
183
1,844
8,898
3,831
640
5,229
3,276
30,904
0
W
Izanami
xestebanxx
Izanami
10,092
5,637
0
1,663
7,610
2,706
3,500
1,437
6,169
0
93,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
44,548
241
Minions Killed
419
0
Camps Cleared
0
1,352,754
Distance Traveled
1,457,191
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,734
608
98
6
0
316,061
1
L
Danzaburou
7,178
449
37
2
0
212,968
0
L
Bacchus
6,908
432
18
1
0
318,374
0
L
Scylla
7,058
441
64
4
0
256,277
1
L
Thanatos
8,058
504
46
3
0
316,884
0
L
Skadi
7,356
460
76
5
0
248,251
0
W
Kali
8,192
512
71
4
0
282,698
1
W
Ymir
7,866
492
41
3
0
293,832
1
W
Tiamat
8,049
503
51
3
0
279,938
3
W
Izanami
10,707
669
158
10
0
284,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role