Player Matchup

Danzaburou
Danzaburou
BlueAirLSH
Danzaburou
Level 28
God Stats
6W - 7L
1,220 SR
Queue Stats
111W - 131L
1,471 Elo+
Solo
Tiamat
Tiamat
Drazeros203
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Striker174
Kukulkan
Level 27
God Stats
2W - 1L
1,532 SR
Queue Stats
13W - 12L
1,496 Elo+
Solo
Janus
Janus
h4t3all2
Janus
Level 27
God Stats
11W - 19L
1,211 SR
Queue Stats
31W - 39L
1,518 Elo+
Solo
Nemesis
Nemesis
jaycore999
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,412 Elo+
Solo
Team Averages
Level 27
1,392 SR
1,479 Elo+

VS

Team Averages
Level 51
1,463 SR
1,460 Elo+
Yemoja
Yemoja
Ghost599
Yemoja
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 57L
1,239 Elo+
Party 1
Medusa
Medusa
Lynx59
Medusa
Level 28
God Stats
9W - 13L
1,180 SR
Queue Stats
35W - 53L
1,120 Elo+
Party 1
Tiamat
Tiamat
Sashamar
Tiamat
Level 157
God Stats
5W - 0L
1,500 SR
Queue Stats
111W - 127L
1,646 Elo+
Party 2
Scylla
Scylla
TheTrollTime3
Scylla
Level 7
God Stats
15W - 6L
1,648 SR
Queue Stats
16W - 6L
1,716 Elo+
Party 2
Hel
Hel
Полумна
Hel
Level 30
God Stats
19W - 22L
1,489 SR
Queue Stats
62W - 57L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueAirLSH
Danzaburou
14
1 / 2 / 0
8,856
886
9,124
7,020
1,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
0 / 6 / 1
8,490
849
7,676
10,422
5,402
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
Striker174
Kukulkan
14
0 / 1 / 1
8,267
827
12,515
3,319
924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
h4t3all2
Janus
15
0 / 0 / 1
8,730
873
15,873
1,953
551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
jaycore999
Nemesis
14
0 / 8 / 1
8,467
847
6,577
16,867
5,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

184

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ghost599
Yemoja
16
1 / 0 / 11
10,587
1,059
3,215
16,741
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Lynx59
Medusa
16
2 / 1 / 8
9,138
914
7,676
11,853
6,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Sashamar
Tiamat
16
4 / 0 / 4
9,118
912
8,488
10,652
7,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 0 / 7
11,473
1,147
15,078
7,172
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 12
9,135
914
2,045
7,744
5,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
1
Kills
17
17
Deaths
1
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueAirLSH
Danzaburou
1
2
0
0.5
L
Tiamat
0
6
1
0.08
W
Yemoja
Ghost599
Yemoja
1
0
11
6.5
W
Medusa
Lynx59
Medusa
2
1
8
6
W
Tiamat
Sashamar
Tiamat
4
0
4
6
L
Kukulkan
Striker174
Kukulkan
0
1
1
0.5
W
10
0
7
13.5
L
Janus
h4t3all2
Janus
0
0
1
0.5
L
Nemesis
jaycore999
Nemesis
0
8
1
0.06
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,765
Damage
36,502
39,581
Taken
54,162
14,330
Mitigated
39,530
3,497
Healing
28,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueAirLSH
Danzaburou
9,124
1,035
0
1,102
7,020
1,922
0
4,460
2,300
0
35,381
L
Tiamat
7,676
355
0
1,213
10,422
5,402
0
8,611
1,447
22,361
0
W
Yemoja
Ghost599
Yemoja
3,215
931
7,067
4,633
16,741
16,856
0
11,154
5,587
12,196
0
W
Medusa
Lynx59
Medusa
7,676
4,656
0
2,344
11,853
6,810
0
7,923
3,930
0
22,825
W
Tiamat
Sashamar
Tiamat
8,488
466
0
1,620
10,652
7,585
0
6,098
4,554
20,102
0
L
Kukulkan
Striker174
Kukulkan
12,515
327
0
0
3,319
924
0
2,823
255
26,147
0
W
15,078
1,647
0
0
7,172
3,195
0
4,689
2,483
44,506
0
L
Janus
h4t3all2
Janus
15,873
246
0
0
1,953
551
0
1,128
719
35,915
0
L
Nemesis
jaycore999
Nemesis
6,577
1,566
0
1,182
16,867
5,531
0
10,405
6,034
0
15,200
W
2,045
215
9,114
3,266
7,744
5,084
0
6,200
1,544
16,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,810
Gold Earned
49,451
195
Minions Killed
221
4
Camps Cleared
6
901,295
Distance Traveled
882,207
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,856
886
56
6
2
190,224
0
L
Tiamat
8,490
849
29
3
0
173,347
0
W
Yemoja
10,587
1,059
14
1
0
156,660
0
W
Medusa
9,138
914
48
5
3
152,907
0
W
Tiamat
9,118
912
32
3
0
206,938
0
L
Kukulkan
8,267
827
34
3
0
143,117
1
W
Scylla
11,473
1,147
97
10
3
196,418
1
L
Janus
8,730
873
59
6
0
194,720
4
L
Nemesis
8,467
847
17
2
2
199,887
0
W
Hel
9,135
914
30
3
0
169,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role