Player Matchup

Tiamat
Tiamat
FH Alpha
Tiamat
Level 79
God Stats
10W - 10L
1,340 SR
Queue Stats
201W - 219L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
FH Famine
Danzaburou
Level 67
God Stats
50W - 75L
1,541 SR
Queue Stats
60W - 98L
1,382 Elo+
Party 1
Bacchus
Bacchus
PlayinDude101
Bacchus
Level 29
God Stats
7W - 0L
1,500 SR
Queue Stats
130W - 129L
1,500 Elo+
Party 1
Team Averages
Level 58
1,460 SR
1,433 Elo+

VS

Team Averages
Level 31
1,353 SR
1,346 Elo+
Hades
Hades
CaptainSnake131
Hades
Level 26
God Stats
38W - 41L
1,140 SR
Queue Stats
506W - 693L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
mybuds420
Sun Wukong
Level 47
God Stats
24W - 27L
1,535 SR
Queue Stats
125W - 172L
1,401 Elo+
Solo
Ra
Ra
stupipoopz1
Ra
Level 21
God Stats
64W - 99L
1,384 SR
Queue Stats
72W - 116L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FH Alpha
Tiamat
16
7 / 3 / 8
12,332
725
13,053
10,064
7,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
FH Famine
Danzaburou
16
11 / 4 / 7
13,275
781
14,834
14,162
5,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
3 / 1 / 12
10,834
637
8,075
13,891
14,976
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
10,810
636
9,574
15,678
9,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
mybuds420
Sun Wukong
16
6 / 3 / 2
12,460
733
12,281
14,644
11,181
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 11 / 4
9,985
587
4,277
13,584
4,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
8
8
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Tiamat
FH Alpha
Tiamat
7
3
8
3.67
W
Danzaburou
FH Famine
Danzaburou
11
4
7
3.63
W
Bacchus
3
1
12
9
L
Sun Wukong
mybuds420
Sun Wukong
6
3
2
2.33
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,962
Damage
26,132
38,117
Taken
43,906
28,340
Mitigated
25,020
7,640
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,574
790
12
1,586
15,678
9,567
546
7,125
8,112
33,199
0
W
Tiamat
FH Alpha
Tiamat
13,053
1,410
0
2,721
10,064
7,511
408
4,466
5,598
61,310
0
W
Danzaburou
FH Famine
Danzaburou
14,834
6,269
0
1,826
14,162
5,853
0
3,962
10,200
0
36,528
W
Bacchus
8,075
718
0
3,093
13,891
14,976
87
6,052
7,839
28,514
0
L
Sun Wukong
mybuds420
Sun Wukong
12,281
1,854
0
2,517
14,644
11,181
0
5,762
8,616
0
74,052
L
4,277
170
600
1,271
13,584
4,272
409
7,312
5,958
31,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
33,255
149
Minions Killed
209
0
Camps Cleared
0
950,964
Distance Traveled
828,118
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,810
636
42
2
0
245,923
0
W
Tiamat
12,332
725
90
5
0
315,544
2
W
Danzaburou
13,275
781
31
2
0
305,860
0
W
Bacchus
10,834
637
28
2
0
329,560
2
L
Sun Wukong
12,460
733
99
6
0
325,588
1
L
Ra
9,985
587
68
4
0
256,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role