Player Matchup

Hel
Hel
Kekdu83
Hel
Level 132
God Stats
1W - 0L
1,738 SR
Queue Stats
78W - 61L
1,536 Elo+
Party 2
Kuzenbo
Kuzenbo
NasteXiFY
Kuzenbo
Level 126
God Stats
2W - 4L
1,849 SR
Queue Stats
52W - 66L
1,585 Elo+
Solo
Tiamat
Tiamat
PraetorEX
Tiamat
Level 142
God Stats
12W - 9L
1,724 SR
Queue Stats
79W - 63L
1,591 Elo+
Party 2
Mulan
Mulan
kirihiit
Mulan
Level 123
God Stats
4W - 8L
1,335 SR
Queue Stats
57W - 63L
1,479 Elo+
Party 2
Rama
Rama
smaildongo
Rama
Level 141
God Stats
2W - 2L
1,740 SR
Queue Stats
90W - 73L
1,707 Elo+
Solo
Team Averages
Level 133
1,677 SR
1,580 Elo+

VS

Team Averages
Level 99
1,571 SR
1,420 Elo+
Tiamat
Tiamat
CypherPrimer
Tiamat
Level 65
God Stats
0W - 1L
1,555 SR
Queue Stats
216W - 234L
1,502 Elo+
Party 1
Athena
Athena
Thriver
Athena
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 100L
1,441 Elo+
Party 1
Cerberus
Cerberus
XD4rKk
Cerberus
Level 26
God Stats
0W - 1L
1,705 SR
Queue Stats
6W - 13L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
deadpanmarmalade
Sun Wukong
Level 144
God Stats
2W - 1L
1,795 SR
Queue Stats
74W - 76L
1,579 Elo+
Party 1
Anhur
Anhur
faatmaan
Anhur
Level 118
God Stats
2W - 1L
1,299 SR
Queue Stats
16W - 26L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
6 / 3 / 13
12,037
752
14,014
13,642
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
NasteXiFY
Kuzenbo
15
0 / 4 / 15
10,656
666
11,835
20,567
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
PraetorEX
Tiamat
19
7 / 0 / 15
12,885
805
28,383
7,597
6,994
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
kirihiit
Mulan
18
4 / 2 / 13
11,278
705
11,876
16,390
20,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
7 / 4 / 13
11,870
742
25,044
26,391
9,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 4 / 9
9,700
606
15,692
10,981
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Thriver
Athena
15
0 / 5 / 10
9,750
609
7,983
21,698
22,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
XD4rKk
Cerberus
16
3 / 4 / 4
10,081
630
10,358
25,655
26,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
deadpanmarmalade
Sun Wukong
19
5 / 3 / 4
11,737
734
15,028
22,703
28,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
faatmaan
Anhur
17
4 / 8 / 5
11,106
694
16,050
19,653
8,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
24
Kills
13
13
Deaths
24
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
9
1.38
W
Hel
6
3
13
4.17
W
Kuzenbo
NasteXiFY
Kuzenbo
0
4
15
1.88
W
Tiamat
PraetorEX
Tiamat
7
0
15
14.5
L
Athena
Thriver
Athena
0
5
10
1
L
Cerberus
XD4rKk
Cerberus
3
4
4
1.25
L
Sun Wukong
deadpanmarmalade
Sun Wukong
5
3
4
2.33
L
Anhur
faatmaan
Anhur
4
8
5
0.81
W
Mulan
kirihiit
Mulan
4
2
13
5.25
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,152
Damage
65,111
84,587
Taken
100,690
65,680
Mitigated
93,917
42,001
Healing
19,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
15,692
345
0
813
10,981
7,895
0
7,825
3,156
32,306
0
W
Hel
14,014
499
13,008
5,506
13,642
5,980
838
4,811
8,831
46,062
0
W
Kuzenbo
NasteXiFY
Kuzenbo
11,835
3,206
0
2,266
20,567
21,947
340
11,431
9,136
23,052
0
W
Tiamat
PraetorEX
Tiamat
28,383
1,764
342
3,698
7,597
6,994
515
1,182
6,415
69,777
0
L
Athena
Thriver
Athena
7,983
3,053
0
1,174
21,698
22,862
0
10,104
11,594
21,800
0
L
Cerberus
XD4rKk
Cerberus
10,358
755
0
8,352
25,655
26,291
0
12,486
13,169
27,335
0
L
Sun Wukong
deadpanmarmalade
Sun Wukong
15,028
1,480
0
2,631
22,703
28,584
0
12,145
10,558
0
48,326
L
Anhur
faatmaan
Anhur
16,050
10,770
0
6,492
19,653
8,285
178
11,910
7,743
0
46,455
W
Mulan
kirihiit
Mulan
11,876
2,129
1,241
3,810
16,390
20,967
1,761
6,758
9,632
0
35,568
W
25,044
20,668
1,917
10,213
26,391
9,792
1,229
9,870
16,521
0
44,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,726
Gold Earned
52,374
313
Minions Killed
299
7
Camps Cleared
3
1,467,303
Distance Traveled
1,383,637
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,700
606
48
3
0
283,765
0
W
Hel
12,037
752
96
6
0
291,308
0
W
Kuzenbo
10,656
666
23
1
2
273,338
5
W
Tiamat
12,885
805
104
7
4
328,738
2
L
Athena
9,750
609
29
2
0
304,314
6
L
Cerberus
10,081
630
47
3
1
256,245
3
L
Sun Wukong
11,737
734
83
5
1
317,303
2
L
Anhur
11,106
694
92
6
1
222,010
1
W
Mulan
11,278
705
41
3
1
306,377
3
W
Rama
11,870
742
49
3
0
267,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role