Player Matchup

Xing Tian
Xing Tian
ShinkBinkFinkle
Xing Tian
Level 69
God Stats
17W - 14L
1,649 SR
Queue Stats
505W - 469L
1,549 Elo+
Party 1
Anhur
Anhur
garfeepalocat
Anhur
Level 21
God Stats
2W - 1L
1,493 SR
Queue Stats
18W - 10L
1,589 Elo+
Party 1
Tiamat
Tiamat
jjjjjjebbie
Tiamat
Level 127
God Stats
2W - 1L
1,528 SR
Queue Stats
212W - 164L
1,511 Elo+
Party 1
Team Averages
Level 72
1,557 SR
1,550 Elo+

VS

Team Averages
Level 39
1,425 SR
1,581 Elo+
Hachiman
Hachiman
TjayGoated_
Hachiman
Level 24
God Stats
2W - 4L
1,497 SR
Queue Stats
24W - 34L
1,501 Elo+
Party 2
Tiamat
Tiamat
Yakamoi
Tiamat
Level 65
God Stats
0W - 5L
1,277 SR
Queue Stats
161W - 198L
1,478 Elo+
Party 2
Chaac
Chaac
itsJJ22
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 13L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ShinkBinkFinkle
Xing Tian
16
4 / 2 / 14
13,289
699
11,428
21,440
28,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
17 / 1 / 6
14,681
773
29,344
17,700
7,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
2 / 7 / 18
12,342
650
10,659
14,771
9,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TjayGoated_
Hachiman
14
3 / 9 / 4
11,276
593
15,826
18,315
4,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Yakamoi
Tiamat
13
0 / 8 / 7
10,457
550
10,773
17,294
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
itsJJ22
Chaac
14
6 / 6 / 2
11,990
631
13,107
23,603
19,732
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
23
Kills
9
10
Deaths
23
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ShinkBinkFinkle
Xing Tian
4
2
14
5.5
L
Hachiman
TjayGoated_
Hachiman
3
9
4
0.56
L
Tiamat
Yakamoi
Tiamat
0
8
7
0.44
W
17
1
6
20
L
Chaac
itsJJ22
Chaac
6
6
2
1.17
W
Tiamat
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,431
Damage
39,706
53,911
Taken
59,212
44,902
Mitigated
30,803
17,298
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ShinkBinkFinkle
Xing Tian
11,428
796
1,219
4,138
21,440
28,283
484
4,697
16,135
39,650
0
L
Hachiman
TjayGoated_
Hachiman
15,826
6,214
0
1,329
18,315
4,398
512
7,488
10,827
0
53,569
L
Tiamat
Yakamoi
Tiamat
10,773
782
83
2,418
17,294
6,673
164
5,045
12,249
33,348
0
W
29,344
18,342
0
9,229
17,700
7,464
2,530
4,307
13,059
0
70,720
L
Chaac
itsJJ22
Chaac
13,107
1,419
0
5,602
23,603
19,732
0
9,604
13,999
14,801
33,356
W
Tiamat
10,659
873
0
2,712
14,771
9,155
154
4,741
9,772
57,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
33,723
181
Minions Killed
183
0
Camps Cleared
0
1,014,492
Distance Traveled
822,808
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,289
699
40
2
0
368,281
1
L
Hachiman
11,276
593
73
4
0
273,559
0
L
Tiamat
10,457
550
49
3
0
279,431
0
W
Anhur
14,681
773
68
4
0
347,234
4
L
Chaac
11,990
631
61
3
0
269,818
2
W
Tiamat
12,342
650
73
4
0
298,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role