Player Matchup

Hercules
Hercules
ProErikas
Hercules
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 199L
1,491 Elo+
Solo
Thanatos
Thanatos
jannu24
Thanatos
Level 127
God Stats
9W - 7L
1,386 SR
Queue Stats
266W - 220L
1,687 Elo+
Party 1
Anubis
Anubis
metshunt
Anubis
Level 68
God Stats
38W - 10L
1,673 SR
Queue Stats
77W - 56L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
rhonwellt
Heimdallr
Level 126
God Stats
8W - 4L
1,873 SR
Queue Stats
1,049W - 1,056L
1,528 Elo+
Solo
Tiamat
Tiamat
ødiin
Tiamat
Level 87
God Stats
9W - 14L
1,741 SR
Queue Stats
491W - 464L
1,563 Elo+
Solo
Team Averages
Level 103
1,635 SR
1,581 Elo+

VS

Team Averages
Level 97
1,411 SR
1,458 Elo+
Fenrir
Fenrir
DeathSource8
Fenrir
Level 76
God Stats
9W - 12L
1,750 SR
Queue Stats
357W - 341L
1,575 Elo+
Solo
Tiamat
Tiamat
ErMachu
Tiamat
Level 124
God Stats
5W - 8L
1,358 SR
Queue Stats
385W - 371L
1,469 Elo+
Solo
Xbalanque
Xbalanque
LokoSM
Xbalanque
Level 49
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 2
Achilles
Achilles
SSoCMBS
Achilles
Level 121
God Stats
20W - 25L
1,318 SR
Queue Stats
770W - 761L
1,434 Elo+
Solo
Athena
Athena
xupireh
Athena
Level 117
God Stats
0W - 3L
1,320 SR
Queue Stats
13W - 16L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ProErikas
Hercules
10
4 / 3 / 7
6,917
532
7,810
10,982
4,440
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
jannu24
Thanatos
14
10 / 1 / 1
8,682
668
11,596
11,515
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
metshunt
Anubis
13
4 / 4 / 2
8,054
620
7,085
8,434
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
rhonwellt
Heimdallr
12
1 / 1 / 6
6,913
532
4,612
6,288
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ødiin
Tiamat
13
1 / 3 / 1
7,547
581
7,288
7,175
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
4 / 6 / 3
6,318
486
5,924
10,689
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
ErMachu
Tiamat
12
3 / 1 / 2
6,960
535
6,365
8,364
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
LokoSM
Xbalanque
10
0 / 3 / 3
5,685
437
4,478
7,787
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
SSoCMBS
Achilles
12
2 / 6 / 3
6,992
538
6,923
12,672
5,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
xupireh
Athena
11
3 / 5 / 4
6,707
516
4,416
12,145
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
20
Kills
12
12
Deaths
21
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
6
3
0.92
L
Tiamat
ErMachu
Tiamat
3
1
2
4
L
Xbalanque
LokoSM
Xbalanque
0
3
3
0.5
W
Hercules
ProErikas
Hercules
4
3
7
2.5
L
Achilles
SSoCMBS
Achilles
2
6
3
0.58
W
Thanatos
jannu24
Thanatos
10
1
1
10.5
W
Anubis
metshunt
Anubis
4
4
2
1.25
W
Heimdallr
rhonwellt
Heimdallr
1
1
6
4
L
Athena
xupireh
Athena
3
5
4
1
W
Tiamat
ødiin
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
28,106
44,394
Taken
51,657
19,758
Mitigated
19,409
26,143
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,924
1,953
0
2,521
10,689
2,879
0
1,235
9,416
0
28,925
L
Tiamat
ErMachu
Tiamat
6,365
1,101
0
1,778
8,364
3,874
0
3,330
4,870
35,515
0
L
Xbalanque
LokoSM
Xbalanque
4,478
2,373
0
2,371
7,787
1,712
0
1,378
6,339
0
29,874
W
Hercules
ProErikas
Hercules
7,810
2,814
206
3,611
10,982
4,440
0
2,953
7,989
0
23,577
L
Achilles
SSoCMBS
Achilles
6,923
1,498
0
921
12,672
5,281
0
5,684
6,962
0
34,997
W
Thanatos
jannu24
Thanatos
11,596
4,591
0
13,332
11,515
4,211
0
2,664
8,659
0
51,418
W
Anubis
metshunt
Anubis
7,085
547
0
2,867
8,434
3,767
0
1,538
6,838
45,965
0
W
Heimdallr
rhonwellt
Heimdallr
4,612
2,521
0
3,637
6,288
2,116
901
842
5,446
0
40,763
L
Athena
xupireh
Athena
4,416
2,129
0
3,797
12,145
5,663
0
2,392
9,697
14,643
0
W
Tiamat
ødiin
Tiamat
7,288
667
0
2,490
7,175
5,224
317
2,375
4,681
45,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
32,662
391
Minions Killed
277
0
Camps Cleared
0
1,236,578
Distance Traveled
1,309,087
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,318
486
44
3
0
263,720
7
L
Tiamat
6,960
535
92
7
0
268,076
7
L
Xbalanque
5,685
437
51
4
0
243,340
4
W
Hercules
6,917
532
18
1
0
260,497
8
L
Achilles
6,992
538
69
5
0
231,543
2
W
Thanatos
8,682
668
103
8
0
305,755
1
W
Anubis
8,054
620
89
7
0
191,156
3
W
Heimdallr
6,913
532
72
6
0
240,134
2
L
Athena
6,707
516
21
2
0
302,408
4
W
Tiamat
7,547
581
109
8
0
239,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role