Player Matchup

Aphrodite
Aphrodite
Silver I
Azucena6
Aphrodite
Silver I
Level 101
God Stats
2W - 0L
1,322 SR
Queue Stats
16W - 12L
1,566 MMR
Solo
Achilles
Achilles
Gold III
Jorukami
Achilles
Gold III
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 62L
1,581 MMR
Party 2
Ullr
Ullr
Silver I
MrKamyk
Ullr
Silver I
Level 156
God Stats
2W - 1L
1,504 SR
Queue Stats
11W - 9L
1,580 MMR
Solo
Ne Zha
Ne Zha
Gold V
NoiizyBoy
Ne Zha
Gold V
Level 153
God Stats
3W - 2L
1,514 SR
Queue Stats
132W - 133L
1,542 MMR
Solo
Scylla
Scylla
Gold III
TonyInfiernos
Scylla
Gold III
Level 143
God Stats
5W - 5L
1,690 SR
Queue Stats
162W - 145L
1,581 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,506 SR
1,570 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,663 SR
1,571 MMR
Ymir
Ymir
Bronze III
Darcusi
Ymir
Bronze III
Level 145
God Stats
29W - 21L
1,848 SR
Queue Stats
106W - 93L
1,541 MMR
Solo
Rama
Rama
Gold III
IIMSUPERHOT
Rama
Gold III
Level 117
God Stats
5W - 3L
1,743 SR
Queue Stats
281W - 266L
1,554 MMR
Party 3
Sun Wukong
Sun Wukong
Gold V
Kaiserlichh
Sun Wukong
Gold V
Level 67
God Stats
33W - 44L
1,558 SR
Queue Stats
244W - 233L
1,428 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Partizani
Cabrakan
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,771 MMR
Party 1
Mercury
Mercury
Gold III
sAintFlamie
Mercury
Gold III
Level 114
God Stats
29W - 26L
1,667 SR
Queue Stats
90W - 90L
1,559 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azucena6
Aphrodite
17
2 / 5 / 11
12,331
493
11,311
16,174
19,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
Jorukami
Achilles
20
3 / 3 / 11
13,890
556
11,654
16,801
14,799
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
MrKamyk
Ullr
20
12 / 3 / 7
17,530
701
22,786
18,454
8,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
NoiizyBoy
Ne Zha
19
1 / 9 / 9
12,583
503
8,885
24,472
10,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 3 / 6
15,173
607
28,162
15,460
7,257
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneSetNemesisTsukuyomiCu Chulainn

VS

Bans
Nu WaDanzaburouJanusApolloThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Darcusi
Ymir
16
4 / 7 / 13
11,197
448
8,333
26,937
26,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 8 / 0
14,103
564
13,754
20,861
9,418
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Kaiserlichh
Sun Wukong
17
2 / 8 / 12
11,322
453
10,308
21,041
9,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Partizani
Cabrakan
20
5 / 3 / 5
13,068
523
15,104
20,906
32,743
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sAintFlamie
Mercury
19
5 / 4 / 12
12,112
484
12,038
19,026
6,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
65
30
Kills
23
23
Deaths
30
44
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Azucena6
Aphrodite
2
5
11
1.5
L
Ymir
Darcusi
Ymir
4
7
13
1.5
L
7
8
0
0.88
W
Achilles
Jorukami
Achilles
3
3
11
2.83
L
Sun Wukong
Kaiserlichh
Sun Wukong
2
8
12
1
W
Ullr
MrKamyk
Ullr
12
3
7
5.17
W
Ne Zha
NoiizyBoy
Ne Zha
1
9
9
0.61
L
Cabrakan
Partizani
Cabrakan
5
3
5
2.5
W
12
3
6
5
L
Mercury
sAintFlamie
Mercury
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,798
Damage
59,537
91,361
Taken
108,771
60,028
Mitigated
85,754
33,662
Healing
22,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Azucena6
Aphrodite
11,311
955
7,986
7,527
16,174
19,094
615
3,272
12,902
42,031
0
L
Ymir
Darcusi
Ymir
8,333
1,813
0
5,324
26,937
26,626
36
13,423
13,044
33,375
0
L
13,754
10,346
0
8,166
20,861
9,418
2,833
1,513
19,261
0
103,317
W
Achilles
Jorukami
Achilles
11,654
3,333
0
6,373
16,801
14,799
954
8,684
8,117
0
83,280
L
Sun Wukong
Kaiserlichh
Sun Wukong
10,308
1,697
0
1,853
21,041
9,994
0
10,956
9,708
0
64,633
W
Ullr
MrKamyk
Ullr
22,786
13,814
0
1,500
18,454
8,076
2,289
1,263
17,191
0
160,070
W
Ne Zha
NoiizyBoy
Ne Zha
8,885
1,770
0
8,956
24,472
10,802
640
7,126
17,346
0
101,719
L
Cabrakan
Partizani
Cabrakan
15,104
1,767
0
6,322
20,906
32,743
0
5,860
14,279
92,251
0
W
28,162
3,101
0
1,320
15,460
7,257
1,877
3,482
11,978
119,498
0
L
Mercury
sAintFlamie
Mercury
12,038
6,223
0
414
19,026
6,973
0
6,792
12,008
0
107,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,507
Gold Earned
61,802
741
Minions Killed
655
0
Camps Cleared
0
2,348,110
Distance Traveled
2,316,076
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,331
493
51
2
0
437,265
9
L
Ymir
11,197
448
43
2
0
450,193
12
L
Rama
14,103
564
201
8
0
425,498
6
W
Achilles
13,890
556
151
6
0
481,407
6
L
Sun Wukong
11,322
453
104
4
0
479,836
4
W
Ullr
17,530
701
232
9
0
501,237
6
W
Ne Zha
12,583
503
131
5
0
465,929
7
L
Cabrakan
13,068
523
166
7
0
406,668
6
W
Scylla
15,173
607
176
7
0
462,272
6
L
Mercury
12,112
484
141
6
0
553,881
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role