Player Matchup

Danzaburou
Danzaburou
AdequateOne64
Danzaburou
Level 28
God Stats
74W - 59L
1,540 SR
Queue Stats
92W - 95L
1,495 Elo+
Solo
Fenrir
Fenrir
Mage-EPS
Fenrir
Level 8
God Stats
4W - 6L
1,302 SR
Queue Stats
81W - 75L
1,649 Elo+
Solo
Cerberus
Cerberus
Shadow_Storm956
Cerberus
Level 28
God Stats
5W - 6L
1,297 SR
Queue Stats
123W - 138L
1,513 Elo+
Solo
Arachne
Arachne
Txbxssum
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,489 Elo+
Solo
Ares
Ares
iguanaclub3
Ares
Level 4
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 2L
1,711 Elo+
Solo
Team Averages
Level 17
1,471 SR
1,571 Elo+

VS

Team Averages
Level 18
1,438 SR
1,475 Elo+
Zhong Kui
Zhong Kui
Drunk_HellFish
Zhong Kui
Level 13
God Stats
4W - 2L
1,154 SR
Queue Stats
7W - 8L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Player One9675
Xbalanque
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
279W - 301L
1,383 Elo+
Solo
Khepri
Khepri
STUDBOLT
Khepri
Level 25
God Stats
2W - 0L
1,556 SR
Queue Stats
45W - 23L
1,568 Elo+
Solo
Loki
Loki
Tis I Loki
Loki
Level 6
God Stats
19W - 14L
1,528 SR
Queue Stats
19W - 14L
1,530 Elo+
Solo
Tiamat
Tiamat
uwucita
Tiamat
Level 29
God Stats
12W - 9L
1,453 SR
Queue Stats
111W - 105L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdequateOne64
Danzaburou
5
1 / 1 / 0
3,004
601
620
2,846
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Mage-EPS
Fenrir
5
0 / 1 / 0
3,133
627
316
2,520
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
4
0 / 2 / 1
2,924
585
977
3,361
715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Txbxssum
Arachne
3
0 / 1 / 0
2,837
567
178
1,828
372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
0 / 3 / 0
2,883
577
292
2,761
780
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drunk_HellFish
Zhong Kui
7
2 / 0 / 0
4,061
812
1,119
1,170
828
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Player One9675
Xbalanque
6
1 / 0 / 4
3,732
746
2,718
1,641
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Khepri
STUDBOLT
Khepri
5
0 / 1 / 4
3,731
746
1,531
2,584
951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
3 / 0 / 0
4,247
849
1,348
2,563
540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
uwucita
Tiamat
7
1 / 0 / 1
3,846
769
770
988
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdequateOne64
Danzaburou
1
1
0
1
W
Zhong Kui
Drunk_HellFish
Zhong Kui
2
0
0
2
L
Fenrir
Mage-EPS
Fenrir
0
1
0
0
W
Xbalanque
Player One9675
Xbalanque
1
0
4
3
W
Khepri
STUDBOLT
Khepri
0
1
4
2
L
Cerberus
0
2
1
0.25
W
3
0
0
3
L
Arachne
Txbxssum
Arachne
0
1
0
0
L
0
3
0
0
W
Tiamat
uwucita
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,383
Damage
7,486
13,316
Taken
8,946
3,079
Mitigated
3,351
3,171
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdequateOne64
Danzaburou
620
291
0
989
2,846
549
0
961
1,885
0
5,567
W
Zhong Kui
Drunk_HellFish
Zhong Kui
1,119
126
0
718
1,170
828
0
106
1,064
14,187
0
L
Fenrir
Mage-EPS
Fenrir
316
67
0
274
2,520
663
0
76
2,444
0
7,289
W
Xbalanque
Player One9675
Xbalanque
2,718
1,701
0
1,006
1,641
395
44
328
1,313
0
14,508
W
Khepri
STUDBOLT
Khepri
1,531
182
0
1,096
2,584
951
0
780
1,804
9,877
0
L
Cerberus
977
83
102
782
3,361
715
0
793
2,568
4,342
0
W
1,348
588
0
1,274
2,563
540
0
55
2,508
0
14,106
L
Arachne
Txbxssum
Arachne
178
80
0
824
1,828
372
0
231
1,597
0
4,043
L
292
55
0
200
2,761
780
103
1,359
1,402
3,624
0
W
Tiamat
uwucita
Tiamat
770
42
0
343
988
637
237
0
988
13,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,781
Gold Earned
19,617
59
Minions Killed
139
0
Camps Cleared
0
435,859
Distance Traveled
523,303
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,004
601
10
2
0
76,062
0
W
Zhong Kui
4,061
812
30
6
0
81,017
2
L
Fenrir
3,133
627
17
3
0
90,793
0
W
Xbalanque
3,732
746
27
5
0
89,238
2
W
Khepri
3,731
746
13
3
0
107,293
1
L
Cerberus
2,924
585
8
2
0
95,603
0
W
Loki
4,247
849
38
8
0
136,479
0
L
Arachne
2,837
567
18
4
0
67,847
0
L
Ares
2,883
577
6
1
0
105,554
0
W
Tiamat
3,846
769
31
6
0
109,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role