Player Matchup

Bakasura
Bakasura
Canonman666
Bakasura
Level 28
God Stats
10W - 4L
1,500 SR
Queue Stats
116W - 131L
1,384 Elo+
Solo
Apollo
Apollo
Glayz93
Apollo
Level 25
God Stats
72W - 57L
1,618 SR
Queue Stats
323W - 333L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
Smirs-asb
Cthulhu
Level 18
God Stats
18W - 13L
1,406 SR
Queue Stats
327W - 340L
1,267 Elo+
Party 1
Medusa
Medusa
jmarco123
Medusa
Level 23
God Stats
1W - 5L
1,285 SR
Queue Stats
389W - 434L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
rarasb
Ao Kuang
Level 24
God Stats
31W - 34L
1,586 SR
Queue Stats
401W - 430L
1,320 Elo+
Party 1
Team Averages
Level 24
1,479 SR
1,332 Elo+

VS

Team Averages
Level 7
1,425 SR
1,450 Elo+
Thor
Thor
CannyYak4414500
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Michele-Gerdonio
Baba Yaga
Level 22
God Stats
1W - 2L
1,338 SR
Queue Stats
5W - 8L
1,249 Elo+
Party 2
Cupid
Cupid
azoto_insolito
Cupid
Level 5
God Stats
5W - 4L
1,285 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Yemoja
Yemoja
bootully
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
by_AbeeeL
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Canonman666
Bakasura
9
2 / 0 / 0
5,878
653
1,434
5,267
1,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Glayz93
Apollo
10
4 / 0 / 0
6,048
672
2,745
1,722
566
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Smirs-asb
Cthulhu
9
2 / 1 / 2
5,262
585
693
4,680
3,182
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
jmarco123
Medusa
9
3 / 0 / 2
5,572
619
1,844
3,617
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
rarasb
Ao Kuang
9
1 / 0 / 1
5,190
577
2,462
4,371
1,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 4 / 0
3,325
369
555
2,744
537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
6
0 / 1 / 0
4,201
467
1,486
2,318
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 0
4,397
489
1,297
5,793
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
bootully
Yemoja
4
0 / 7 / 0
3,628
403
796
6,082
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
by_AbeeeL
Neith
1
0 / 1 / 0
3,210
357
0
595
101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
12
Kills
0
1
Deaths
16
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Bakasura
Canonman666
Bakasura
2
0
0
2
W
Apollo
Glayz93
Apollo
4
0
0
4
L
Baba Yaga
0
1
0
0
W
Cthulhu
Smirs-asb
Cthulhu
2
1
2
3
L
0
3
0
0
L
Yemoja
bootully
Yemoja
0
7
0
0
L
Neith
by_AbeeeL
Neith
0
1
0
0
W
Medusa
jmarco123
Medusa
3
0
2
4
W
Ao Kuang
rarasb
Ao Kuang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
4,134
19,657
Taken
17,532
7,717
Mitigated
5,101
4,496
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
555
320
0
0
2,744
537
0
241
2,503
0
1,766
W
Bakasura
Canonman666
Bakasura
1,434
1,061
0
1,419
5,267
1,634
1,034
620
4,647
0
21,267
W
Apollo
Glayz93
Apollo
2,745
1,704
0
914
1,722
566
2,390
462
1,260
0
25,453
L
Baba Yaga
1,486
43
0
587
2,318
721
246
953
1,365
17,521
0
W
Cthulhu
Smirs-asb
Cthulhu
693
112
0
0
4,680
3,182
981
307
4,373
14,930
0
L
1,297
642
0
2,140
5,793
1,495
210
1,370
4,423
0
16,426
L
Yemoja
bootully
Yemoja
796
172
121
156
6,082
2,247
78
591
5,357
5,146
0
L
Neith
by_AbeeeL
Neith
0
0
0
6
595
101
20
0
595
0
0
W
Medusa
jmarco123
Medusa
1,844
1,021
0
1,601
3,617
1,102
1,607
676
2,941
0
18,741
W
Ao Kuang
rarasb
Ao Kuang
2,462
1,446
0
562
4,371
1,233
632
217
4,154
20,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
18,761
211
Minions Killed
71
0
Camps Cleared
0
846,800
Distance Traveled
590,595
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,325
369
3
0
0
79,681
0
W
Bakasura
5,878
653
58
6
0
185,982
0
W
Apollo
6,048
672
58
6
0
166,617
0
L
Baba Yaga
4,201
467
24
3
0
201,023
2
W
Cthulhu
5,262
585
22
2
0
164,480
0
L
Cupid
4,397
489
38
4
0
134,242
0
L
Yemoja
3,628
403
6
1
0
158,275
0
L
Neith
3,210
357
0
0
0
17,374
0
W
Medusa
5,572
619
38
4
0
143,492
0
W
Ao Kuang
5,190
577
35
4
0
186,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role