Player Matchup

Izanami
Izanami
Gold III
MrTimeOver
Izanami
Gold III
Level 55
God Stats
53W - 41L
1,647 SR
Queue Stats
84W - 78L
1,607 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 55
1,647 SR
1,607 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,709 SR
1,500 MMR
Heimdallr
Heimdallr
Bronze III
DrWonkenstein
Heimdallr
Bronze III
Level 145
God Stats
4W - 1L
1,709 SR
Queue Stats
4W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrTimeOver
Izanami
16
0 / 9 / 0
9,516
732
4,654
18,103
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnhurBellona

VS

Bans
Ah Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DrWonkenstein
Heimdallr
19
9 / 0 / 0
12,570
967
14,894
14,505
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
9
9
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DrWonkenstein
Heimdallr
9
0
0
9
L
Izanami
MrTimeOver
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,654
Damage
14,894
18,103
Taken
14,505
7,226
Mitigated
7,135
3,060
Healing
7,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DrWonkenstein
Heimdallr
14,894
8,323
0
7,312
14,505
7,135
2,077
24
14,481
0
104,308
L
Izanami
MrTimeOver
Izanami
4,654
3,154
0
3,060
18,103
7,226
912
12
18,091
0
62,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,516
Gold Earned
12,570
125
Minions Killed
158
0
Camps Cleared
0
349,022
Distance Traveled
247,525
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,570
967
158
12
0
247,525
0
L
Izanami
9,516
732
125
10
0
349,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role