Player Matchup

Olorun
Olorun
Blackheart94
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,413 Elo+
Party 1
Erlang Shen
Erlang Shen
Itano94
Erlang Shen
Level 29
God Stats
11W - 16L
1,460 SR
Queue Stats
125W - 136L
1,414 Elo+
Solo
Chang'e
Chang'e
Luistpd35
Chang'e
Level 18
God Stats
33W - 24L
1,614 SR
Queue Stats
43W - 41L
1,445 Elo+
Solo
Tyr
Tyr
Skelterknife
Tyr
Level 22
God Stats
16W - 14L
1,667 SR
Queue Stats
90W - 121L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
lLAUTY32
Ao Kuang
Level 5
God Stats
2W - 1L
1,760 SR
Queue Stats
5W - 9L
1,365 Elo+
Solo
Team Averages
Level 16
1,600 SR
1,412 Elo+

VS

Team Averages
Level 24
1,452 SR
1,442 Elo+
Jormungandr
Jormungandr
AirPodTod
Jormungandr
Level 29
God Stats
2W - 3L
1,266 SR
Queue Stats
90W - 83L
1,443 Elo+
Party 2
Nemesis
Nemesis
CenqBozoq26
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,382 Elo+
Solo
Chang'e
Chang'e
Erik489
Chang'e
Level 28
God Stats
13W - 5L
1,859 SR
Queue Stats
189W - 226L
1,464 Elo+
Solo
Tiamat
Tiamat
Kroises
Tiamat
Level 27
God Stats
3W - 6L
1,042 SR
Queue Stats
58W - 67L
1,389 Elo+
Party 2
Arachne
Arachne
bills1791
Arachne
Level 26
God Stats
24W - 15L
1,593 SR
Queue Stats
99W - 104L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 11 / 5
8,526
388
9,162
23,813
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Itano94
Erlang Shen
18
11 / 5 / 0
12,439
565
16,391
27,669
13,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Luistpd35
Chang'e
13
3 / 9 / 5
9,006
409
10,954
14,566
5,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 6 / 3
9,746
443
7,496
22,020
17,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
lLAUTY32
Ao Kuang
13
0 / 13 / 4
8,212
373
2,122
18,659
6,666
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AirPodTod
Jormungandr
16
8 / 3 / 9
11,526
524
14,194
21,380
14,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
CenqBozoq26
Nemesis
14
1 / 6 / 7
8,997
409
4,465
11,312
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Erik489
Chang'e
18
9 / 3 / 18
12,093
550
17,850
15,944
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Kroises
Tiamat
18
16 / 1 / 5
12,908
587
31,083
15,782
10,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
bills1791
Arachne
19
10 / 6 / 7
12,302
559
18,494
22,214
9,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
17
Kills
44
44
Deaths
19
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AirPodTod
Jormungandr
8
3
9
4.17
L
Olorun
0
11
5
0.23
W
Nemesis
CenqBozoq26
Nemesis
1
6
7
0.75
W
Chang'e
Erik489
Chang'e
9
3
18
6
L
Erlang Shen
Itano94
Erlang Shen
11
5
0
2.2
W
Tiamat
Kroises
Tiamat
16
1
5
18.5
L
Chang'e
Luistpd35
Chang'e
3
9
5
0.61
L
3
6
3
0.75
W
Arachne
bills1791
Arachne
10
6
7
2.25
L
Ao Kuang
lLAUTY32
Ao Kuang
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
86,086
106,727
Taken
86,632
52,512
Mitigated
46,710
28,220
Healing
35,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AirPodTod
Jormungandr
14,194
3,791
576
5,120
21,380
14,172
761
7,484
13,896
46,901
0
L
Olorun
9,162
4,742
1,020
8,108
23,813
9,512
350
13,682
10,023
51,089
0
W
Nemesis
CenqBozoq26
Nemesis
4,465
1,649
0
355
11,312
4,196
2,207
810
10,502
0
23,711
W
Chang'e
Erik489
Chang'e
17,850
1,889
6,447
8,171
15,944
8,350
2,791
8,095
7,849
65,144
0
L
Erlang Shen
Itano94
Erlang Shen
16,391
10,259
0
9,154
27,669
13,459
0
16,193
11,091
0
64,167
W
Tiamat
Kroises
Tiamat
31,083
4,253
317
7,020
15,782
10,532
2,368
1,745
14,037
70,403
0
L
Chang'e
Luistpd35
Chang'e
10,954
1,475
1,335
2,705
14,566
5,004
554
10,645
3,853
34,294
0
L
7,496
912
0
4,438
22,020
17,871
1,477
9,785
11,973
109
48,963
W
Arachne
bills1791
Arachne
18,494
13,287
255
7,127
22,214
9,460
3,080
4,213
18,001
0
83,838
L
Ao Kuang
lLAUTY32
Ao Kuang
2,122
756
0
1,460
18,659
6,666
1,269
11,283
6,660
20,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
57,826
388
Minions Killed
390
0
Camps Cleared
0
1,648,448
Distance Traveled
1,895,341
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,526
524
65
3
0
394,522
0
L
Olorun
8,526
388
74
3
0
317,512
0
W
Nemesis
8,997
409
39
2
0
319,649
2
W
Chang'e
12,093
550
79
4
0
412,480
5
L
Erlang Shen
12,439
565
106
5
0
367,529
0
W
Tiamat
12,908
587
92
4
0
419,191
1
L
Chang'e
9,006
409
66
3
0
282,642
1
L
Tyr
9,746
443
95
4
0
351,160
5
W
Arachne
12,302
559
115
5
0
349,499
2
L
Ao Kuang
8,212
373
47
2
0
329,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role