Player Matchup

Cthulhu
Cthulhu
JDavis13
Cthulhu
Level 26
God Stats
9W - 2L
1,401 SR
Queue Stats
58W - 63L
1,277 Elo+
Solo
Tyr
Tyr
Jota0903
Tyr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 131L
1,282 Elo+
Solo
Ah Puch
Ah Puch
Sololoco
Ah Puch
Level 17
God Stats
5W - 4L
1,458 SR
Queue Stats
18W - 17L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
miike13
Tsukuyomi
Level 17
God Stats
60W - 75L
1,469 SR
Queue Stats
439W - 469L
1,349 Elo+
Solo
Pele
Pele
thebossJ
Pele
Level 27
God Stats
5W - 4L
1,774 SR
Queue Stats
24W - 29L
1,416 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,336 Elo+

VS

Team Averages
Level 13
1,414 SR
1,315 Elo+
Cerberus
Cerberus
FireAlphaWolf95
Cerberus
Level 7
God Stats
0W - 4L
1,617 SR
Queue Stats
140W - 172L
1,067 Elo+
Solo
Bellona
Bellona
GlennyLion
Bellona
Level 13
God Stats
30W - 30L
1,384 SR
Queue Stats
142W - 156L
1,270 Elo+
Solo
Janus
Janus
HTX_Bullet832
Janus
Level 27
God Stats
8W - 10L
1,314 SR
Queue Stats
52W - 43L
1,383 Elo+
Solo
Artemis
Artemis
ThriftyFoil1699
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
h3-Leuteuk
Achilles
Level 16
God Stats
1W - 1L
1,257 SR
Queue Stats
10W - 13L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JDavis13
Cthulhu
16
4 / 1 / 2
10,984
523
7,311
11,392
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 5
8,895
424
2,164
13,107
5,959
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Sololoco
Ah Puch
19
7 / 4 / 1
12,085
575
12,148
12,065
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
miike13
Tsukuyomi
16
8 / 5 / 5
10,736
511
8,529
11,790
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
17
6 / 7 / 5
11,567
551
10,040
16,651
5,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
6 / 8 / 4
11,049
526
10,182
24,210
23,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
GlennyLion
Bellona
9
0 / 4 / 1
6,702
319
278
6,993
3,900
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 7 / 5
12,428
592
13,859
13,332
3,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 10 / 0
5,764
274
561
6,550
1,241
Achilles
h3-Leuteuk
Achilles
7
1 / 5 / 0
6,588
314
2,607
8,189
4,375
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
27
Kills
16
21
Deaths
34
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
6
8
4
1
L
Bellona
GlennyLion
Bellona
0
4
1
0.13
L
9
7
5
1.64
W
Cthulhu
JDavis13
Cthulhu
4
1
2
5
W
2
4
5
1.13
W
Ah Puch
Sololoco
Ah Puch
7
4
1
1.88
L
0
10
0
0
L
Achilles
h3-Leuteuk
Achilles
1
5
0
0.2
W
Tsukuyomi
miike13
Tsukuyomi
8
5
5
2.1
W
Pele
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,192
Damage
27,487
65,005
Taken
59,274
29,773
Mitigated
36,807
13,658
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
10,182
1,290
0
6,274
24,210
23,473
59
5,102
19,108
63,945
0
L
Bellona
GlennyLion
Bellona
278
83
0
25
6,993
3,900
134
4,670
2,323
0
2,844
L
13,859
809
313
529
13,332
3,818
1,733
4,705
8,627
89,084
0
W
Cthulhu
JDavis13
Cthulhu
7,311
773
77
453
11,392
9,669
1,052
4,068
7,324
61,446
0
W
2,164
751
0
2,204
13,107
5,959
234
4,411
8,696
0
25,566
W
Ah Puch
Sololoco
Ah Puch
12,148
480
0
4,198
12,065
4,136
2,076
5,041
7,024
72,568
0
L
561
224
0
0
6,550
1,241
7
1,532
5,018
0
2,022
L
Achilles
h3-Leuteuk
Achilles
2,607
632
0
51
8,189
4,375
504
3,450
4,739
0
12,228
W
Tsukuyomi
miike13
Tsukuyomi
8,529
2,927
0
1,153
11,790
4,450
3,023
3,347
8,443
0
50,622
W
Pele
10,040
3,045
414
5,159
16,651
5,559
2,576
7,174
9,477
0
54,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,267
Gold Earned
42,531
435
Minions Killed
360
0
Camps Cleared
0
1,804,077
Distance Traveled
1,348,046
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,049
526
154
7
0
379,444
0
L
Bellona
6,702
319
14
1
0
174,455
0
L
Janus
12,428
592
169
8
0
398,479
0
W
Cthulhu
10,984
523
109
5
0
408,209
0
W
Tyr
8,895
424
37
2
0
321,139
2
W
Ah Puch
12,085
575
136
6
0
331,125
2
L
Artemis
5,764
274
3
0
0
194,375
0
L
Achilles
6,588
314
20
1
0
201,293
2
W
Tsukuyomi
10,736
511
65
3
0
339,581
0
W
Pele
11,567
551
88
4
0
404,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role