Player Matchup

Tiamat
Tiamat
Ballora1293
Tiamat
Level 8
God Stats
1W - 2L
1,191 SR
Queue Stats
116W - 126L
1,118 Elo+
Solo
Jormungandr
Jormungandr
NativeIronSlayer
Jormungandr
Level 24
God Stats
0W - 1L
1,355 SR
Queue Stats
60W - 80L
1,394 Elo+
Solo
Chang'e
Chang'e
SpartanMouse865
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,055 Elo+
Solo
Loki
Loki
Supe andre
Loki
Level 18
God Stats
6W - 1L
1,769 SR
Queue Stats
76W - 65L
1,382 Elo+
Solo
Yemoja
Yemoja
tina_tragica
Yemoja
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,333 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,257 Elo+

VS

Team Averages
Level 19
1,583 SR
1,331 Elo+
Medusa
Medusa
BaldurSmash
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,437 Elo+
Solo
Cupid
Cupid
DavinciRoss
Cupid
Level 9
God Stats
224W - 160L
1,631 SR
Queue Stats
626W - 633L
1,252 Elo+
Solo
Loki
Loki
HaleRockboy
Loki
Level 25
God Stats
12W - 5L
1,727 SR
Queue Stats
45W - 45L
1,345 Elo+
Solo
Cthulhu
Cthulhu
MRTOPP48
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,278 Elo+
Solo
Arachne
Arachne
auto_bonus7
Arachne
Level 22
God Stats
4W - 6L
1,555 SR
Queue Stats
61W - 74L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 4 / 4
10,592
815
4,936
7,260
4,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NativeIronSlayer
Jormungandr
18
0 / 7 / 6
11,151
858
9,669
25,178
26,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 9 / 5
10,639
818
607
15,560
5,908
18
10 / 11 / 3
13,859
1,066
27,561
24,708
10,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
18
2 / 3 / 6
12,285
945
17,022
14,212
13,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 3 / 17
14,610
1,124
24,605
16,181
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 2 / 12
11,608
893
8,390
10,072
6,140
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 2 / 12
11,901
915
6,313
9,142
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
MRTOPP48
Cthulhu
20
3 / 4 / 14
13,259
1,020
9,775
19,852
13,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Arachne
auto_bonus7
Arachne
20
19 / 2 / 6
15,312
1,178
29,281
17,300
6,973
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
13
Kills
33
34
Deaths
13
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
3
17
5.83
L
Tiamat
1
4
4
0.75
W
0
2
12
3
W
2
2
12
4
W
Cthulhu
MRTOPP48
Cthulhu
3
4
14
2.5
L
Jormungandr
NativeIronSlayer
Jormungandr
0
7
6
0.43
L
0
9
5
0.28
L
10
11
3
1.05
W
Arachne
auto_bonus7
Arachne
19
2
6
11
L
Yemoja
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,795
Damage
78,364
86,918
Taken
72,547
60,452
Mitigated
36,245
6,711
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,605
13,591
0
7,124
16,181
6,819
0
6,992
9,089
0
55,200
L
Tiamat
4,936
510
0
500
7,260
4,020
0
740
6,520
10,210
0
W
8,390
5,654
293
1,541
10,072
6,140
0
2,711
7,311
0
20,976
W
6,313
1,470
0
897
9,142
3,277
0
2,800
6,267
0
19,503
W
Cthulhu
MRTOPP48
Cthulhu
9,775
1,474
0
7,642
19,852
13,036
0
10,478
9,164
35,507
0
L
Jormungandr
NativeIronSlayer
Jormungandr
9,669
3,306
0
518
25,178
26,601
0
2,941
22,237
19,831
0
L
607
272
0
135
15,560
5,908
0
657
14,193
1,781
0
L
27,561
8,116
0
1,321
24,708
10,402
0
2,110
22,598
0
56,107
W
Arachne
auto_bonus7
Arachne
29,281
23,778
0
8,284
17,300
6,973
0
8,693
8,482
0
47,694
L
Yemoja
17,022
2,876
2,409
1,828
14,212
13,521
0
3,327
10,885
57,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,526
Gold Earned
66,690
175
Minions Killed
233
0
Camps Cleared
7
877,073
Distance Traveled
1,128,156
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,610
1,124
69
5
0
222,683
1
L
Tiamat
10,592
815
16
1
0
121,572
0
W
Cupid
11,608
893
38
3
0
230,354
3
W
Loki
11,901
915
29
2
0
201,643
4
W
Cthulhu
13,259
1,020
54
4
6
179,534
0
L
Jormungandr
11,151
858
21
2
0
184,440
0
L
Chang'e
10,639
818
4
0
0
150,816
2
L
Loki
13,859
1,066
56
4
0
217,415
2
W
Arachne
15,312
1,178
43
3
1
293,942
0
L
Yemoja
12,285
945
78
6
0
202,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role