Player Matchup

Discordia
Discordia
Arthur9
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,300 Elo+
Party 2
Tiamat
Tiamat
FIERAesp
Tiamat
Level 24
God Stats
20W - 19L
1,586 SR
Queue Stats
74W - 79L
1,357 Elo+
Solo
Nemesis
Nemesis
Tarjetas
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,299 Elo+
Party 2
Ymir
Ymir
W3ndigoPrime
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Loki
Loki
świeżaki
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,361 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,289 Elo+

VS

Team Averages
Level 16
1,475 SR
1,382 Elo+
Medusa
Medusa
ILCătă
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MegaPeter
Merlin
Level 16
God Stats
9W - 17L
1,508 SR
Queue Stats
268W - 264L
1,425 Elo+
Party 1
Bellona
Bellona
NotSuper11
Bellona
Level 5
God Stats
15W - 14L
1,417 SR
Queue Stats
104W - 107L
1,271 Elo+
Party 1
Cerberus
Cerberus
Zedakor
Cerberus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 42L
1,341 Elo+
Solo
Loki
Loki
guimaga
Loki
Level 29
God Stats
7W - 7L
1,450 SR
Queue Stats
153W - 168L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arthur9
Discordia
8
2 / 5 / 0
5,349
594
5,184
6,037
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
FIERAesp
Tiamat
10
1 / 1 / 0
5,540
616
2,472
4,855
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Tarjetas
Nemesis
9
2 / 5 / 0
5,407
601
2,293
6,541
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

2
0 / 0 / 0
3,593
399
0
160
45
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

7
0 / 2 / 0
4,515
502
509
3,953
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ILCătă
Medusa
10
4 / 0 / 1
5,793
644
3,648
4,986
1,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Merlin
MegaPeter
Merlin
2
0 / 1 / 0
3,481
387
0
695
174
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NotSuper11
Bellona
10
3 / 2 / 2
5,884
654
2,968
5,020
3,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Zedakor
Cerberus
9
1 / 1 / 0
5,165
574
1,407
5,001
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
guimaga
Loki
10
5 / 1 / 2
5,968
663
3,740
5,044
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
5
Kills
13
13
Deaths
5
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
Arthur9
Discordia
2
5
0
0.4
L
Tiamat
FIERAesp
Tiamat
1
1
0
1
W
Medusa
ILCătă
Medusa
4
0
1
4.5
W
Merlin
MegaPeter
Merlin
0
1
0
0
W
Bellona
NotSuper11
Bellona
3
2
2
2
L
Nemesis
Tarjetas
Nemesis
2
5
0
0.4
L
0
0
0
0
W
Cerberus
Zedakor
Cerberus
1
1
0
1
W
Loki
guimaga
Loki
5
1
2
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,458
Damage
11,763
21,546
Taken
20,746
6,492
Mitigated
8,192
4,702
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Arthur9
Discordia
5,184
1,411
0
660
6,037
1,499
56
0
6,037
19,204
0
L
Tiamat
FIERAesp
Tiamat
2,472
37
0
1,771
4,855
2,160
718
1,247
3,608
25,709
0
W
Medusa
ILCătă
Medusa
3,648
1,362
0
1,788
4,986
1,405
423
3,418
1,568
0
21,406
W
Merlin
MegaPeter
Merlin
0
0
0
0
695
174
0
473
222
36
0
W
Bellona
NotSuper11
Bellona
2,968
1,098
0
1,890
5,020
3,070
686
102
4,918
0
20,829
L
Nemesis
Tarjetas
Nemesis
2,293
814
0
695
6,541
1,834
542
0
6,516
0
20,268
L
0
0
0
12
160
45
0
160
0
329
0
W
Cerberus
Zedakor
Cerberus
1,407
83
0
946
5,001
2,113
0
1,989
2,706
18,576
0
W
Loki
guimaga
Loki
3,740
934
0
2,884
5,044
1,430
0
1,356
3,676
0
24,224
L
509
110
0
1,564
3,953
954
0
0
3,953
0
16,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,404
Gold Earned
26,291
168
Minions Killed
185
0
Camps Cleared
0
677,139
Distance Traveled
763,255
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,349
594
26
3
0
152,237
1
L
Tiamat
5,540
616
60
7
0
136,491
0
W
Medusa
5,793
644
36
4
0
159,429
2
W
Merlin
3,481
387
0
0
0
26,763
0
W
Bellona
5,884
654
44
5
0
182,663
0
L
Nemesis
5,407
601
40
4
0
175,754
4
L
Ymir
3,593
399
1
0
0
34,701
0
W
Cerberus
5,165
574
48
5
0
179,116
3
W
Loki
5,968
663
57
6
0
215,284
0
L
Loki
4,515
502
41
5
0
177,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role