Player Matchup

Thor
Thor
Chuygonzalez
Thor
Level 80
God Stats
2W - 4L
1,366 SR
Queue Stats
31W - 37L
1,437 Elo+
Solo
Chaac
Chaac
Dany316
Chaac
Level 140
God Stats
11W - 6L
1,897 SR
Queue Stats
515W - 491L
1,527 Elo+
Solo
Fafnir
Fafnir
DardanBerisha
Fafnir
Level 59
God Stats
9W - 9L
1,528 SR
Queue Stats
157W - 203L
1,380 Elo+
Solo
Tiamat
Tiamat
Frowolf24
Tiamat
Level 123
God Stats
3W - 6L
1,438 SR
Queue Stats
26W - 29L
1,546 Elo+
Solo
Chronos
Chronos
ZeroKlien
Chronos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,749 Elo+
Solo
Team Averages
Level 96
1,546 SR
1,528 Elo+

VS

Team Averages
Level 97
1,525 SR
1,504 Elo+
Ne Zha
Ne Zha
PoushonDuQc
Ne Zha
Level 99
God Stats
9W - 6L
1,619 SR
Queue Stats
255W - 220L
1,549 Elo+
Party 1
Rama
Rama
TotoBoomer
Rama
Level 104
God Stats
3W - 3L
1,674 SR
Queue Stats
122W - 115L
1,589 Elo+
Party 1
Ymir
Ymir
facu__ATR
Ymir
Level 105
God Stats
93W - 84L
1,564 SR
Queue Stats
229W - 258L
1,448 Elo+
Party 2
Tiamat
Tiamat
ibrabalde
Tiamat
Level 109
God Stats
43W - 30L
1,533 SR
Queue Stats
275W - 250L
1,508 Elo+
Party 1
Hercules
Hercules
xporteñox
Hercules
Level 67
God Stats
1W - 3L
1,236 SR
Queue Stats
207W - 256L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,323
444
1,118
5,190
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
Dany316
Chaac
13
4 / 0 / 0
7,296
608
8,908
11,316
6,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 4 / 0
5,190
433
1,816
10,440
6,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Frowolf24
Tiamat
11
2 / 3 / 0
6,284
524
5,019
8,435
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
ZeroKlien
Chronos
9
0 / 1 / 0
5,355
446
6,445
7,189
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 1 / 2
7,060
588
2,655
7,237
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 1
6,690
558
6,604
6,734
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
1 / 0 / 3
6,504
542
4,827
7,012
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
ibrabalde
Tiamat
13
3 / 2 / 1
7,490
624
6,863
7,836
5,194
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
xporteñox
Hercules
10
0 / 3 / 0
5,902
492
5,112
10,984
6,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
9
9
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Chaac
Dany316
Chaac
4
0
0
4
L
0
4
0
0
L
Tiamat
Frowolf24
Tiamat
2
3
0
0.67
W
Ne Zha
2
1
2
3
W
3
0
1
3.5
L
Chronos
ZeroKlien
Chronos
0
1
0
0
W
Ymir
1
0
3
2.5
W
Tiamat
ibrabalde
Tiamat
3
2
1
1.75
W
Hercules
xporteñox
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
26,061
42,570
Taken
39,803
20,956
Mitigated
19,327
17,018
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,118
302
0
2,202
5,190
1,435
0
1,176
4,014
0
17,866
L
Chaac
Dany316
Chaac
8,908
3,862
0
6,474
11,316
6,718
0
793
10,098
0
46,640
L
1,816
683
0
2,255
10,440
6,836
0
3,747
6,693
7,996
0
L
Tiamat
Frowolf24
Tiamat
5,019
358
0
2,650
8,435
4,290
0
4,646
3,789
31,605
0
W
Ne Zha
2,655
1,083
0
1,414
7,237
2,290
182
1,005
6,132
0
46,015
W
6,604
5,561
0
5,145
6,734
2,048
593
4,002
2,732
0
48,358
L
Chronos
ZeroKlien
Chronos
6,445
2,649
0
3,437
7,189
1,677
0
1,328
5,861
38,615
0
W
Ymir
4,827
917
534
3,673
7,012
2,917
111
3,678
3,334
26,972
0
W
Tiamat
ibrabalde
Tiamat
6,863
1,057
0
3,147
7,836
5,194
120
4,165
3,341
46,560
0
W
Hercules
xporteñox
Hercules
5,112
2,221
0
2,129
10,984
6,878
0
0
10,984
0
26,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,448
Gold Earned
33,646
279
Minions Killed
381
0
Camps Cleared
0
1,048,486
Distance Traveled
1,200,425
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,323
444
49
4
0
142,371
0
L
Chaac
7,296
608
79
7
0
238,612
3
L
Fafnir
5,190
433
13
1
0
212,864
2
L
Tiamat
6,284
524
71
6
0
217,575
3
W
Ne Zha
7,060
588
87
7
0
288,568
4
W
Rama
6,690
558
87
7
0
214,512
5
L
Chronos
5,355
446
67
6
0
237,064
3
W
Ymir
6,504
542
49
4
0
229,376
1
W
Tiamat
7,490
624
95
8
0
236,629
4
W
Hercules
5,902
492
63
5
0
231,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role