Player Matchup

Chernobog
Chernobog
BossTrack836275
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lorange__Algoule
Danzaburou
Level 27
God Stats
77W - 71L
1,469 SR
Queue Stats
112W - 127L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Michael_YT7
Cthulhu
Level 7
God Stats
2W - 6L
1,566 SR
Queue Stats
4W - 15L
1,244 Elo+
Solo
Ra
Ra
Philthy_Taco420
Ra
Level 17
God Stats
38W - 45L
1,360 SR
Queue Stats
102W - 127L
1,314 Elo+
Solo
Hachiman
Hachiman
izBerserk
Hachiman
Level 18
God Stats
6W - 7L
1,478 SR
Queue Stats
67W - 72L
1,313 Elo+
Solo
Team Averages
Level 17
1,475 SR
1,349 Elo+

VS

Team Averages
Level 23
1,460 SR
1,404 Elo+
Tiamat
Tiamat
IX-IGERM4NY-XI
Tiamat
Level 26
God Stats
2W - 2L
1,273 SR
Queue Stats
212W - 222L
1,470 Elo+
Solo
Chang'e
Chang'e
JxLaflare
Chang'e
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,053 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlayinDude101
Cu Chulainn
Level 29
God Stats
16W - 5L
1,500 SR
Queue Stats
152W - 131L
1,659 Elo+
Solo
Danzaburou
Danzaburou
bmack484
Danzaburou
Level 29
God Stats
99W - 89L
1,528 SR
Queue Stats
159W - 155L
1,444 Elo+
Solo
Da Ji
Da Ji
leo_desauveterre
Da Ji
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 55L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BossTrack836275
Chernobog
1
0 / 0 / 0
4,479
299
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Lorange__Algoule
Danzaburou
14
3 / 3 / 0
8,228
549
5,523
10,650
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Michael_YT7
Cthulhu
11
1 / 5 / 1
6,934
462
3,408
16,287
6,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 1
6,908
461
4,048
8,977
2,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
izBerserk
Hachiman
10
2 / 5 / 0
6,256
417
3,642
8,974
3,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,987
466
2,418
6,828
3,933
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
JxLaflare
Chang'e
13
4 / 1 / 5
7,705
514
2,844
6,347
2,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PlayinDude101
Cu Chulainn
13
2 / 2 / 3
7,473
498
8,072
10,030
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
bmack484
Danzaburou
13
5 / 1 / 4
8,143
543
12,250
8,844
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 3 / 8
8,611
574
8,415
7,754
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
19
19
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BossTrack836275
Chernobog
0
0
0
0
W
0
0
1
0.5
W
Chang'e
JxLaflare
Chang'e
4
1
5
6.5
L
Danzaburou
Lorange__Algoule
Danzaburou
3
3
0
1
L
Cthulhu
Michael_YT7
Cthulhu
1
5
1
0.3
L
1
6
1
0.25
W
Cu Chulainn
PlayinDude101
Cu Chulainn
2
2
3
1.75
W
Danzaburou
bmack484
Danzaburou
5
1
4
7
L
Hachiman
izBerserk
Hachiman
2
5
0
0.4
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
33,999
44,888
Taken
39,803
17,260
Mitigated
21,405
10,953
Healing
14,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BossTrack836275
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
2,418
403
0
4,174
6,828
3,933
168
448
6,380
36,767
0
W
Chang'e
JxLaflare
Chang'e
2,844
580
0
2,847
6,347
2,199
1,506
2,162
4,185
29,843
0
L
Danzaburou
Lorange__Algoule
Danzaburou
5,523
2,428
0
5,154
10,650
4,222
1,145
1,758
8,892
0
46,297
L
Cthulhu
Michael_YT7
Cthulhu
3,408
868
46
3,214
16,287
6,685
308
749
15,333
22,713
0
L
4,048
574
166
1,649
8,977
2,917
256
1,895
7,082
39,177
0
W
Cu Chulainn
PlayinDude101
Cu Chulainn
8,072
1,774
0
3,160
10,030
7,095
30
1,470
8,560
0
47,597
W
Danzaburou
bmack484
Danzaburou
12,250
5,345
0
3,723
8,844
3,398
392
1,603
7,241
0
53,799
L
Hachiman
izBerserk
Hachiman
3,642
1,833
0
724
8,974
3,436
672
860
7,932
0
18,629
W
8,415
2,119
0
250
7,754
4,780
219
1,773
5,981
0
39,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,805
Gold Earned
38,919
234
Minions Killed
359
0
Camps Cleared
0
940,622
Distance Traveled
1,327,448
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,479
299
0
0
0
6,166
0
W
Tiamat
6,987
466
55
4
0
261,844
2
W
Chang'e
7,705
514
54
4
0
205,041
0
L
Danzaburou
8,228
549
92
6
0
200,019
0
L
Cthulhu
6,934
462
50
3
0
239,975
0
L
Ra
6,908
461
61
4
0
252,623
2
W
Cu Chulainn
7,473
498
103
7
0
288,473
3
W
Danzaburou
8,143
543
93
6
0
260,168
0
L
Hachiman
6,256
417
31
2
0
241,839
0
W
Da Ji
8,611
574
54
4
0
311,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role