Player Matchup

Cupid
Cupid
FithJelle
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lisеnо4еК
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 103L
1,384 Elo+
Party 1
Da Ji
Da Ji
MommyFox
Da Ji
Level 18
God Stats
3W - 6L
1,380 SR
Queue Stats
93W - 137L
1,434 Elo+
Party 1
Nemesis
Nemesis
ReaperJoker
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,270 Elo+
Solo
Jormungandr
Jormungandr
синекдоха
Jormungandr
Level 46
God Stats
4W - 10L
1,282 SR
Queue Stats
140W - 182L
1,376 Elo+
Party 1
Team Averages
Level 25
1,432 SR
1,393 Elo+

VS

Team Averages
Level 18
1,504 SR
1,402 Elo+
Cerberus
Cerberus
Darmoad
Cerberus
Level 16
God Stats
29W - 23L
1,452 SR
Queue Stats
70W - 70L
1,430 Elo+
Solo
Ne Zha
Ne Zha
MarekIsguud
Ne Zha
Level 23
God Stats
5W - 0L
1,340 SR
Queue Stats
33W - 29L
1,477 Elo+
Solo
Neith
Neith
Syríx
Neith
Level 20
God Stats
6W - 1L
1,730 SR
Queue Stats
46W - 53L
1,442 Elo+
Solo
Zeus
Zeus
mclsad
Zeus
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 4L
1,162 Elo+
Solo
Guan Yu
Guan Yu
raven5001
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FithJelle
Cupid
11
0 / 1 / 2
6,618
945
1,283
1,298
323
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 1 / 2
7,771
1,110
4,975
5,467
4,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
MommyFox
Da Ji
13
2 / 4 / 2
8,148
1,164
7,161
9,966
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ReaperJoker
Nemesis
13
2 / 10 / 3
7,969
1,138
8,602
16,266
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
синекдоха
Jormungandr
13
2 / 5 / 2
8,091
1,156
12,258
18,656
9,019
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

219

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darmoad
Cerberus
14
1 / 0 / 18
8,764
1,252
4,897
8,773
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
14
7 / 2 / 7
8,937
1,277
6,705
8,615
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Syríx
Neith
15
3 / 0 / 17
8,542
1,220
15,525
8,113
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
mclsad
Zeus
15
9 / 4 / 9
9,659
1,380
17,010
5,684
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
raven5001
Guan Yu
14
1 / 1 / 10
7,539
1,077
3,931
6,929
5,517
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
7
Kills
21
21
Deaths
7
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Darmoad
Cerberus
1
0
18
10
L
Cupid
FithJelle
Cupid
0
1
2
1
L
1
1
2
2
W
Ne Zha
7
2
7
5.25
L
Da Ji
MommyFox
Da Ji
2
4
2
0.75
L
Nemesis
ReaperJoker
Nemesis
2
10
3
0.35
W
Neith
Syríx
Neith
3
0
17
11.5
W
Zeus
mclsad
Zeus
9
4
9
3.38
W
Guan Yu
raven5001
Guan Yu
1
1
10
6
L
Jormungandr
синекдоха
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,279
Damage
48,068
51,653
Taken
38,114
23,618
Mitigated
23,989
5,585
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Darmoad
Cerberus
4,897
78
0
2,490
8,773
9,580
0
5,451
3,322
17,335
0
L
Cupid
FithJelle
Cupid
1,283
851
0
210
1,298
323
0
668
630
0
3,342
L
4,975
1,115
2,620
848
5,467
4,405
0
1,701
3,741
9,910
0
W
Ne Zha
6,705
2,042
0
1,061
8,615
3,463
0
2,975
5,640
0
15,332
L
Da Ji
MommyFox
Da Ji
7,161
1,832
0
489
9,966
3,763
0
4,601
5,265
0
15,042
L
Nemesis
ReaperJoker
Nemesis
8,602
2,088
0
1,199
16,266
6,108
0
8,191
8,025
0
15,216
W
Neith
Syríx
Neith
15,525
10,316
0
2,432
8,113
3,335
0
4,420
3,693
0
27,439
W
Zeus
mclsad
Zeus
17,010
2,621
219
716
5,684
2,094
0
2,025
3,659
35,012
0
W
Guan Yu
raven5001
Guan Yu
3,931
148
1,492
1,900
6,929
5,517
0
2,362
4,567
0
7,404
L
Jormungandr
синекдоха
Jormungandr
12,258
2,204
0
219
18,656
9,019
0
6,746
11,785
39,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
43,441
127
Minions Killed
156
3
Camps Cleared
4
511,343
Distance Traveled
655,025
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,764
1,252
31
4
0
142,968
0
L
Cupid
6,618
945
4
1
2
33,296
1
L
Yemoja
7,771
1,110
11
2
0
125,429
0
W
Ne Zha
8,937
1,277
24
3
1
150,151
0
L
Da Ji
8,148
1,164
15
2
0
86,881
0
L
Nemesis
7,969
1,138
22
3
1
132,755
1
W
Neith
8,542
1,220
39
6
2
133,079
1
W
Zeus
9,659
1,380
56
8
1
99,679
0
W
Guan Yu
7,539
1,077
6
1
0
129,148
0
L
Jormungandr
8,091
1,156
75
11
0
132,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role