Player Matchup

Kali
Kali
Holy-Dionysus
Kali
Level 29
God Stats
2W - 1L
1,714 SR
Queue Stats
112W - 143L
1,499 Elo+
Solo
Neith
Neith
Pedromica66789
Neith
Level 21
God Stats
16W - 20L
1,404 SR
Queue Stats
22W - 34L
1,252 Elo+
Solo
Tiamat
Tiamat
Secret_Rami18
Tiamat
Level 29
God Stats
4W - 8L
1,193 SR
Queue Stats
306W - 381L
1,302 Elo+
Solo
Nemesis
Nemesis
T_J12345
Nemesis
Level 25
God Stats
16W - 14L
1,319 SR
Queue Stats
68W - 65L
1,224 Elo+
Solo
Sylvanus
Sylvanus
Viktor_K007
Sylvanus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 149L
1,367 Elo+
Solo
Team Averages
Level 26
1,426 SR
1,329 Elo+

VS

Team Averages
Level 12
1,558 SR
1,313 Elo+
Merlin
Merlin
Ayato_Tommy
Merlin
Level 10
God Stats
1W - 1L
1,674 SR
Queue Stats
3W - 10L
1,093 Elo+
Party 1
Nike
Nike
Darkssasin49
Nike
Level 23
God Stats
9W - 11L
1,332 SR
Queue Stats
62W - 75L
1,337 Elo+
Solo
Thor
Thor
Nyilson_kdv
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
Take A Ganderr
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,500 Elo+
Solo
Hou Yi
Hou Yi
erionyo
Hou Yi
Level 18
God Stats
1W - 3L
1,783 SR
Queue Stats
6W - 18L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,036
464
2,060
4,990
1,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 4
5,706
439
3,876
4,506
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
10 / 0 / 3
8,360
643
7,467
5,251
3,935
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
T_J12345
Nemesis
13
5 / 0 / 2
7,831
602
3,494
5,805
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Viktor_K007
Sylvanus
10
1 / 2 / 3
6,207
477
2,644
6,583
5,400
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 5 / 1
5,824
448
1,779
6,894
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 1
6,122
471
4,331
5,740
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

6
0 / 5 / 1
4,586
353
1,512
6,689
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 8 / 1
5,128
394
2,333
9,347
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
erionyo
Hou Yi
11
1 / 2 / 0
6,042
465
3,640
6,261
1,918
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
4
4
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
1
0.1
L
2
0
1
2.5
W
1
1
0
1
L
0
5
1
0.1
W
0
1
4
2
W
10
0
3
11.5
W
Nemesis
T_J12345
Nemesis
5
0
2
6
L
1
8
1
0.19
W
Sylvanus
Viktor_K007
Sylvanus
1
2
3
1.25
L
Hou Yi
erionyo
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,541
Damage
13,595
27,135
Taken
34,931
14,433
Mitigated
13,084
9,711
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,779
461
0
217
6,894
2,074
622
3,687
3,207
26,377
0
L
4,331
649
0
1,100
5,740
2,758
242
230
5,510
0
24,403
W
2,060
691
0
796
4,990
1,481
240
0
4,699
0
17,223
L
1,512
382
0
257
6,689
1,621
0
2,399
4,290
0
7,126
W
3,876
1,375
0
2,256
4,506
1,269
286
140
4,216
0
20,282
W
7,467
1,437
0
3,650
5,251
3,935
734
1,639
3,577
36,091
0
W
Nemesis
T_J12345
Nemesis
3,494
2,229
0
685
5,805
2,348
0
0
5,780
0
50,912
L
2,333
896
0
888
9,347
4,713
132
2,152
7,195
0
9,568
W
Sylvanus
Viktor_K007
Sylvanus
2,644
920
230
2,094
6,583
5,400
566
0
6,458
21,579
0
L
Hou Yi
erionyo
Hou Yi
3,640
1,082
0
1,486
6,261
1,918
715
1,643
4,556
0
23,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
27,702
247
Minions Killed
181
0
Camps Cleared
0
1,136,611
Distance Traveled
1,123,790
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,824
448
61
5
0
210,933
0
L
Nike
6,122
471
44
3
0
238,642
4
W
Kali
6,036
464
34
3
0
250,586
1
L
Thor
4,586
353
14
1
0
233,787
0
W
Neith
5,706
439
30
2
0
184,173
0
W
Tiamat
8,360
643
54
4
0
241,908
0
W
Nemesis
7,831
602
85
7
0
281,074
4
L
Tyr
5,128
394
12
1
0
235,753
2
W
Sylvanus
6,207
477
44
3
0
178,870
3
L
Hou Yi
6,042
465
50
4
0
204,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role