Player Matchup

Chang'e
Chang'e
Gold II
Alaxendor
Chang'e
Gold II
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
434W - 416L
1,443 MMR
Party 1
Thanatos
Thanatos
Platinum IV
DJHentaiDaddy
Thanatos
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Gold IV
FrullaThor
Erlang Shen
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Murazu
Bellona
Bronze III
Level 159
God Stats
0W - 2L
1,482 SR
Queue Stats
37W - 42L
1,541 MMR
Solo
Chiron
Chiron
Bronze III
electronic144
Chiron
Bronze III
Level 82
God Stats
3W - 4L
1,915 SR
Queue Stats
49W - 63L
1,542 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,579 SR
1,505 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,452 SR
1,528 MMR
Rama
Rama
Bronze III
AmbaShepherd
Rama
Bronze III
Level 68
God Stats
6W - 1L
1,500 SR
Queue Stats
31W - 4L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Silver II
Azucena6
Nu Wa
Silver II
Level 101
God Stats
3W - 3L
1,530 SR
Queue Stats
16W - 12L
1,521 MMR
Solo
Kukulkan
Kukulkan
Silver I
Barandir
Kukulkan
Silver I
Level 144
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 18L
1,560 MMR
Solo
Cerberus
Cerberus
Silver I
LordDemound
Cerberus
Silver I
Level 127
God Stats
7W - 5L
1,444 SR
Queue Stats
33W - 33L
1,558 MMR
Solo
Heimdallr
Heimdallr
Silver I
naughtyniklaus
Heimdallr
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alaxendor
Chang'e
14
5 / 6 / 1
8,980
641
10,581
13,405
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DJHentaiDaddy
Thanatos
8
2 / 6 / 0
6,028
431
5,160
10,617
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
FrullaThor
Erlang Shen
11
0 / 5 / 4
6,549
468
4,846
14,726
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Murazu
Bellona
12
0 / 3 / 1
7,446
532
6,095
11,366
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 8 / 2
6,254
447
4,532
10,709
2,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetAo KuangApolloScyllaDanzaburou

VS

Bans
PersephoneTyrTsukuyomiKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 2
10,347
739
14,073
12,629
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Azucena6
Nu Wa
13
6 / 1 / 4
8,357
597
6,823
7,875
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Barandir
Kukulkan
15
2 / 3 / 6
8,617
616
5,944
6,028
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
LordDemound
Cerberus
13
3 / 2 / 12
8,417
601
5,912
11,025
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heimdallr
naughtyniklaus
Heimdallr
17
5 / 0 / 4
9,908
708
12,296
12,341
8,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
7
Kills
28
28
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alaxendor
Chang'e
5
6
1
0.92
W
12
1
2
13
W
Nu Wa
Azucena6
Nu Wa
6
1
4
8
W
Kukulkan
Barandir
Kukulkan
2
3
6
1.67
L
Thanatos
DJHentaiDaddy
Thanatos
2
6
0
0.33
L
Erlang Shen
FrullaThor
Erlang Shen
0
5
4
0.4
W
Cerberus
LordDemound
Cerberus
3
2
12
4.5
L
Bellona
Murazu
Bellona
0
3
1
0.17
L
0
8
2
0.13
W
Heimdallr
naughtyniklaus
Heimdallr
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
45,048
60,823
Taken
49,898
27,692
Mitigated
22,383
20,168
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alaxendor
Chang'e
10,581
590
810
4,574
13,405
3,959
39
6,649
6,756
60,973
0
W
14,073
11,061
0
8,648
12,629
4,456
2,316
1,218
11,387
0
71,166
W
Nu Wa
Azucena6
Nu Wa
6,823
1,451
0
488
7,875
2,202
311
1,484
6,299
50,112
0
W
Kukulkan
Barandir
Kukulkan
5,944
618
0
657
6,028
2,256
41
3,153
2,721
58,802
0
L
Thanatos
DJHentaiDaddy
Thanatos
5,160
1,005
0
4,759
10,617
5,480
0
3,608
7,009
0
21,426
L
Erlang Shen
FrullaThor
Erlang Shen
4,846
2,615
0
5,052
14,726
5,944
0
5,345
9,381
0
35,087
W
Cerberus
LordDemound
Cerberus
5,912
425
0
3,596
11,025
4,637
0
3,335
7,490
19,690
0
L
Bellona
Murazu
Bellona
6,095
1,766
0
2,552
11,366
9,557
0
1,340
10,026
0
42,574
L
4,532
2,117
265
2,156
10,709
2,752
0
1,737
8,925
0
33,233
W
Heimdallr
naughtyniklaus
Heimdallr
12,296
7,165
0
7,190
12,341
8,832
1,450
897
11,420
0
74,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
45,646
385
Minions Killed
491
0
Camps Cleared
0
1,551,748
Distance Traveled
1,361,720
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,980
641
127
9
0
279,949
2
W
Rama
10,347
739
135
10
0
239,853
3
W
Nu Wa
8,357
597
65
5
0
284,726
8
W
Kukulkan
8,617
616
117
8
0
269,184
6
L
Thanatos
6,028
431
29
2
0
324,245
4
L
Erlang Shen
6,549
468
64
5
0
298,658
4
W
Cerberus
8,417
601
25
2
0
304,284
6
L
Bellona
7,446
532
94
7
0
379,990
4
L
Chiron
6,254
447
71
5
0
268,906
1
W
Heimdallr
9,908
708
149
11
0
263,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role