Player Matchup

Danzaburou
Danzaburou
Kristhofer507
Danzaburou
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,164 Elo+
Party 1
Susano
Susano
Michaelo2525
Susano
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 40L
1,409 Elo+
Party 1
Ra
Ra
YourDaddy0410
Ra
Level 87
God Stats
1W - 1L
1,201 SR
Queue Stats
12W - 17L
1,250 Elo+
Party 1
Neith
Neith
laweafoamy
Neith
Level 3
God Stats
6W - 5L
1,275 SR
Queue Stats
10W - 9L
1,164 Elo+
Party 1
Loki
Loki
richardghoul315
Loki
Level 108
God Stats
2W - 0L
1,748 SR
Queue Stats
293W - 305L
1,519 Elo+
Party 1
Team Averages
Level 84
1,445 SR
1,301 Elo+

VS

Team Averages
Level 83
1,439 SR
1,445 Elo+
Danzaburou
Danzaburou
Alex Silver12
Danzaburou
Level 103
God Stats
2W - 2L
1,128 SR
Queue Stats
30W - 34L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Demi2OP
Sun Wukong
Level 121
God Stats
8W - 5L
1,591 SR
Queue Stats
299W - 255L
1,501 Elo+
Party 2
Neith
Neith
WowYourTrashKid4
Neith
Level 29
God Stats
9W - 11L
1,581 SR
Queue Stats
53W - 57L
1,446 Elo+
Party 2
Bellona
Bellona
alesha23051
Bellona
Level 76
God Stats
27W - 20L
1,549 SR
Queue Stats
27W - 20L
1,494 Elo+
Solo
Tiamat
Tiamat
robin the cool6
Tiamat
Level 88
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 4L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kristhofer507
Danzaburou
10
0 / 0 / 0
5,385
598
790
2,853
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
9
1 / 1 / 3
5,243
583
2,323
5,323
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 0
6,012
668
3,129
4,100
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Neith
8
3 / 1 / 1
5,008
556
2,092
3,913
994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 5
5,055
562
2,917
4,698
1,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alex Silver12
Danzaburou
7
0 / 3 / 1
4,436
493
3,009
4,612
1,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Demi2OP
Sun Wukong
10
3 / 2 / 0
5,718
635
3,962
7,264
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 2
4,460
496
2,787
4,461
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
alesha23051
Bellona
8
0 / 0 / 0
4,189
465
1,695
3,117
1,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 1 / 0
3,828
425
682
2,042
490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alex Silver12
Danzaburou
0
3
1
0.17
L
Sun Wukong
Demi2OP
Sun Wukong
3
2
0
1.5
W
Danzaburou
Kristhofer507
Danzaburou
0
0
0
0
W
Susano
1
1
3
2.5
L
0
1
2
1
W
3
1
0
3
L
Bellona
alesha23051
Bellona
0
0
0
0
W
Neith
3
1
1
3.5
W
0
0
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,251
Damage
12,135
20,887
Taken
21,496
6,478
Mitigated
7,754
10,625
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alex Silver12
Danzaburou
3,009
792
360
785
4,612
1,230
0
0
4,437
0
18,915
L
Sun Wukong
Demi2OP
Sun Wukong
3,962
973
0
3,286
7,264
2,865
0
1,266
5,973
0
27,304
W
Danzaburou
Kristhofer507
Danzaburou
790
178
0
2,009
2,853
830
600
0
2,603
0
25,607
W
Susano
2,323
417
0
1,960
5,323
1,607
0
0
5,323
0
20,748
L
2,787
603
0
2,445
4,461
1,462
0
1,863
2,573
0
17,715
W
3,129
176
748
2,094
4,100
1,301
416
0
4,100
27,805
0
L
Bellona
alesha23051
Bellona
1,695
0
0
1,370
3,117
1,707
0
0
3,117
0
11,110
W
Neith
2,092
887
0
2,204
3,913
994
1,040
479
3,434
0
20,899
W
2,917
510
405
1,205
4,698
1,746
392
203
4,495
0
21,207
L
682
31
84
492
2,042
490
0
0
1,917
8,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
22,631
235
Minions Killed
177
0
Camps Cleared
0
828,165
Distance Traveled
742,267
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,436
493
32
4
0
158,796
0
L
Sun Wukong
5,718
635
70
8
0
190,524
2
W
Danzaburou
5,385
598
47
5
0
153,344
0
W
Susano
5,243
583
54
6
0
177,646
0
L
Neith
4,460
496
36
4
0
139,683
0
W
Ra
6,012
668
56
6
0
170,253
0
L
Bellona
4,189
465
20
2
0
172,468
2
W
Neith
5,008
556
42
5
0
125,889
0
W
Loki
5,055
562
36
4
0
201,033
0
L
Tiamat
3,828
425
19
2
0
80,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role