Player Matchup

Danzaburou
Danzaburou
GrzEsieK83
Danzaburou
Level 21
God Stats
2W - 1L
1,558 SR
Queue Stats
3W - 5L
1,451 Elo+
Solo
Merlin
Merlin
MegaPeter
Merlin
Level 16
God Stats
9W - 17L
1,554 SR
Queue Stats
268W - 264L
1,437 Elo+
Party 1
Bellona
Bellona
NotSuper11
Bellona
Level 5
God Stats
15W - 14L
1,499 SR
Queue Stats
104W - 107L
1,306 Elo+
Party 1
Cupid
Cupid
Vidocq14
Cupid
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
17W - 23L
1,500 Elo+
Solo
Mercury
Mercury
guimaga
Mercury
Level 29
God Stats
11W - 17L
1,544 SR
Queue Stats
153W - 168L
1,382 Elo+
Party 1
Team Averages
Level 15
1,531 SR
1,415 Elo+

VS

Team Averages
Level 11
1,504 SR
1,399 Elo+
Tiamat
Tiamat
FIERAesp
Tiamat
Level 24
God Stats
20W - 19L
1,520 SR
Queue Stats
74W - 79L
1,330 Elo+
Solo
Cerberus
Cerberus
Mafieznik
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Bellona
Bellona
Morthalls
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
SlimShady5555
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,492 Elo+
Solo
Medusa
Medusa
ntraaa
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrzEsieK83
Danzaburou
9
5 / 1 / 0
5,565
557
3,951
2,807
823
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MegaPeter
Merlin
7
1 / 5 / 0
4,754
475
1,464
4,138
1,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Bellona
NotSuper11
Bellona
6
0 / 6 / 1
4,213
421
755
5,745
2,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cupid
Vidocq14
Cupid
7
1 / 0 / 0
4,438
444
730
1,997
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
guimaga
Mercury
7
0 / 2 / 1
4,490
449
177
3,810
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FIERAesp
Tiamat
10
6 / 1 / 1
5,996
600
3,778
4,180
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Mafieznik
Cerberus
2
1 / 3 / 0
3,591
359
477
2,174
704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Morthalls
Bellona
9
1 / 1 / 0
5,163
516
1,092
3,338
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
8
2 / 0 / 0
5,127
513
1,294
5,572
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
ntraaa
Medusa
7
1 / 3 / 0
4,515
452
132
3,282
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
11
14
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
FIERAesp
Tiamat
6
1
1
6.5
L
Danzaburou
GrzEsieK83
Danzaburou
5
1
0
5
W
Cerberus
Mafieznik
Cerberus
1
3
0
0.33
L
Merlin
MegaPeter
Merlin
1
5
0
0.2
W
Bellona
Morthalls
Bellona
1
1
0
1
L
Bellona
NotSuper11
Bellona
0
6
1
0.08
W
Arachne
2
0
0
2
L
Cupid
Vidocq14
Cupid
1
0
0
1
L
Mercury
guimaga
Mercury
0
2
1
0.25
W
Medusa
ntraaa
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,077
Damage
6,773
18,497
Taken
18,546
6,228
Mitigated
7,787
2,467
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
FIERAesp
Tiamat
3,778
74
0
1,630
4,180
2,204
116
1,429
2,691
22,405
0
L
Danzaburou
GrzEsieK83
Danzaburou
3,951
2,075
0
222
2,807
823
980
368
2,439
0
18,413
W
Cerberus
Mafieznik
Cerberus
477
120
0
13
2,174
704
0
0
2,174
1,161
0
L
Merlin
MegaPeter
Merlin
1,464
364
0
135
4,138
1,202
0
2,239
1,672
16,317
0
W
Bellona
Morthalls
Bellona
1,092
168
0
481
3,338
2,470
247
0
3,338
0
19,288
L
Bellona
NotSuper11
Bellona
755
113
0
128
5,745
2,832
108
560
5,085
0
9,048
W
Arachne
1,294
858
0
3,625
5,572
1,475
0
35
5,537
0
17,555
L
Cupid
Vidocq14
Cupid
730
361
30
855
1,997
481
350
0
1,897
0
6,906
L
Mercury
guimaga
Mercury
177
0
0
1,097
3,810
890
0
685
2,999
0
10,088
W
Medusa
ntraaa
Medusa
132
132
0
177
3,282
934
76
0
3,282
0
7,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
24,392
124
Minions Killed
151
0
Camps Cleared
0
723,669
Distance Traveled
681,547
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,996
600
41
4
0
149,780
0
L
Danzaburou
5,565
557
30
3
0
144,685
0
W
Cerberus
3,591
359
3
0
0
76,133
0
L
Merlin
4,754
475
30
3
0
133,102
0
W
Bellona
5,163
516
42
4
0
164,385
0
L
Bellona
4,213
421
20
2
0
150,304
0
W
Arachne
5,127
513
44
4
0
170,440
0
L
Cupid
4,438
444
14
1
0
142,512
2
L
Mercury
4,490
449
30
3
0
153,066
0
W
Medusa
4,515
452
21
2
0
120,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role