Player Matchup

Tyr
Tyr
Silver III
DELTA_GAMES8
Tyr
Silver III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,509 MMR
Party 1
Heimdallr
Heimdallr
Silver III
ElAdri_15
Heimdallr
Silver III
Level 99
God Stats
0W - 5L
1,500 SR
Queue Stats
77W - 67L
1,509 MMR
Party 1
Sol
Sol
Silver III
RuB_fl_5
Sol
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 67L
1,509 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,500 SR
1,509 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,422 SR
1,500 MMR
Cupid
Cupid
Bronze III
Jungle_maybe
Cupid
Bronze III
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
MalignantPayne
Cu Chulainn
Bronze III
Level 131
God Stats
2W - 0L
1,585 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
Pascomaestro
Discordia
Bronze III
Level 160
God Stats
1W - 0L
1,181 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,873
606
3,302
13,835
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
ElAdri_15
Heimdallr
12
2 / 5 / 3
8,836
680
7,954
13,201
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 6 / 3
8,676
667
6,085
9,417
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CthulhuBacchusAphroditePersephoneChaac

VS

Bans
DanzaburouSun WukongTerraCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 10
10,001
769
11,267
11,853
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MalignantPayne
Cu Chulainn
13
3 / 0 / 12
9,875
760
8,112
10,496
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Pascomaestro
Discordia
13
8 / 2 / 9
10,246
788
12,108
4,572
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
18
18
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Heimdallr
ElAdri_15
Heimdallr
2
5
3
0.7
W
7
3
10
4
W
Cu Chulainn
MalignantPayne
Cu Chulainn
3
0
12
9
W
Discordia
Pascomaestro
Discordia
8
2
9
6.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,341
Damage
31,487
36,453
Taken
26,921
20,621
Mitigated
13,564
6,581
Healing
10,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,302
342
0
2,455
13,835
11,115
0
4,128
9,371
0
22,816
L
Heimdallr
ElAdri_15
Heimdallr
7,954
3,961
0
2,560
13,201
5,486
0
4,751
8,198
0
31,398
W
11,267
7,653
842
4,409
11,853
4,257
711
2,490
9,238
0
46,105
W
Cu Chulainn
MalignantPayne
Cu Chulainn
8,112
1,390
0
4,666
10,496
7,740
332
1,768
8,583
0
17,596
W
Discordia
Pascomaestro
Discordia
12,108
440
0
250
4,572
1,567
0
1,649
2,923
43,556
0
L
6,085
1,194
0
1,566
9,417
4,020
0
2,529
6,763
30,170
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
30,122
145
Minions Killed
155
0
Camps Cleared
0
655,496
Distance Traveled
762,523
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,873
606
34
3
0
236,604
1
L
Heimdallr
8,836
680
43
3
0
214,005
4
W
Cupid
10,001
769
77
6
0
239,567
0
W
Cu Chulainn
9,875
760
20
2
0
272,281
1
W
Discordia
10,246
788
58
4
0
250,675
0
L
Sol
8,676
667
68
5
0
204,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role