Player Matchup

Pele
Pele
CryZolian-13
Pele
Level 107
God Stats
31W - 22L
1,641 SR
Queue Stats
173W - 167L
1,648 Elo+
Party 1
Danzaburou
Danzaburou
Mr Hawk82
Danzaburou
Level 127
God Stats
0W - 2L
1,291 SR
Queue Stats
41W - 28L
1,434 Elo+
Party 2
Tiamat
Tiamat
TheUnsureGhost2
Tiamat
Level 91
God Stats
6W - 4L
1,502 SR
Queue Stats
33W - 27L
1,434 Elo+
Party 2
Hercules
Hercules
lacho4702
Hercules
Level 121
God Stats
4W - 5L
1,724 SR
Queue Stats
95W - 98L
1,575 Elo+
Solo
The Morrigan
The Morrigan
magnuseile
The Morrigan
Level 52
God Stats
1W - 3L
1,304 SR
Queue Stats
82W - 94L
1,648 Elo+
Party 1
Team Averages
Level 100
1,492 SR
1,548 Elo+

VS

Team Averages
Level 137
1,668 SR
1,579 Elo+
Medusa
Medusa
Galaneth
Medusa
Level 105
God Stats
8W - 9L
1,594 SR
Queue Stats
23W - 24L
1,707 Elo+
Solo
Merlin
Merlin
NotoriousM26
Merlin
Level 129
God Stats
20W - 25L
1,707 SR
Queue Stats
177W - 204L
1,630 Elo+
Solo
Nemesis
Nemesis
Righvul
Nemesis
Level 156
God Stats
2W - 0L
1,793 SR
Queue Stats
289W - 284L
1,597 Elo+
Solo
Athena
Athena
SSSnakeDoctor
Athena
Level 137
God Stats
7W - 5L
1,500 SR
Queue Stats
358W - 358L
1,425 Elo+
Solo
Tiamat
Tiamat
iMmOrTaL_EnYgMa
Tiamat
Level 157
God Stats
37W - 28L
1,746 SR
Queue Stats
88W - 92L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
9,964
712
10,035
12,810
4,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Mr Hawk82
Danzaburou
16
0 / 4 / 2
8,602
614
7,215
13,719
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 1 / 8
8,782
627
6,509
6,551
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
lacho4702
Hercules
16
1 / 2 / 5
8,897
636
4,865
11,268
10,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
magnuseile
The Morrigan
16
3 / 2 / 6
9,330
666
11,817
5,778
2,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Galaneth
Medusa
17
3 / 2 / 6
10,210
729
8,924
9,167
3,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
6 / 0 / 2
11,401
814
10,554
5,061
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Righvul
Nemesis
16
0 / 2 / 10
9,396
671
8,755
9,677
4,856
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 4 / 10
10,071
719
4,979
16,821
15,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 1 / 4
10,025
716
9,655
6,537
3,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
9
Kills
13
13
Deaths
9
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
Medusa
Galaneth
Medusa
3
2
6
3
L
Danzaburou
Mr Hawk82
Danzaburou
0
4
2
0.25
W
Merlin
6
0
2
7
W
Nemesis
Righvul
Nemesis
0
2
10
2.5
W
1
4
10
1.5
L
0
1
8
4
W
3
1
4
5
L
Hercules
lacho4702
Hercules
1
2
5
1.75
L
The Morrigan
magnuseile
The Morrigan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,441
Damage
42,867
50,126
Taken
47,263
27,365
Mitigated
28,859
11,378
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,035
843
0
1,221
12,810
4,809
0
5,157
7,529
0
28,454
W
Medusa
Galaneth
Medusa
8,924
3,675
0
1,141
9,167
3,185
1,085
2,935
6,194
0
31,680
L
Danzaburou
Mr Hawk82
Danzaburou
7,215
2,781
0
3,044
13,719
5,161
168
7,192
6,285
0
41,490
W
Merlin
10,554
181
0
500
5,061
2,119
588
1,587
3,418
58,834
0
W
Nemesis
Righvul
Nemesis
8,755
2,658
0
2,983
9,677
4,856
0
2,330
7,233
0
33,953
W
4,979
1,502
438
1,536
16,821
15,373
1
6,002
10,293
15,830
0
L
6,509
902
0
2,862
6,551
3,865
207
2,854
3,611
36,875
0
W
9,655
694
0
1,939
6,537
3,326
0
926
5,499
43,167
0
L
Hercules
lacho4702
Hercules
4,865
770
0
2,919
11,268
10,971
0
5,866
5,000
0
24,264
L
The Morrigan
magnuseile
The Morrigan
11,817
1,470
0
1,332
5,778
2,559
68
3,039
2,513
24,350
4,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,575
Gold Earned
51,103
347
Minions Killed
409
6
Camps Cleared
8
1,348,426
Distance Traveled
1,448,667
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,964
712
61
4
1
278,127
0
W
Medusa
10,210
729
69
5
0
291,057
0
L
Danzaburou
8,602
614
90
6
1
257,203
1
W
Merlin
11,401
814
142
10
2
269,649
1
W
Nemesis
9,396
671
67
5
3
310,185
3
W
Athena
10,071
719
36
3
1
309,225
1
L
Tiamat
8,782
627
78
6
2
273,632
1
W
Tiamat
10,025
716
95
7
2
268,551
1
L
Hercules
8,897
636
65
5
0
278,221
2
L
The Morrigan
9,330
666
53
4
2
261,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role