Player Matchup

Nike
Nike
Bronze III
 
Nike
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver III
Adrian_barce_360
Ra
Silver III
Level 107
God Stats
42W - 23L
1,526 SR
Queue Stats
89W - 85L
1,365 MMR
Solo
Khepri
Khepri
Bronze III
ImKNOTsweaty
Khepri
Bronze III
Level 63
God Stats
1W - 1L
1,305 SR
Queue Stats
10W - 6L
1,365 MMR
Solo
Danzaburou
Danzaburou
Silver III
Supaphast
Danzaburou
Silver III
Level 154
God Stats
14W - 12L
1,377 SR
Queue Stats
92W - 103L
1,369 MMR
Solo
Awilix
Awilix
Silver II
iWooshh
Awilix
Silver II
Level 103
God Stats
9W - 8L
1,501 SR
Queue Stats
106W - 115L
1,366 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,442 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,489 SR
1,366 MMR
Nu Wa
Nu Wa
Gold III
AvonDaRuler
Nu Wa
Gold III
Level 89
God Stats
24W - 19L
1,286 SR
Queue Stats
484W - 473L
1,543 MMR
Party 1
Loki
Loki
Gold V
JM00-001
Loki
Gold V
Level 84
God Stats
4W - 8L
1,472 SR
Queue Stats
50W - 66L
1,369 MMR
Solo
Chang'e
Chang'e
Silver II
Lighting_Void-
Chang'e
Silver II
Level 122
God Stats
33W - 23L
1,708 SR
Queue Stats
83W - 84L
1,369 MMR
Solo
Izanami
Izanami
Silver III
RoastingRampage
Izanami
Silver III
Level 66
God Stats
24W - 25L
1,478 SR
Queue Stats
79W - 83L
1,183 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
iFinalHope
Erlang Shen
Silver IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
3 / 1 / 4
12,820
583
11,095
12,810
7,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 0 / 12
12,464
567
19,608
14,923
7,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
16
2 / 0 / 17
11,465
521
7,664
18,452
22,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Supaphast
Danzaburou
20
5 / 0 / 7
12,967
589
11,743
15,115
9,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
iWooshh
Awilix
19
13 / 3 / 4
12,849
584
14,421
14,793
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuCu ChulainnMulanScyllaApollo

VS

Bans
NemesisAthenaSkadiJanusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,999
409
9,898
13,438
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
17
1 / 3 / 0
10,391
472
6,809
16,269
12,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 8 / 0
8,958
407
7,601
17,092
12,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 3
9,810
446
8,449
16,544
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
iFinalHope
Erlang Shen
15
0 / 6 / 1
8,994
409
7,380
21,170
11,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
31
Kills
4
4
Deaths
31
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
4
5
W
8
0
12
14
L
1
8
0
0.13
W
Khepri
2
0
17
10.5
L
Loki
1
3
0
0.33
L
2
8
0
0.25
L
0
6
3
0.25
W
Danzaburou
Supaphast
Danzaburou
5
0
7
8.5
L
Erlang Shen
iFinalHope
Erlang Shen
0
6
1
0.08
W
Awilix
iWooshh
Awilix
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,531
Damage
40,137
76,093
Taken
84,513
54,030
Mitigated
46,189
31,872
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,095
2,242
0
2,779
12,810
7,536
798
2,366
9,682
2,750
81,297
W
19,608
1,450
7,008
7,701
14,923
7,913
2,214
6,672
7,587
110,535
0
L
9,898
1,589
0
1,810
13,438
4,713
0
8,903
4,262
56,781
0
W
Khepri
7,664
675
0
3,831
18,452
22,697
341
6,155
11,644
32,495
0
L
Loki
6,809
821
0
5,446
16,269
12,049
484
1,340
14,895
0
69,322
L
7,601
492
1,079
4,576
17,092
12,069
0
6,748
10,164
37,696
0
L
8,449
5,368
0
4,750
16,544
5,580
112
4,722
11,674
0
67,377
W
Danzaburou
Supaphast
Danzaburou
11,743
5,741
0
6,865
15,115
9,159
2,891
1,469
13,512
0
109,707
L
Erlang Shen
iFinalHope
Erlang Shen
7,380
4,039
0
5,845
21,170
11,778
661
5,001
15,952
0
57,528
W
Awilix
iWooshh
Awilix
14,421
7,445
0
3,688
14,793
6,725
891
3,478
10,827
0
80,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,565
Gold Earned
47,152
647
Minions Killed
520
0
Camps Cleared
0
2,110,870
Distance Traveled
1,939,858
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,820
583
171
8
0
397,334
5
W
Ra
12,464
567
180
8
0
468,644
3
L
Nu Wa
8,999
409
95
4
0
361,523
9
W
Khepri
11,465
521
24
1
0
398,035
6
L
Loki
10,391
472
136
6
0
430,708
6
L
Chang'e
8,958
407
72
3
0
363,860
1
L
Izanami
9,810
446
114
5
0
353,825
11
W
Danzaburou
12,967
589
167
8
0
371,746
7
L
Erlang Shen
8,994
409
103
5
0
429,942
0
W
Awilix
12,849
584
105
5
0
475,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role