Player Matchup

Scylla
Scylla
Bronze III
FetheredElk33
Scylla
Bronze III
Level 50
God Stats
54W - 59L
1,346 SR
Queue Stats
201W - 206L
1,404 MMR
Solo
Sobek
Sobek
Silver IV
QiviuthJr
Sobek
Silver IV
Level 127
God Stats
0W - 1L
1,510 SR
Queue Stats
19W - 16L
1,406 MMR
Solo
Artemis
Artemis
Silver I
elmago225
Artemis
Silver I
Level 86
God Stats
10W - 12L
1,495 SR
Queue Stats
53W - 70L
1,387 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,450 SR
1,399 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,569 SR
1,508 MMR
Cabrakan
Cabrakan
Bronze III
JuanmaMarquez
Cabrakan
Bronze III
Level 125
God Stats
3W - 0L
1,707 SR
Queue Stats
6W - 3L
1,524 MMR
Party 1
Anhur
Anhur
Bronze III
RdeRafa
Anhur
Bronze III
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver IV
tony0723
Bacchus
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,757
614
3,575
6,682
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
QiviuthJr
Sobek
10
3 / 6 / 0
7,646
695
6,155
11,890
8,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
elmago225
Artemis
9
0 / 6 / 4
7,299
664
8,260
9,278
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ThothAphroditePersephoneChang'eGuan Yu

VS

Bans
TerraThe MorriganKumbhakarnaDiscordiaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JuanmaMarquez
Cabrakan
12
6 / 1 / 8
9,187
835
8,343
10,281
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
RdeRafa
Anhur
12
7 / 2 / 10
9,436
858
9,189
8,513
3,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
tony0723
Bacchus
12
4 / 1 / 11
8,263
751
7,041
8,173
6,554
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cabrakan
JuanmaMarquez
Cabrakan
6
1
8
10
L
Sobek
QiviuthJr
Sobek
3
6
0
0.5
W
Anhur
RdeRafa
Anhur
7
2
10
6
L
Artemis
elmago225
Artemis
0
6
4
0.33
W
Bacchus
tony0723
Bacchus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,990
Damage
24,573
27,850
Taken
26,967
13,850
Mitigated
19,071
6,126
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,575
317
0
570
6,682
2,047
0
4,256
2,426
21,897
0
W
Cabrakan
JuanmaMarquez
Cabrakan
8,343
744
0
2,956
10,281
9,504
0
4,245
5,734
21,347
0
L
Sobek
QiviuthJr
Sobek
6,155
312
306
3,393
11,890
8,810
0
6,207
5,683
17,634
0
W
Anhur
RdeRafa
Anhur
9,189
4,840
0
2,796
8,513
3,013
192
3,247
5,224
0
35,875
L
Artemis
elmago225
Artemis
8,260
3,123
0
1,857
9,278
2,993
0
4,973
4,305
0
29,495
W
Bacchus
tony0723
Bacchus
7,041
1,292
0
2,224
8,173
6,554
0
1,975
6,091
18,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
26,886
101
Minions Killed
113
0
Camps Cleared
0
561,802
Distance Traveled
595,413
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,757
614
46
4
0
179,432
0
W
Cabrakan
9,187
835
22
2
0
216,639
3
L
Sobek
7,646
695
12
1
0
208,713
4
W
Anhur
9,436
858
63
6
0
188,876
4
L
Artemis
7,299
664
43
4
0
173,657
3
W
Bacchus
8,263
751
28
3
0
189,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role