Player Matchup

Tyr
Tyr
CataL1n
Tyr
Level 153
God Stats
5W - 2L
1,746 SR
Queue Stats
66W - 63L
1,616 Elo+
Solo
Zeus
Zeus
NeverD1eAlone
Zeus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,417 Elo+
Party 2
Skadi
Skadi
ШальнойОлег
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,582 SR
1,511 Elo+

VS

Team Averages
Level 26
1,588 SR
1,221 Elo+
Zeus
Zeus
JDarkWolf
Zeus
Level 45
God Stats
60W - 81L
1,416 SR
Queue Stats
81W - 122L
1,104 Elo+
Solo
Khepri
Khepri
LynX_WolFkiD18
Khepri
Level 16
God Stats
1W - 1L
1,848 SR
Queue Stats
4W - 11L
1,403 Elo+
Party 1
Fenrir
Fenrir
SAMGAS7971
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
8
2 / 0 / 1
7,774
598
1,307
3,436
1,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 3 / 4
9,963
766
19,005
8,427
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 5
9,356
720
4,650
8,038
2,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
2 / 0 / 0
7,496
577
1,833
1,449
370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 3
8,437
649
4,195
15,881
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SAMGAS7971
Fenrir
12
3 / 7 / 1
8,192
630
4,410
10,946
4,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
0
1
2.5
L
Zeus
2
0
0
2
L
0
3
3
0.5
W
6
3
4
2.67
L
Fenrir
SAMGAS7971
Fenrir
3
7
1
0.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,962
Damage
10,438
19,901
Taken
28,276
7,045
Mitigated
15,609
5,144
Healing
2,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
1,307
103
0
1,104
3,436
1,596
92
840
2,596
0
10,365
L
Zeus
1,833
0
0
0
1,449
370
0
580
791
11,586
0
L
4,195
362
0
2,088
15,881
10,553
266
10,714
4,529
30,114
0
W
19,005
2,572
0
3,210
8,427
2,873
1,017
3,261
5,166
54,375
0
L
Fenrir
SAMGAS7971
Fenrir
4,410
554
0
631
10,946
4,686
122
6,759
3,927
0
14,660
W
4,650
2,173
0
830
8,038
2,576
1,342
2,027
6,011
0
39,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
24,125
155
Minions Killed
85
0
Camps Cleared
0
525,773
Distance Traveled
560,164
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,774
598
19
1
0
109,193
2
L
Zeus
7,496
577
19
1
0
66,994
0
L
Khepri
8,437
649
39
3
0
253,458
1
W
Zeus
9,963
766
70
5
0
204,167
2
L
Fenrir
8,192
630
27
2
0
239,712
0
W
Skadi
9,356
720
66
5
0
212,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role