Player Matchup

Tiamat
Tiamat
BaromSamedi
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,657 Elo+
Party 2
Bellona
Bellona
Dianelys
Bellona
Level 24
God Stats
40W - 45L
1,461 SR
Queue Stats
68W - 123L
1,330 Elo+
Party 1
Hachiman
Hachiman
MrBiGEr
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,564 Elo+
Party 2
Discordia
Discordia
gabiio2
Discordia
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
22W - 14L
1,645 Elo+
Solo
Bacchus
Bacchus
zunier22
Bacchus
Level 26
God Stats
34W - 35L
1,507 SR
Queue Stats
221W - 299L
1,317 Elo+
Party 1
Team Averages
Level 24
1,446 SR
1,503 Elo+

VS

Team Averages
Level 21
1,531 SR
1,494 Elo+
Neith
Neith
Amaura333
Neith
Level 15
God Stats
9W - 13L
1,500 SR
Queue Stats
321W - 311L
1,461 Elo+
Solo
Olorun
Olorun
MoneyManzell
Olorun
Level 5
God Stats
17W - 20L
1,495 SR
Queue Stats
66W - 67L
1,498 Elo+
Solo
Ymir
Ymir
girugirugt
Ymir
Level 28
God Stats
37W - 36L
1,487 SR
Queue Stats
115W - 128L
1,505 Elo+
Solo
Scylla
Scylla
pcmvic
Scylla
Level 26
God Stats
11W - 7L
1,546 SR
Queue Stats
84W - 68L
1,502 Elo+
Solo
Bellona
Bellona
thekingofyuri
Bellona
Level 29
God Stats
19W - 11L
1,625 SR
Queue Stats
54W - 37L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 5 / 2
8,844
884
7,425
7,969
3,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
Dianelys
Bellona
14
0 / 4 / 3
8,491
849
1,937
11,386
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
MrBiGEr
Hachiman
15
1 / 4 / 2
9,201
920
7,830
14,233
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
gabiio2
Discordia
15
4 / 5 / 0
9,706
971
13,400
12,670
5,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
zunier22
Bacchus
14
0 / 3 / 2
8,773
877
3,312
12,210
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

157

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amaura333
Neith
16
4 / 0 / 9
9,995
1,000
6,778
2,398
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
16
2 / 3 / 11
9,768
977
12,887
10,114
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 0 / 10
9,411
941
5,014
9,746
8,007
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
pcmvic
Scylla
16
6 / 0 / 9
10,675
1,068
14,731
5,946
1,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
16
7 / 2 / 12
10,877
1,088
14,574
11,924
10,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
5
Kills
21
21
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
Amaura333
Neith
4
0
9
8.5
L
Tiamat
0
5
2
0.2
L
Bellona
Dianelys
Bellona
0
4
3
0.38
W
Olorun
2
3
11
2.5
L
Hachiman
MrBiGEr
Hachiman
1
4
2
0.5
L
Discordia
gabiio2
Discordia
4
5
0
0.8
W
2
0
10
7
W
Scylla
pcmvic
Scylla
6
0
9
10.5
W
Bellona
7
2
12
6.5
L
Bacchus
zunier22
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,904
Damage
53,984
58,468
Taken
40,128
33,948
Mitigated
24,936
5,531
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amaura333
Neith
6,778
1,315
0
763
2,398
736
0
1,326
1,072
0
26,872
L
Tiamat
7,425
686
0
1,724
7,969
3,556
0
4,939
2,905
37,649
0
L
Bellona
Dianelys
Bellona
1,937
275
0
305
11,386
7,000
0
7,318
3,918
0
3,063
W
Olorun
12,887
7,560
122
4,153
10,114
3,973
0
6,648
3,391
25,296
0
L
Hachiman
MrBiGEr
Hachiman
7,830
4,747
0
1,218
14,233
5,335
0
9,014
5,044
0
22,911
L
Discordia
gabiio2
Discordia
13,400
1,183
537
1,443
12,670
5,011
0
4,875
7,720
26,523
0
W
5,014
466
699
529
9,746
8,007
0
5,377
4,323
19,264
0
W
Scylla
pcmvic
Scylla
14,731
969
0
505
5,946
1,919
0
4,086
1,810
27,363
0
W
Bellona
14,574
4,014
0
2,509
11,924
10,301
0
6,700
5,075
0
25,612
L
Bacchus
zunier22
Bacchus
3,312
253
0
304
12,210
13,046
0
6,486
5,632
10,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,015
Gold Earned
50,726
145
Minions Killed
186
7
Camps Cleared
7
866,606
Distance Traveled
946,809
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,995
1,000
43
4
1
212,228
2
L
Tiamat
8,844
884
56
6
2
130,848
0
L
Bellona
8,491
849
2
0
0
202,537
0
W
Olorun
9,768
977
33
3
3
148,151
0
L
Hachiman
9,201
920
41
4
4
186,485
0
L
Discordia
9,706
971
20
2
1
175,859
0
W
Ymir
9,411
941
43
4
0
190,342
0
W
Scylla
10,675
1,068
41
4
0
185,975
0
W
Bellona
10,877
1,088
26
3
3
210,113
3
L
Bacchus
8,773
877
26
3
0
170,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role