Player Matchup

Cerberus
Cerberus
Pinkfamily7302
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,195 Elo+
Solo
Agni
Agni
Vagner2195
Agni
Level 22
God Stats
0W - 5L
990 SR
Queue Stats
63W - 75L
1,342 Elo+
Solo
Neith
Neith
liamgeek59124
Neith
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Nike
Nike
manman420
Nike
Level 24
God Stats
59W - 39L
1,492 SR
Queue Stats
171W - 197L
1,333 Elo+
Solo
Heimdallr
Heimdallr
mr_howdy43123
Heimdallr
Level 28
God Stats
45W - 49L
1,452 SR
Queue Stats
209W - 262L
1,383 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,351 Elo+

VS

Team Averages
Level 12
1,462 SR
1,367 Elo+
Ra
Ra
Elite_BoiSaucey
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
H_O_D_O_R_2011
Tiamat
Level 28
God Stats
4W - 6L
1,338 SR
Queue Stats
173W - 173L
1,471 Elo+
Solo
Ymir
Ymir
Locke428
Ymir
Level 22
God Stats
50W - 38L
1,472 SR
Queue Stats
129W - 119L
1,416 Elo+
Party 1
Neith
Neith
PluckyKyle
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 98L
1,198 Elo+
Party 1
Cupid
Cupid
evokaas__
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 6 / 1
10,627
817
556
15,541
5,993
17
1 / 9 / 1
11,535
887
12,418
20,980
6,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 3
10,558
812
3,774
7,736
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
19
7 / 3 / 1
13,519
1,040
16,868
24,259
22,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
mr_howdy43123
Heimdallr
20
3 / 11 / 5
13,114
1,009
24,539
28,960
11,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 15
14,543
1,119
19,959
12,275
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 0 / 10
14,157
1,089
22,279
12,947
10,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
8 / 2 / 15
15,149
1,165
18,069
18,493
20,615
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
4 / 2 / 21
14,009
1,078
28,757
12,576
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
evokaas__
Cupid
17
0 / 4 / 7
10,930
841
436
8,850
3,662

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
102
11
Kills
34
34
Deaths
11
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
10
3
15
5.83
W
12
0
10
17
W
Ymir
8
2
15
7.75
L
Cerberus
0
6
1
0.08
W
Neith
4
2
21
7.25
L
1
9
1
0.17
W
Cupid
evokaas__
Cupid
0
4
7
0.88
L
0
5
3
0.3
L
Nike
7
3
1
2.5
L
Heimdallr
mr_howdy43123
Heimdallr
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,155
Damage
89,500
97,476
Taken
65,141
49,305
Mitigated
47,063
8,801
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,959
1,729
1,551
2,785
12,275
5,629
0
2,599
9,454
45,615
0
W
22,279
2,836
0
2,862
12,947
10,923
0
3,256
9,548
34,571
0
W
Ymir
18,069
4,694
0
1,784
18,493
20,615
0
3,684
14,567
37,832
0
L
Cerberus
556
76
24
552
15,541
5,993
0
8,225
7,246
10,599
0
W
Neith
28,757
16,510
0
6,864
12,576
6,234
0
2,727
9,724
0
59,467
L
12,418
1,541
0
2,877
20,980
6,556
0
14,802
5,942
30,407
0
W
Cupid
evokaas__
Cupid
436
37
21
51
8,850
3,662
0
1,663
7,119
0
5,067
L
3,774
2,420
0
904
7,736
2,563
0
6,087
1,407
0
10,019
L
Nike
16,868
2,673
0
648
24,259
22,625
0
13,539
10,442
1,011
38,624
L
Heimdallr
mr_howdy43123
Heimdallr
24,539
14,695
0
3,796
28,960
11,568
0
16,626
12,132
0
60,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,353
Gold Earned
68,788
228
Minions Killed
232
6
Camps Cleared
4
956,105
Distance Traveled
1,244,264
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,543
1,119
76
6
1
207,399
0
W
Tiamat
14,157
1,089
23
2
3
275,594
0
W
Ymir
15,149
1,165
46
4
0
309,293
1
L
Cerberus
10,627
817
26
2
0
151,383
0
W
Neith
14,009
1,078
76
6
0
283,974
0
L
Agni
11,535
887
51
4
0
200,275
2
W
Cupid
10,930
841
11
1
0
168,004
0
L
Neith
10,558
812
11
1
4
126,365
0
L
Nike
13,519
1,040
50
4
2
247,208
3
L
Heimdallr
13,114
1,009
90
7
0
230,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role