Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dan143865
Tiamat
Level 90
God Stats
7W - 12L
1,623 SR
Queue Stats
180W - 190L
1,393 Elo+
Solo
Pele
Pele
LynRomanhoft
Pele
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,383 Elo+
Solo
Ymir
Ymir
Nickster2003
Ymir
Level 87
God Stats
151W - 107L
1,478 SR
Queue Stats
175W - 149L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
The68Candian
Sun Wukong
Level 5
God Stats
2W - 2L
1,826 SR
Queue Stats
14W - 14L
1,336 Elo+
Party 1
Team Averages
Level 87
1,585 SR
1,422 Elo+

VS

Team Averages
Level 72
1,418 SR
1,470 Elo+
He Bo
He Bo
ASH-Amigo0
He Bo
Level 46
God Stats
3W - 4L
1,259 SR
Queue Stats
78W - 57L
1,522 Elo+
Party 2
Tiamat
Tiamat
Glxck444
Tiamat
Level 108
God Stats
6W - 4L
1,469 SR
Queue Stats
47W - 55L
1,344 Elo+
Solo
Cthulhu
Cthulhu
TossMeSalad8566
Cthulhu
Level 44
God Stats
8W - 10L
1,500 SR
Queue Stats
108W - 134L
1,424 Elo+
Solo
Cabrakan
Cabrakan
Wixiro
Cabrakan
Level 81
God Stats
0W - 5L
1,364 SR
Queue Stats
145W - 106L
1,527 Elo+
Party 2
Hou Yi
Hou Yi
Zero--Sensei
Hou Yi
Level 81
God Stats
16W - 17L
1,499 SR
Queue Stats
170W - 128L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 2 / 3
8,146
543
8,132
8,460
2,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Dan143865
Tiamat
7
2 / 0 / 0
5,721
381
2,139
2,063
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

13
6 / 8 / 0
7,709
514
6,974
12,255
4,143
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
3 / 1 / 7
8,004
534
8,747
11,370
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
The68Candian
Sun Wukong
10
1 / 2 / 4
6,279
419
3,272
7,299
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
2 / 6 / 2
7,634
509
3,755
8,874
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Glxck444
Tiamat
14
8 / 1 / 0
8,492
566
6,621
8,852
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 4
7,762
517
4,246
9,143
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Wixiro
Cabrakan
10
1 / 6 / 5
6,098
407
4,608
12,587
10,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
12
0 / 2 / 4
6,874
458
4,870
8,366
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
12
13
Deaths
18
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
3
3.75
L
He Bo
2
6
2
0.5
W
Tiamat
Dan143865
Tiamat
2
0
0
2
L
Tiamat
Glxck444
Tiamat
8
1
0
8
W
6
8
0
0.75
W
3
1
7
6.5
W
Sun Wukong
The68Candian
Sun Wukong
1
2
4
1.5
L
1
3
4
1
L
Cabrakan
Wixiro
Cabrakan
1
6
5
0.58
L
Hou Yi
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,264
Damage
24,100
41,447
Taken
47,822
21,484
Mitigated
27,100
10,081
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,132
2,991
0
843
8,460
2,667
728
3,940
4,385
0
51,220
L
He Bo
3,755
206
366
2,241
8,874
2,914
472
3,773
4,897
39,744
0
W
Tiamat
Dan143865
Tiamat
2,139
421
0
1,090
2,063
1,070
140
602
1,421
14,455
0
L
Tiamat
Glxck444
Tiamat
6,621
1,053
0
3,628
8,852
5,632
252
834
7,951
43,695
0
W
6,974
2,390
99
2,291
12,255
4,143
376
4,418
7,735
0
44,348
W
8,747
2,846
465
4,121
11,370
8,265
0
5,923
5,314
28,548
0
W
Sun Wukong
The68Candian
Sun Wukong
3,272
655
0
1,172
7,299
5,339
0
3,737
3,362
0
20,244
L
4,246
316
119
1,872
9,143
5,206
286
682
8,241
41,026
0
L
Cabrakan
Wixiro
Cabrakan
4,608
594
0
3,783
12,587
10,408
74
3,307
9,256
18,969
0
L
Hou Yi
4,870
2,993
0
3,352
8,366
2,940
528
2,054
6,312
0
37,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
36,860
267
Minions Killed
343
0
Camps Cleared
0
1,110,594
Distance Traveled
1,326,277
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,146
543
89
6
0
266,579
0
L
He Bo
7,634
509
77
5
0
267,553
3
W
Tiamat
5,721
381
29
2
0
86,320
0
L
Tiamat
8,492
566
90
6
0
273,736
0
W
Pele
7,709
514
78
5
0
248,123
0
W
Ymir
8,004
534
34
2
0
225,634
1
W
Sun Wukong
6,279
419
37
2
0
283,938
0
L
Cthulhu
7,762
517
82
5
0
276,132
5
L
Cabrakan
6,098
407
25
2
0
278,685
1
L
Hou Yi
6,874
458
69
5
0
230,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role