Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Madazz_Sasquatch
The Morrigan
Level 29
God Stats
0W - 1L
1,191 SR
Queue Stats
7W - 8L
1,151 Elo+
Solo
Set
Set
Zunllo_B
Set
Level 27
God Stats
33W - 32L
1,251 SR
Queue Stats
503W - 576L
1,384 Elo+
Solo
Apollo
Apollo
dorvafire27
Apollo
Level 28
God Stats
9W - 13L
1,459 SR
Queue Stats
254W - 299L
1,446 Elo+
Party 1
Team Averages
Level 27
1,380 SR
1,396 Elo+

VS

Team Averages
Level 15
1,452 SR
1,413 Elo+
Cerberus
Cerberus
BMFang
Cerberus
Level 13
God Stats
15W - 20L
1,475 SR
Queue Stats
29W - 33L
1,381 Elo+
Party 2
Mulan
Mulan
Fleshwound1313
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,650 Elo+
Party 2
Tiamat
Tiamat
KyGoA239
Tiamat
Level 27
God Stats
15W - 24L
1,287 SR
Queue Stats
48W - 54L
1,284 Elo+
Party 2
Neith
Neith
monajm1
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,228 Elo+
Solo
Nemesis
Nemesis
tomace22
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 5 / 0
10,242
488
10,232
15,256
7,400
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
 
Chaac
13
4 / 5 / 4
9,757
465
6,460
14,980
9,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Madazz_Sasquatch
The Morrigan
14
5 / 8 / 4
9,702
462
10,643
12,299
4,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 7 / 0
11,181
532
4,561
20,215
9,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
14
4 / 7 / 4
9,858
469
19,575
15,566
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BMFang
Cerberus
15
4 / 3 / 8
10,238
488
4,475
16,529
14,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 6
8,633
411
3,032
16,639
13,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
KyGoA239
Tiamat
17
5 / 5 / 1
11,421
544
12,817
16,698
11,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
monajm1
Neith
17
9 / 2 / 10
11,923
568
14,707
12,937
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
tomace22
Nemesis
20
12 / 2 / 1
13,459
641
19,964
20,491
13,156
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
19
Kills
31
32
Deaths
19
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
0
0.4
L
Chaac
 
Chaac
4
5
4
1.2
W
Cerberus
BMFang
Cerberus
4
3
8
2.67
W
1
7
6
0.57
W
Tiamat
KyGoA239
Tiamat
5
5
1
1.1
L
The Morrigan
Madazz_Sasquatch
The Morrigan
5
8
4
0.88
L
4
7
0
0.57
L
Apollo
4
7
4
0.86
W
Neith
monajm1
Neith
9
2
10
7
W
Nemesis
tomace22
Nemesis
12
2
1
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,471
Damage
54,995
78,316
Taken
83,294
36,791
Mitigated
57,903
14,613
Healing
24,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
10,232
3,116
0
3,461
15,256
7,400
650
2,857
12,399
41,669
0
L
Chaac
 
Chaac
6,460
1,215
0
573
14,980
9,587
1,322
2,599
12,381
0
34,814
W
Cerberus
BMFang
Cerberus
4,475
135
610
1,779
16,529
14,413
730
2,644
13,885
36,867
0
W
3,032
115
0
2,443
16,639
13,422
101
2,483
14,156
0
23,247
W
Tiamat
KyGoA239
Tiamat
12,817
1,182
0
4,229
16,698
11,714
1,940
3,664
13,034
74,553
0
L
The Morrigan
Madazz_Sasquatch
The Morrigan
10,643
1,843
466
1,544
12,299
4,021
230
3,158
9,141
33,471
2,954
L
4,561
2,231
0
7,192
20,215
9,816
0
3,585
16,630
0
92,397
L
Apollo
19,575
11,822
0
1,377
15,566
5,967
780
5,093
10,473
0
58,578
W
Neith
monajm1
Neith
14,707
6,238
0
6,738
12,937
5,198
3,411
3,048
9,889
0
56,545
W
Nemesis
tomace22
Nemesis
19,964
8,689
0
9,014
20,491
13,156
1,464
7,707
12,784
0
129,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,740
Gold Earned
55,674
409
Minions Killed
490
0
Camps Cleared
0
1,693,281
Distance Traveled
1,845,500
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,242
488
70
3
0
359,218
3
L
Chaac
9,757
465
59
3
0
305,260
0
W
Cerberus
10,238
488
93
4
0
349,376
0
W
Mulan
8,633
411
38
2
0
377,814
0
W
Tiamat
11,421
544
113
5
0
344,623
1
L
The Morrigan
9,702
462
55
3
0
309,415
1
L
Set
11,181
532
142
7
0
348,496
0
L
Apollo
9,858
469
83
4
0
370,892
0
W
Neith
11,923
568
92
4
0
355,706
0
W
Nemesis
13,459
641
154
7
0
417,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role