Player Matchup

Yemoja
Yemoja
Brentis69
Yemoja
Level 19
God Stats
2W - 2L
1,326 SR
Queue Stats
10W - 21L
1,185 Elo+
Solo
Artemis
Artemis
HLuppo
Artemis
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Hades
Hades
LC Joga
Hades
Level 4
God Stats
15W - 11L
1,211 SR
Queue Stats
28W - 24L
1,128 Elo+
Party 1
Arachne
Arachne
RH_Rodri1203
Arachne
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
spaceranger4939
Amaterasu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 6
1,407 SR
1,363 Elo+

VS

Team Averages
Level 22
1,463 SR
1,285 Elo+
Hades
Hades
L0TTusZzin
Hades
Level 29
God Stats
0W - 1L
1,403 SR
Queue Stats
2W - 2L
1,482 Elo+
Solo
Skadi
Skadi
Vulcan_Raven134
Skadi
Level 29
God Stats
5W - 19L
1,395 SR
Queue Stats
399W - 442L
1,401 Elo+
Solo
Fenrir
Fenrir
iQ-Jam
Fenrir
Level 6
God Stats
3W - 4L
1,715 SR
Queue Stats
6W - 17L
1,001 Elo+
Solo
Cthulhu
Cthulhu
infected71348inf
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,093 Elo+
Solo
Serqet
Serqet
l ThumbMan l
Serqet
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
103W - 142L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brentis69
Yemoja
13
3 / 5 / 4
8,200
432
2,816
8,936
5,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
HLuppo
Artemis
15
6 / 7 / 4
9,779
515
11,115
16,447
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
LC Joga
Hades
14
7 / 4 / 7
9,277
488
9,585
10,305
6,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
RH_Rodri1203
Arachne
13
4 / 9 / 8
8,727
459
6,137
12,745
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
spaceranger4939
Amaterasu
16
7 / 0 / 6
10,207
537
13,228
15,660
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
10 / 1 / 4
10,440
549
14,958
15,178
7,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 8 / 5
8,547
450
8,358
13,163
3,862
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
iQ-Jam
Fenrir
13
6 / 9 / 1
8,794
463
7,566
13,226
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 5
8,777
462
6,257
14,566
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
13
1 / 6 / 1
8,324
438
4,433
12,001
4,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
27
Kills
24
25
Deaths
30
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brentis69
Yemoja
3
5
4
1
W
Artemis
HLuppo
Artemis
6
7
4
1.14
L
Hades
10
1
4
12
W
Hades
LC Joga
Hades
7
4
7
2.63
W
Arachne
RH_Rodri1203
Arachne
4
9
8
0.89
L
5
8
5
0.94
L
Fenrir
iQ-Jam
Fenrir
6
9
1
0.72
L
2
6
5
0.75
L
Serqet
1
6
1
0.25
W
Amaterasu
spaceranger4939
Amaterasu
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
41,572
64,093
Taken
68,134
34,616
Mitigated
28,482
20,485
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brentis69
Yemoja
2,816
723
1,808
215
8,936
5,694
929
4,897
4,039
27,431
0
W
Artemis
HLuppo
Artemis
11,115
5,988
0
7,348
16,447
5,781
2,009
5,192
11,255
0
53,186
L
Hades
14,958
1,154
169
7,288
15,178
7,438
1,492
2,371
12,759
50,656
0
W
Hades
LC Joga
Hades
9,585
1,900
406
2,016
10,305
6,816
1,137
3,081
7,050
26,832
0
W
Arachne
RH_Rodri1203
Arachne
6,137
4,474
0
1,203
12,745
4,259
848
3,996
8,749
0
29,041
L
8,358
4,538
282
1,788
13,163
3,862
1,324
2,166
10,947
0
34,009
L
Fenrir
iQ-Jam
Fenrir
7,566
2,136
0
1,569
13,226
4,818
760
2,047
10,998
0
27,468
L
6,257
1,329
0
217
14,566
8,102
192
3,892
10,577
28,601
0
L
Serqet
4,433
1,536
0
2,616
12,001
4,262
1,106
1,925
9,842
0
40,897
W
Amaterasu
spaceranger4939
Amaterasu
13,228
8,011
0
7,489
15,660
12,066
402
4,049
11,245
0
62,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,190
Gold Earned
44,882
299
Minions Killed
324
0
Camps Cleared
0
1,630,864
Distance Traveled
1,598,645
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,200
432
36
2
0
327,825
0
W
Artemis
9,779
515
61
3
0
276,127
0
L
Hades
10,440
549
81
4
0
341,828
4
W
Hades
9,277
488
46
2
0
308,504
0
W
Arachne
8,727
459
61
3
0
350,217
6
L
Skadi
8,547
450
54
3
0
299,639
0
L
Fenrir
8,794
463
46
2
0
331,697
1
L
Cthulhu
8,777
462
63
3
0
282,746
4
L
Serqet
8,324
438
80
4
0
342,735
1
W
Amaterasu
10,207
537
95
5
0
368,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role