Player Matchup

Nemesis
Nemesis
Gelo24_
Nemesis
Level 27
God Stats
24W - 23L
1,253 SR
Queue Stats
85W - 101L
1,360 Elo+
Party 2
Bellona
Bellona
Xx_CSM19_xX
Bellona
Level 9
God Stats
5W - 8L
1,176 SR
Queue Stats
34W - 39L
1,350 Elo+
Party 2
Ymir
Ymir
andreacalvo_
Ymir
Level 5
God Stats
10W - 6L
1,197 SR
Queue Stats
11W - 7L
1,197 Elo+
Party 2
Janus
Janus
fruto_mezquino2
Janus
Level 8
God Stats
2W - 1L
1,691 SR
Queue Stats
12W - 9L
1,514 Elo+
Party 2
Izanami
Izanami
germin234
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 46L
1,389 Elo+
Party 2
Team Averages
Level 13
1,363 SR
1,362 Elo+

VS

Team Averages
Level 9
1,500 SR
1,414 Elo+
Anhur
Anhur
IK1KI
Anhur
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
604W - 718L
1,293 Elo+
Party 1
Ra
Ra
TomSan1
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Z0MB00_
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chernobog
Chernobog
awbk-
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hel
Hel
jimmychan_
Hel
Level 18
God Stats
6W - 13L
1,500 SR
Queue Stats
603W - 727L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gelo24_
Nemesis
6
1 / 1 / 1
4,526
566
1,258
4,001
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Xx_CSM19_xX
Bellona
8
1 / 1 / 0
4,968
621
83
3,093
1,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 1
4,892
612
233
2,554
901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 0
5,710
714
3,515
2,822
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
germin234
Izanami
8
2 / 0 / 0
4,893
612
2,188
3,119
561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
IK1KI
Anhur
7
0 / 1 / 0
4,014
502
1,101
5,087
1,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
3,105
388
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Arachne
Z0MB00_
Arachne
4
1 / 3 / 0
3,797
475
196
2,735
636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
awbk-
Chernobog
5
0 / 3 / 0
3,696
462
685
2,431
868
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 1 / 0
3,747
468
1,014
3,085
522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
8
Kills
1
2
Deaths
8
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gelo24_
Nemesis
1
1
1
1.5
L
Anhur
IK1KI
Anhur
0
1
0
0
L
0
0
0
0
W
Bellona
Xx_CSM19_xX
Bellona
1
1
0
1
L
Arachne
Z0MB00_
Arachne
1
3
0
0.33
W
0
0
1
0.5
L
Chernobog
awbk-
Chernobog
0
3
0
0
W
4
0
0
4
W
Izanami
germin234
Izanami
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,277
Damage
2,996
15,589
Taken
13,338
5,036
Mitigated
3,180
4,904
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gelo24_
Nemesis
1,258
154
99
1,783
4,001
962
320
546
3,455
0
15,808
L
Anhur
IK1KI
Anhur
1,101
756
0
1,784
5,087
1,154
0
1,132
3,955
0
18,219
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Xx_CSM19_xX
Bellona
83
58
0
78
3,093
1,877
907
0
3,093
0
12,669
L
Arachne
Z0MB00_
Arachne
196
196
0
195
2,735
636
0
715
2,020
0
4,414
W
233
0
0
762
2,554
901
383
103
2,451
10,659
0
L
Chernobog
awbk-
Chernobog
685
275
0
0
2,431
868
0
1,030
1,401
0
9,517
W
3,515
62
0
920
2,822
735
2,118
113
2,709
30,173
0
W
Izanami
germin234
Izanami
2,188
1,765
246
1,016
3,119
561
603
252
2,867
0
20,645
L
1,014
350
93
1,551
3,085
522
0
871
2,189
6,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
18,359
194
Minions Killed
78
0
Camps Cleared
0
807,350
Distance Traveled
447,115
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,526
566
42
5
0
170,958
0
L
Anhur
4,014
502
37
5
0
134,277
0
L
Ra
3,105
388
0
0
0
0
0
W
Bellona
4,968
621
30
4
0
166,529
0
L
Arachne
3,797
475
9
1
0
74,551
1
W
Ymir
4,892
612
26
3
0
171,384
0
L
Chernobog
3,696
462
19
2
0
95,512
1
W
Janus
5,710
714
57
7
0
147,682
2
W
Izanami
4,893
612
39
5
0
150,797
0
L
Hel
3,747
468
13
2
0
142,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role