Player Matchup

Odin
Odin
AlphaGod79
Odin
Level 18
God Stats
1W - 3L
1,370 SR
Queue Stats
36W - 56L
1,527 Elo+
Solo
Loki
Loki
DeadRabbit69
Loki
Level 16
God Stats
1W - 3L
1,332 SR
Queue Stats
18W - 16L
1,538 Elo+
Solo
Medusa
Medusa
Kazaratth
Medusa
Level 17
God Stats
8W - 6L
1,783 SR
Queue Stats
72W - 51L
1,620 Elo+
Solo
Tiamat
Tiamat
Yuloni
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
yadrehbatohPI4
Geb
Level 25
God Stats
6W - 5L
1,667 SR
Queue Stats
47W - 50L
1,514 Elo+
Solo
Team Averages
Level 21
1,530 SR
1,540 Elo+

VS

Team Averages
Level 20
1,581 SR
1,596 Elo+
Hercules
Hercules
Criptooo
Hercules
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
168W - 119L
1,654 Elo+
Solo
Serqet
Serqet
PrettyArtemis
Serqet
Level 25
God Stats
2W - 0L
1,673 SR
Queue Stats
6W - 7L
1,810 Elo+
Solo
Tyr
Tyr
TomasTurbao69
Tyr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 12L
1,500 Elo+
Party 1
Anhur
Anhur
qqSam
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,517 Elo+
Solo
Ullr
Ullr
warchíGorra
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,054
504
1,898
6,452
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 3 / 1
6,913
494
4,181
8,825
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Kazaratth
Medusa
13
6 / 2 / 3
8,003
572
10,745
8,665
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Yuloni
Tiamat
10
0 / 5 / 0
6,096
435
4,905
8,715
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 2 / 7
6,959
497
4,212
10,700
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Criptooo
Hercules
13
8 / 1 / 1
8,429
602
7,205
7,009
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 2 / 5
5,592
399
2,240
8,458
5,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 3 / 3
7,756
554
6,971
10,669
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
qqSam
Anhur
11
1 / 5 / 2
6,756
483
2,859
7,416
1,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 2 / 2
8,074
577
7,854
9,121
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
13
Kills
17
17
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Hercules
Criptooo
Hercules
8
1
1
8.5
L
4
3
1
1.5
L
Medusa
Kazaratth
Medusa
6
2
3
3.75
W
0
2
5
1.25
W
3
3
3
1.5
L
Tiamat
Yuloni
Tiamat
0
5
0
0
W
Anhur
qqSam
Anhur
1
5
2
0.4
W
5
2
2
3
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
27,129
43,357
Taken
42,673
22,474
Mitigated
20,034
10,212
Healing
10,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,898
478
0
325
6,452
3,947
0
0
6,252
0
16,611
W
Hercules
Criptooo
Hercules
7,205
2,840
0
1,776
7,009
4,595
710
1,064
5,770
0
36,646
L
4,181
1,409
0
3,048
8,825
2,732
0
0
8,756
0
38,694
L
Medusa
Kazaratth
Medusa
10,745
5,054
0
2,754
8,665
2,989
252
0
8,665
0
51,264
W
2,240
178
263
1,035
8,458
5,339
0
2,455
5,978
0
12,830
W
6,971
1,214
0
4,131
10,669
4,726
0
524
10,120
0
51,375
L
Tiamat
Yuloni
Tiamat
4,905
760
0
2,200
8,715
4,877
0
0
8,590
37,986
0
W
Anhur
qqSam
Anhur
2,859
881
0
2,063
7,416
1,626
491
1,205
6,211
0
29,211
W
7,854
3,879
0
835
9,121
3,748
0
3,869
5,252
0
55,609
L
4,212
454
0
1,885
10,700
7,929
0
0
10,350
19,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,025
Gold Earned
36,607
299
Minions Killed
400
0
Camps Cleared
0
1,229,918
Distance Traveled
1,369,193
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,054
504
34
2
0
220,832
4
W
Hercules
8,429
602
85
6
0
267,940
5
L
Loki
6,913
494
77
6
0
274,924
1
L
Medusa
8,003
572
70
5
0
262,730
7
W
Serqet
5,592
399
28
2
0
284,177
4
W
Tyr
7,756
554
98
7
0
305,434
3
L
Tiamat
6,096
435
95
7
0
211,579
6
W
Anhur
6,756
483
60
4
0
267,013
2
W
Ullr
8,074
577
129
9
0
244,629
3
L
Geb
6,959
497
23
2
0
259,853
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role