Player Matchup

Tiamat
Tiamat
DarkPheonixRisin
Tiamat
Level 70
God Stats
11W - 14L
1,616 SR
Queue Stats
36W - 50L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
Reekai
Sun Wukong
Level 29
God Stats
2W - 1L
1,679 SR
Queue Stats
25W - 30L
1,424 Elo+
Party 2
Cerberus
Cerberus
Reekai112
Cerberus
Level 85
God Stats
12W - 9L
1,558 SR
Queue Stats
53W - 65L
1,447 Elo+
Party 2
Team Averages
Level 61
1,618 SR
1,431 Elo+

VS

Team Averages
Level 18
1,391 SR
1,212 Elo+
Neith
Neith
Eva242012
Neith
Level 5
God Stats
3W - 17L
1,174 SR
Queue Stats
3W - 23L
1,093 Elo+
Solo
Scylla
Scylla
juanchomm
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,316 Elo+
Party 1
Ares
Ares
tomipaladino11
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
7,792
779
6,093
4,117
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Reekai
Sun Wukong
9
0 / 3 / 7
6,779
678
3,528
7,238
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Reekai112
Cerberus
10
2 / 2 / 3
7,537
754
7,400
10,365
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eva242012
Neith
8
1 / 2 / 3
6,620
662
5,194
6,335
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
juanchomm
Scylla
11
4 / 2 / 1
7,259
726
7,550
6,988
1,533
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
0 / 3 / 5
6,479
648
3,047
8,199
4,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
5
5
Deaths
7
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Neith
Eva242012
Neith
1
2
3
1.25
W
Sun Wukong
Reekai
Sun Wukong
0
3
7
1.17
W
Cerberus
Reekai112
Cerberus
2
2
3
1.75
L
Scylla
juanchomm
Scylla
4
2
1
2.25
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,021
Damage
15,791
21,720
Taken
21,522
15,583
Mitigated
7,909
8,232
Healing
1,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,093
1,401
0
2,088
4,117
2,724
0
1,444
2,573
20,580
0
L
Neith
Eva242012
Neith
5,194
1,970
246
1,012
6,335
1,812
0
4,206
2,129
0
14,722
W
Sun Wukong
Reekai
Sun Wukong
3,528
441
0
472
7,238
4,711
0
4,039
3,018
0
20,297
W
Cerberus
Reekai112
Cerberus
7,400
619
763
4,909
10,365
8,148
0
4,582
5,493
28,675
0
L
Scylla
juanchomm
Scylla
7,550
930
0
464
6,988
1,533
0
4,780
2,208
28,749
0
L
3,047
195
0
250
8,199
4,564
0
4,535
3,664
7,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,108
Gold Earned
20,358
140
Minions Killed
91
0
Camps Cleared
0
545,175
Distance Traveled
489,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,792
779
40
4
0
181,440
0
L
Neith
6,620
662
27
3
0
151,346
0
W
Sun Wukong
6,779
678
30
3
0
178,189
0
W
Cerberus
7,537
754
70
7
0
185,546
0
L
Scylla
7,259
726
53
5
0
162,843
0
L
Ares
6,479
648
11
1
0
175,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role